Finally. Maybe game will become actually good, and not RNG fiesta
- Ureast
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Member for 7 years, 8 months, and 15 days
Last active Wed, Oct, 18 2023 14:01:42 -
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Sergant744 posted a message on Ben Brode Leaves Blizzard EntertainmentPosted in: News -
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nonpafos posted a message on The Witchwood Launches Today! Hearthstone Expansion Survival GuidePosted in: News-
Craft any golden Legendaries you really want. This is important due to the no duplicate legendaries rule.
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Open up your packs! You get a guaranteed Legendary within your first 10 packs.
em... No?
Strategy A: craft some good legendaries, open packs after
Strategy B: open packs first, craft good legendaries after
Which strategy gives you a bigger chance that random legendary from packs = good legendary? It's strategy B
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monolithtm posted a message on The Witchwood Launches Today! Hearthstone Expansion Survival GuidePosted in: News -
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Sinti posted a message on Final Witchwood Card Reveal Stream - Live UpdatesPosted in: NewsBreaking news! Blizzard employee had this to say on account of a new card Snap Freeze: "Well, you know, Shatter was such a popular card, we just had to reprint it to keep that option in the Standard format. You're welcome!." xoxo :)
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CrovaxTheCursed posted a message on Witchwood Releases April 12 - Final Card Livestream on April 9Posted in: NewsMan, it's great that we have a new expansion coming, and a new Year of the X is always exciting, but damn I haven't been this un-hyped for an expansion since ever, and I've been playing since pre-Naxx. Hopefully we get some more interesting stuff in the final reveal.
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imallenyang posted a message on Witchwood Releases April 12 - Final Card Livestream on April 9Posted in: NewsNow whats the reason for two legendaries per class huh? Such greed. Most of the cards from this expansion is just reprinting existing mechanisms.
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Saber_L posted a message on Witchwood Releases April 12 - Final Card Livestream on April 9Posted in: NewsIs it just me that I can't feel the hype? I mean, there are some fun cards i'm looking forward to, but i have somewhat mixed feelings overall towards this... idk, maybe i'm too old
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Kalidanze posted a message on Witchwood Releases April 12 - Final Card Livestream on April 9Posted in: NewsIm not really hyped, sorry.
Un'Goro was quest,
Frozen was DKs,
Kobolts was weapons.
And now "Echo"? Most of the cards are boring.
Ok, not a catastrophe like gadgetzan (many op-cards like Jadeidol), but Im not hyped, thats all. -
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NoName11247 posted a message on Got Auctionmaster Beardo? Check out this Wild OTK Priest DeckPosted in: NewsSo he played 40 games per month? So he is rank 12?
Hearthstone new expansion hype in a nutshell … highlighting 6 months old garbage decks with Legendaries nobody uses.
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One more fun fact.
Each year EA and 2K is bashed for yearly sports games which cost 60-70$.
Imagine them updating rosters 3 times a year and asking full price. (Fortunately they only do that yearly.)
Or making card packs requiring you to open in order to play with the updated rosters. You have to spend more to play with Stephan Curry, Lebron James, Cristiano Ronaldo or Messi.
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Let's make the source together. How much money did you spend for this expansion alone? Let's triple that for 3 expansions and add one third of that each mini expansions in between.
You will most likely will not provide the amount you spent. So lets make a sane estimation instead.
Lets assume a bundle for each expansion = 80 $. (Neglecting the fact even mega bundle alone is not enough to have all cards probably you would want, even with the gold you can save between expansion cycle.)
Lets assume 20 $ for each mini expansion a year. Adventures used to cost around 25$ as well.
So in total 300$.
Fun fact more than 1/3 of my monthly salary as a senior engineer where i live. And more than minimum wage.
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The statement is worse than anything i could come up in my imagination. They really underestimate the average intelligence level of their consumers.
They are telling they will implement bonus events which were normally rewarding on their own and present them like they are rewarding community with extras we never would recieve otherwise. Like the free legendary incorporated into the battle pass. They will do the same for seasonal events.
I used to spend money for the game but i stopped a few expansions ago. Since it was not sustainable to have a good collection without spending a lot. Ofcourse my currency losing against dolar also didn’t help either. It was 1/2 at the start now it is 1/8 in conversion. If the game was more approachable i would still make purchases in game. The game requires like 300 dolar per year. And it is more than a month of minimum wage where i live. It is like 5 AAA titles worth of money normally. In addition regional prizing AAA titles in my country is about 30 dolars. I could get 10 “Cyberpunk 2077” like game instead of trying to be up to date in this game.
Anyway they definetely should reduce required amount of money to play this game. There are many good suggestions mentioned in hearthstone subreddit. Only thing that i would add to those suggestion is that regional prizing would also help with steady profit in regions with less valuable currencies. Steam and regional prizing killed piracy here. They could do the same. The developers of those games have a new market and steady income. Less is better than none. This also would increase total profit for Hearthstone and should reduce the stress of profit on whole playerbase.