After playing some meta decks i decided to go back to my favorite archetype and thats ofc quest shaman so i went on quest to make a great deck thats fun, exciting and of course really freakin amazing when it works. So this is what i came up with . Im looking forward to any feedback on it.
Is anyone else trying to pilot control shaman? New cards seem to fit this archetype pretty well and i think that it has a decent chance of being a strong deck, because it has a chance against a lot of things that seem strong in these few days. I've won a fair share of games against the new druid, warrior, paladin and even DH. But its not perfect and i am going to try and refine it further. This decklist is aiming for it all, decent early and very strong late game. It might be a little greedy but we will see how the meta develops and when i reach higher ranks.
The new legendary Instructor Fireheart is nuts, insane value, can win in clutch when you need the silence or some burst. Just great overall. I crafted it and 0 regrets.
Mojomaster Zihi: the more i think about it the more i feel that this card is just bonkers. Think about it for a second.
It counters so much things in the game that i feel it will break the game permanently. How you may ask? Well the answer is simple.
Put both players mana on 5 means > Every 7+ drop ( spell, hero, combo pieces, anything that requires 7+ mana gets countered )
Of course its not a direct counter like Loatheb is to those kind of high cost spells but it works in a similar fashion. You can delay anything from Psychic Scream to any hero or any thing that costs more. I feel the card is way to op and nobody is realizing it yet.
Of course i may be wrong and its not like im the god at predicting things but this is how i feel. I would like to hear more opinions on this matter
0
After playing some meta decks i decided to go back to my favorite archetype and thats ofc quest shaman so i went on quest to make a great deck thats fun, exciting and of course really freakin amazing when it works. So this is what i came up with . Im looking forward to any feedback on it.
http://www.hearthpwn.com/decks/1372050-triple-deity-quest-shaman
0
Ever since Corrupt the Waters came out i was trying to make it work. But it kind of never did because of various reasons.
One of them might be a good game finisher that is really reliable, so it was great seeing the new C'Thun, the Shattered
So i decided to theory craft a deck for myself and i also want to get some of the shaman fans out there interested in this topic and deck.
EDIT 1 : After seeing feedback i came up with this control version, so any feedback is nice to see
2
Is anyone else trying to pilot control shaman? New cards seem to fit this archetype pretty well and i think that it has a decent chance of being a strong deck, because it has a chance against a lot of things that seem strong in these few days. I've won a fair share of games against the new druid, warrior, paladin and even DH. But its not perfect and i am going to try and refine it further. This decklist is aiming for it all, decent early and very strong late game. It might be a little greedy but we will see how the meta develops and when i reach higher ranks.
The new legendary Instructor Fireheart is nuts, insane value, can win in clutch when you need the silence or some burst. Just great overall. I crafted it and 0 regrets.
0
BATTLETAG: UncleFru#1854
REGION : EU
TRADE ONLY: Yes you go FIRST
DONE
0
BT: UncleFru#1854
Region: EU
Trade only? : Yes, you first
0
Battletag: UncleFru#1854
Region: Eu
Trade only? Yes, you go first.
0
BattleTag: UncleFru#1854
Region: EU
Trade Only? Yes, you go first
DONE
0
Battletag: UncleFru#1854
REGION: EU
TRADE ONLY: YES YOU GO FIRST
DONE
0
BT: UncleFru#1854
Region: EU
Trade only: Yes, you first
DONE
0
BT: UncleFru#1854
Region: EU
Trade only: Yes , you first!
DONE
0
BT: UncleFru#1854
Region: EU
Trade only: Yes , you first!
DONE
0
BattleTag: UncleFru#1854
Region: EU
Trade only: Yes, you first
DONE
0
BattleTag: UncleFru#1854
REGION : EU
Trade only ? Yes you first !!!
DONE
1
Mojomaster Zihi: the more i think about it the more i feel that this card is just bonkers. Think about it for a second.
It counters so much things in the game that i feel it will break the game permanently. How you may ask? Well the answer is simple.
Put both players mana on 5 means > Every 7+ drop ( spell, hero, combo pieces, anything that requires 7+ mana gets countered )
Of course its not a direct counter like Loatheb is to those kind of high cost spells but it works in a similar fashion. You can delay anything from Psychic Scream to any hero or any thing that costs more. I feel the card is way to op and nobody is realizing it yet.
Of course i may be wrong and its not like im the god at predicting things but this is how i feel. I would like to hear more opinions on this matter
0
Region: EU
BT: UncleFru#1854
TO: yes u first
DONE