• 1

    posted a message on What when all tasks are completed? (Camp Fire & Mysterious Stranger)

    We really need a downvote button in this forum.

    Ripoff? What are you talking about? You can (and I do) play this mode as f2p just fine. The PVE part is fun imo - I enjoy the simple farming of stuff. 

    Crafted Anduin, Illidan (both to not open them in a pack before I get LK and Diablo) and Sylvanas already. It takes time, but thats totally fine.

     
    Posted in: Mercenaries
  • 2

    posted a message on Patch 21.3 Is Coming On Tuesday - Constructed & Battlegrounds Balance Changes
    Quote from Ecthelion2 >>
    Quote from fixpont >>
    Quote from PiratebayChild >>

    My guesses are:

    Redesign:
    Mindrender Illucia  "New battlecry: Borrow your opponent's hand and deck for a turn" without taking away from them

    the main design goal of this card is to give a control class an ability to disrupt OTK combos which is the major weakness of priest, this redesign would make no sense becuase you would remove the key componenent of disruption, why would i want to borrow my opponent's hand? people making suggestions like this have no basic understanding of the game

    the problem is, priest can play it early to help his own tempo game and prevent opponent to react, any redesign should aim this part of the card, keep combo disruption late game but prevent priest from playing offensively

    What do people say the problem is with Illucia in the first place? What if they just swapped back at the end of the first player's turn? As you say, it would ruin the early game tempo as well as it's potential to close out a game if you have lethal, but it lowers the disruption overall. But tbh, I don't know why this card would need to be nerfed - I'm just guessing that it's due to disruption

     From what Ive seen in Grandmasters, its too good early vs aggro and tempo decks. The version with Tinyfin and the 0 mana demon gives you good damage, together with Voidtouched Attendant and Illuciana absolutely kills Rogue turn 3/4 for example.
    I dont think she is a problem for us ladder plebs, but in GM, where you can tech vs certain decks, she is devastating.

     
    Posted in: News
  • 4

    posted a message on Blizzard Posts Highest Win Rate Standard Decks for United in Stormwind
    Quote from Regdar >>

    I hate aggro meta

     It just looks like Aggro meta, but its actually combo meta. Aggro is the answer to the current meta

    Posted in: News
  • -1

    posted a message on Balance Changes Coming Next Thursday July 15th

    A lot of valid points, but it doest change the fact, that every single game against Priest feels horrible - no matter what class you play against it.

    Its basically a single player game. So no matter what Blizz changes, I hope Priest gets nerfed into oblivion.

    Posted in: News
  • 6

    posted a message on Rewards Track Refresh & Diamond Cards
    Quote from CookieFamous >>

    Damn, this game is being monetized to bits.

     As someone playing since the beginning of time (closed beta... ok, technically the beginning for us was alpha, but had no key back then. Anyways... sorry for that ) I am glad, that more and more stuff is added, because I got really burned out from standard. With all the new ways to monetize the game, new game modes were introduced, which dont produce enough money to get hs alive like packs or the new tavern pass do.

    That being said, I still hate the legendary drop rate in this game and the high dust cost, but the f2p reward track really gives us more gold than before. I barely touch standard these days and still have like 12k gold to spend on the next expansion.

     

     
    Posted in: News
  • 1

    posted a message on When do you concede?
    Quote from user-31021151 >>

    When I see my opponent is a Priest.

     Same here, always great to meet ppl with the same mindset ;)

    Posted in: General Discussion
  • 2

    posted a message on Remove Tickatus from the game already.

    I am amazed, that everyone agrees to a rage thread, thats unique on Hearthpwn and that says a lot about this card, I guess.

    That being said, almost every meta ends in an aggro meta, with the last one being an exception. However, Tickatus alone could stop a control meta, so I wonder how many Warlocks we will see in tournaments.

    Posted in: Card Discussion
  • 2

    posted a message on 18.4 Patch - Nerfs (Guardian Animals;Tortollan Pilgrim), Elementals in BG & More!

    Totems are class specific, so I dont think, that they will be added. Blizzard could however add not used tribes like undead for example. In Standard they overlap with too many other tribes here and there, so they didnt use the tribe until now.

    It could be an easy include in Battlegrounds though....

     

    Posted in: News
  • 2

    posted a message on Cabal Acolyte

    If midrange Priest will get more stuff, I would include it in a deck.

    Posted in: Cabal Acolyte
  • 2

    posted a message on Brittlebone Destroyer

    Great, another instant kill something card, that develops the board as well. As if ppl dont hate Priest enough already.

    Remember Vilespine Slayer ? Yeah, everyone loved that card when the Rogue turned around tempo with a single card.

     

    Posted in: Brittlebone Destroyer
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