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- Urungulu
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Member for 7 years, 8 months, and 22 days
Last active Sat, Jan, 11 2020 17:36:40 -
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Bullard posted a message on Anyone playing hearthstone while being kinda old? 30+?Posted in: Players and Teams Discussion -
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Caifan posted a message on The Critical Mass of RemovalPosted in: Standard FormatI personally hate playing against warrior... hate it, hate it hate it. Loath it!.
Not because it's a super op deck or anything like that. If anything: I have a 60-70% winrate against them with my control shaman deck.
But it's just so FRUSTRATING to play against them. NOT FUN AT ALL... When I queue into a warrior I can already see how the game is going to be:
- It will last at least 40 minutes.
- I will never ever be able to build a board, everything will just be removed turn after turn.
- At some point, my opponent will have at least 30 armor.
- I will be omega devastated AT LEAST 4 times (6 is my record so far).
- We will both use Archivist Elysiana
- I will win in fatigue thanks to Shudderwock.
- I will close Hearthstone and not play again until the next day because of how frustrating the game was, even though I won.
IT'S JUST NOT FUN AT ALL.
Hopefully this will change sometime before rotation.
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iWatchUSleep posted a message on I quit hearthstone due to rogue nerf-RantPosted in: RogueKbye
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onceupop posted a message on Scientific research about aggro and control players:Posted in: General DiscussionThe data is wrong. I have a micropenis and i play exclusively control decks.
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ValdusRutger posted a message on Scientific research about aggro and control players:Posted in: General DiscussionExcellent bait material
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LK9T9_Sektor posted a message on Slavik's Big Control Pally - 90% WRPosted in: Slavik's Big Control Pally - 90% WRNA decks...
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yeah2see posted a message on Need help winning with Tempo RoguePosted in: RogueNomi won't counter OTK Priest, mate. Vanish/Sap, maybe Unindentified Contract. But Nomi is a TTK play, and OTK Priest will still have Mass Hysteria.
No, I meant that I'm just waiting for a good excuse to craft Nomi.
For example, if Nomi Priest becomes a winning deck, then I would craft it.
But since I can also use Nomi in Tempo Rogue, it'd be like killing two birds with one stone. Craft one card but can use it in two decks.
But yeah, if not in Priest, perhaps Nomi can be used in a Mage deck -
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beppe946 posted a message on Why are people defending Token Druid?Posted in: General DiscussionHow can you be so naive and not realizing this and other decks could be a problem in the future? Tell me instead why you are okay with Token Druid and other decks getting away with the things they do.
Who said that I'm okay? And who are you to judge? You better be a freaking developer to know so well how the game will be in the future, but I guess you're not cause this is not the first complaining thread you've created in the last few days.
Do you know why Token Druid is so common? It's because it's a valid counter to Bomb Warrior. What? Bomb Warrior is slowly fading in popularity? Then Token Druid will end up in the same way.
It's been 9 days since RoS launch and we already doomed you say? Please,
Stop complaining and try to break the meta instead of crying
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sicknantos posted a message on Week 1 Meta Assessment of RoSPosted in: General DiscussionThis is in no way some definitive "I've got this figured out" assessment of the meta game in RoS. We're only 7 days in and August is a long ways away (you know, expansion two's month). This is simply my opinion on how this expansion is excelling at the early stages where past ones have failed miserably.
We're one week in and according to HSReplay, the top 7 decks are 7 distinct classes. As of this morning, global win rates are as follows:
- Token Druid 55.81%
- Mech Paladin 54.32%
- Bomb Warrior 54.3%
- Tempo Rogue 54.05%
- Murloc Shaman 53.65%
- Mech Hunter 53.54%
- Khadgar Mage 53.01%
This is fantastic news and is a strong indicator of how healthy this set is for the game. 3% spread over 7 classes, each holding an individual spot in a viable way. I'm expect this to refine and bring forward classes like rogue and warrior, with hunter possibly taking one of the top 3 spots alongside them, but with how well the majority of classes are doing I wouldn't bother making any claims beyond warrior and rogue as meta definers.
And before anyone complains about bomb warrior or token druid or whatever, try to remember the not so distant days of Druidstone, of pirate warrior domination, or how about two weeks ago when midrange hunter clogged ladder?
Yeah, this is a fantastic early meta and we're enjoying one of the most fair spreads of success over the vast majority of the classes for a week and counting.
What do you think?
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ParkettbodenAUT posted a message on Opening the forum - first sight: Crying for nerfsPosted in: General DiscussionWell, thank you very much for your repiles!
So let's summarize: It's a phenomenon of impatient kiddies, right? - To post a comment, please login or register a new account.
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Sorry for resurrecting a thread, forgot to check my pop-ups. I'm playing above R5 every season and I have a winrate of 90%+ vs Control Warrior. Bomb is actually better vs Mech Hunter, because it's more midrange-ish and creates some board presence. Control Warrior vs Mech Hunter (with at least half of a brain) is almost auto loss. Maybe not 2016 Freeze Mage vs Control Warrior auto loss, but still.
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And yet, Aggro Mech Hunter mops the floor with both Bomb and Control Warrior.
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Tempo Rogue has an unwinnable MU (Control Warrior) and a barely winnable MU (Control Shaman). I see no reason to nerf the class at all.
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Actually yes - MSoG meta excluded Rogue, Miracle with pirate package was T2,5. Un'Goro after Rogue Quest nerf also. Then it was a drought untill Corridor Creeper came out and Tempo Rogue was a great deck to play, but after CC nerf the class almost ceased to exist (shitty meta btw, Cubelock, Tempo Mage and Dude Pala only).
But I'm being picky :P Miracle/Tempo Rogue players always managed to hit high legend, but except cancer Quest Rogue decks, I remember only two times when Rogue had no. 1 decks, and it was Corridor Creeper Tempo after KaC, and now.
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Congratulations, mate! It's refreshing to see someone be happy about laddering on Hearthpwn :P
Damn, I can't remember the time I'd hit R13, but I do remember when I went into single digit ranks. December 2016, played Dragon Tempo Warrior on the biggest win streak I've ever had. Went from rank 16 to rank 6 in onve evening, lost about 3 games on the way. Jesus, MSoG and all was sooo long ago :O
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Control Warrior, Tempo Rogue - those will probably stick for a while. Token Druid, unless we get some nerfs, or something pops up that counters it.
Zoolock is viable and cheap, some run Archvillain Rafaam, but he's not mandatory.
Those mech decks are cool, but Hunter can be expensive to craft and it's hard to say if it's going to be viable in the long run.
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Practically dead :P
32 myself. Old, I gues... Eh, I only wish I'll hit Legend before I die :C
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Not really, as Control Warrior exists to punish some of the most aggressive decks and hard counter Tempo Rogue (felt it myself).
But still, as for OP's post, I agree completely. No deck has a 60%+ winrate, which is super great.
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Voted Mass Resurrection - I'll never understand why have a mass rez spell rotate only to replace it with an almost identical spell on the same day.
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Wait wut? Not a crybaby thread asking for nerfs/calling the game dead? Am I still on Hearthpwn? :P
Great advice, btw ;)