First they came for Jaina Proudmoore, and I did not speak out—
Because I did not play mage.
Then they came for the Secretkeeper, and I did not speak out—
Because I did not play sectet decks.
Then they came for Succubus, and I did not speak out—
Because I did not play her in my zoo deck.
Then they came for me—and there was no one left to speak for me.
1
In WoW its stretched way too far, but in HS its fine I think. SP mode one month after expansion is good imo.
The 3 month of nothing afterwards is the problem :)
2
I´d enjoy it once as well, but imagine one is the decider game and right after it, the next players choose Warrior first as well.
5
Thanks for posting this deck!
Went 8:0 and lost 3 in a row afterwards with really bad draws, but I am still hooked on the deck :)
I suggest to add an Ooze though, it helps a lot
6
Raiding Party, backstab against non Warriors, 3-drops and Underbelly Fence (you should play it on turn 2, if you dont have another option)
1
According to this thread every deck beats Spell Hunter :D
7
Nice, totally forgot about the Quest!
4
If you like Hunter, craft Shaw. He is staple in a lot of Hunter decks and will be very useful in the next expansion without a doubt.
If you cant craft him, then use a Kodo for charge instead.
1
The art of this card is amazing!
1
While I agree with your statement, none of the mentioned cards is currently played in Hunter. It would need more support to be played I think.
It doesnt fit in Deathrattle or Spellhunter
1
"Kid, please" is such a funny insult. If both of you were born in the 90s, FireBurn is correct, you are both kids (and no, this is not an insult!).
Even if an argument is correct, responding and reresponding this way will always devalue a point.
@topic: Aggro decks usually dont take a lot of thinking. You will think a lot in the first 10-20 games, but as soon as you get the hang of it, its pretty much autopilot. In case of OddRogue its 1 drop, dagger, 3 drop, protect the board, Giggling/Fungle/Cobalt and face afterwards.
Ppl just dont like decks, which they lose against, when (in their opinion) they played better.
Btw there ARE complicated control decks out there. Its really not correct to say Druid or Warrior are easy or autopilot decks. Players bait out removals and dont flood the board, so the control player have to carefully evaluate what ressources to use.
I have a lot of fun with Deathrattle Hunter atm and its far from auto. Had a very long game vs Odd Warrior just now and we both went into fatigue. Epic game with a lot of thinking^^