This seems to be a fine card. The main problem I see is that if this is damaged, your other minions might lose health when summoned. Shouldn't be a problem with enough healing.
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Jul 11, 2019Posted in: Card Discussion
I am surprised I generally find our opinion on cards to be the same but here, I think it's quite a bit better than Okay. It's minion removal in druid, which is good. Good with Dire Wolf Alpha or even Raid Leader...if, ya know, you somehow are playing or have raid leader for some strange reason lol. Also it's strong against smaller divine shield minions and has some potential against anything with less than 4 health as I assume the bees stick around. Giving it synergy with token decks as well. Overall a strong card.
Not perfect though as it's considerably weaker removal against Lifesteal minions. Also weak against on damage proc minions such as Acolyte of Pain, or Frothing Berserker (if you are removing anything but the beserker), Val'kyr Soulclaimer, Eternium Rover, etc etc.
Edit: Oh and as People have pointed out it combo's pretty well with Floop's Glorious Gloop
Have we been able to find out if bee tokens survive if a target has less than 4 health? My initial opinion is based on the fact that they don't appear to stick around. If they do, that would change my opinion a lot, because then this becomes a tempo card, and that's very good.
Not as of yet, totally an assumption on my part.
The video has them attack a 0 attack minion, and they stay afterword.
Jul 1, 2019UnkarsThug posted a message on New Druid Legendary Quest Card - Untapped PotentialPosted in: Card Discussion
Seems like a weaker Quest honestly. This will really depend on the CHOOSE ONE support this expansion provides.
Well, it's also a lot easier to complete. it will complete itself later on, almost without you trying.
Jul 1, 2019UnkarsThug posted a message on Saviors of Uldum! New Hearthstone expansion releases on August 6th!Posted in: News
Jar dealer is huge carpetlock support.
May 21, 2019Posted in: Card Discussion
So in the rise of shadows card reveals people said lazul was a good card and would be played lots (wrong)
people also said Heistbaron togwaggle would be the dominant legendary everyone played (wrong)
also oblivitron was rubbish and wouldn’t be played (wrong)
i could keep going really. Turns out this community is terrible at foreseeing how cards play in the future. My guess is this will just be a good card and maybe I’m just seeing salty rogue players
A) Actually, if you look at ratings, the community was not that bad in the last couple of expansion.
B) That has absolutely nothing to do with this card.
C) I have never seen a 5 mana OTK with 2 cards and very little setup. That is at least worth talking about in a world where mechathun combos often work and apm priest was a thing fpr priest requiring 7 cards.
The OTK is broken. This card is balenced fine.
Apr 19, 2019Posted in: General Discussion
Right now, People are saying that pretty much any deck that's strong is OP. The issue is, If every deck is OP, that just means that the power level is higher overall. there will always be a top 5 decks, and that's about what we have now. In addition, the meta still hasn't settled. There could be control decks people haven't tried yet.
Token druid isn't unbeatable. I routinely do with a murloc shaman. I have about a 50% winrate vs. token with a silence warlock. If it's still a problem in a month, then you can let us know.
Apr 15, 2019Posted in: General Discussion
I just rolled off 14 straight wins with token druid from rank 10-5. I don't see how this deck is beatable unless your opponent is playing tons of board clear and draws them all in the first several turns.
Nah, you just have to keep control of the board. You need counter pressure, not clears.
Apr 15, 2019UnkarsThug posted a message on My decks so far (would like to brainstorm with you guys)Posted in: General Discussion
Have you tried silence warlock? Its been working pretty well for me.
My current list is here: https://www.hearthpwn.com/decks/1265787-silence-warlock
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