I always hated to play vs Warrior. Not because its op, but because the matches are no fun at all. even after I win, I want to close HS afterwards, because I feel bored.
You play a minion it gets removed, same goes for next turn and every turn after. You cant play more than 2 minions at every given time, so the boards stays clear all game long.
Thx to Dr.7 the Warrior never runs out of removals and the game either ends because he didnt draw Dr.Boom or you run out of threats.
I piloted Mechhunter to legend last season and my overall winrate is quiet good vs Warrior, but everytime I faced one I just wanted to concede...
Seriously, just change the effect to "Give Mechs in your hand rush". Its still very good, but not that opressive anymore! Omega Devastator is another topic and the Erernium Rover should just give either 1armor or be a 1/1/2 minion.
And yes, I know, nerfing all 3 cards would be pretty devastating and be too much.
Dr. Boom is a staple in any Warrior and he is a problem in any of them. Rushing Mechs is insanely strong. Doesnt matter what I play (besides mech hunter), I instantly want to quit turn 7.
0
We need a new vote option for this card - 6 Stars
Edit: To all the "too slow" posters - Pyro+Circle of Healing (which is really common in Priest) will auto complete this
1
While I agree that Warlock needs healing, this would be way too insane with Giants in hand.
1
I always hated to play vs Warrior. Not because its op, but because the matches are no fun at all. even after I win, I want to close HS afterwards, because I feel bored.
You play a minion it gets removed, same goes for next turn and every turn after. You cant play more than 2 minions at every given time, so the boards stays clear all game long.
Thx to Dr.7 the Warrior never runs out of removals and the game either ends because he didnt draw Dr.Boom or you run out of threats.
I piloted Mechhunter to legend last season and my overall winrate is quiet good vs Warrior, but everytime I faced one I just wanted to concede...
Seriously, just change the effect to "Give Mechs in your hand rush". Its still very good, but not that opressive anymore!
Omega Devastator is another topic and the Erernium Rover should just give either 1armor or be a 1/1/2 minion.
And yes, I know, nerfing all 3 cards would be pretty devastating and be too much.
0
Battletag: Voice#2337Region: EUTrade only : Yes, you go first0
Battletag: Voice#2337
Region: EU
Trade only: Yes, you go first
0
Battletag: Voice#2337Region: EUTrade only: Yes, you go first0
13360 Dust -_-
0
Battletag: Voice#2337
Region: EU
Trade Only?: Yes, you go first
4
Dr. Boom is a staple in any Warrior and he is a problem in any of them. Rushing Mechs is insanely strong. Doesnt matter what I play (besides mech hunter), I instantly want to quit turn 7.
So yes, he is a problem!
1
In WoW its stretched way too far, but in HS its fine I think. SP mode one month after expansion is good imo.
The 3 month of nothing afterwards is the problem :)
5
Thanks for posting this deck!
Went 8:0 and lost 3 in a row afterwards with really bad draws, but I am still hooked on the deck :)
I suggest to add an Ooze though, it helps a lot
6
Raiding Party, backstab against non Warriors, 3-drops and Underbelly Fence (you should play it on turn 2, if you dont have another option)
0
Battletag: Voice#2337Region: EUTrade only?: Yes you go first.0
Mind Blast shouldnt be HoF´d, Malygos and Divine Spirit should imo
0
Battletag: Voice#2337Region: EUTrade: yes, you go first