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    posted a message on No Mobile update?

    Same issue on my Chromebook. Working on my mobile (Android).

    Posted in: General Discussion
  • 0

    posted a message on 19.2.1 Patch Notes - Edwin & Boggspine Nerfs - Battleground Change

    Eh? Just make it a one-time thing during the 2-week window.

    Posted in: News
  • 0

    posted a message on "There Are Big Changes Coming To Hearthstone In 2021" - Alec Dawson

    How much dust would we have got if the entire Classic set was HoFed? Perhaps that should be the benchmark for a rework 🤔 I'm not too worried. Whatever happens, I'm sure we'll get the same or more ;)

    Posted in: News
  • 1

    posted a message on 19.2.1 Patch Notes - Edwin & Boggspine Nerfs - Battleground Change

    (1) Cards don't exist in isolation and (2) players shouldn't be punished for keeping a card.

    Posted in: News
  • -3

    posted a message on 19.2.1 Patch Notes - Edwin & Boggspine Nerfs - Battleground Change

    Reckon we should get more than full dust when disenchanting a nerfed card to acknowledge that other cards were very likely crafted to support it. Also, currently, if you don't disenchant, you simply end up with a worse card. Players shouldn't lose out because of poorly balanced cards or the dev team's future plans. How about 2,400 dust for disenchanting a nerfed legendary or 800 dust if you keep the new, inferior version? 600 / 200 dust for epics. This doesn't seem like too much to ask. With the current system, balance changes make the game more expensive. Balance updates are good for the game - it's the economy that sucks.

    Posted in: News
  • 0

    posted a message on Rewards Track Upade Bonus?

     

    Quote from hoernsen >>
    Quote from UltraJeeves >>

    So, after a month I'm on Level 34 and have accumulated 1625 gold (having saved everything since MDF's launch). It's about 500g less than previously (while playing slightly more than normal), but I should be ahead after Tuesday's patch and rewards update. Track fixed?

     On level 34 you have earned 2250 Gold, not 1625 (where's that 25 comin from anyway?). 

    The rewards track and MDF expansion launched a week apart, so I doubt many players started the new expansion on level 1. I certainly didn't.

    In the past, I've accumulated 8,000+ gold over the four months between expansions by completing my dailies and getting a few wins. It looks like I'll be in a similar or slightly better position next year after than latest changes from Blizzard.

    Posted in: General Discussion
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    posted a message on Rewards Track Upade Bonus?

    So, after a month I'm on Level 34 and have accumulated 1625 gold (having saved everything since MDF's launch). It's about 500g less than previously (while playing slightly more than normal), but I should be ahead after Tuesday's patch and rewards update. Track fixed?

    Posted in: General Discussion
  • 2

    posted a message on Let's talk gold, like-for-like rewards and "equal pay for equal work"
    Quote from Strongpoint >>
    Quote from UltraJeeves >>

    I'm currently at Level 25 and need 3,450 XP for the 150g that comes with reaching Level 26. This represents almost 4 daily quests' XP. In the old system it would've taken fewer than 3 dailies to net the same gold.

    While the new system has its flaws, this kind of manipulation is simply ridiculous.

    You pretend that weekly quests don't exist. We are talking about 6500 weakly XP, aka ~900 XP per day. That means you are simply ignoring nearly a half of daily XP gain from quests. That means that 3450 XP takes two days (min daily XP is 800XP(min daily quest)+900XP (1/7th of weekly quests) And don't say me that doing weekly quests is too hard. It is no harder than doing all dailies.

     I'm just comparing like for like. Will I get the same if I do the same? I agree that many of the weeklies are easy to finish, but they are additional.

    Posted in: General Discussion
  • 0

    posted a message on Let's talk gold, like-for-like rewards and "equal pay for equal work"
     
    Quote from RolandofGilead >>

    Well, my friend, do I EVER have news for you. But you have to sit down before reading any further. It's for your own safety.

    7 days from now, when you hit Level 27. Guess what you get???

    An ASHES OF OUTLAND pack!!!

    OMG the party you'll have if you live in a place without current COVID restrictions. Imagine how sad you'd have been if you were given, say, a Grand Tournament pack instead? That expansion SUCKED!

    Personally I do live in a place where I'm not allowed to have parties, so I had to open my Outland pack in solitude. The 40 dust was a nice consolation prize though.

    Enjoy dude, seriously. So awesome.

     

    We're in a partial lockdown until January. The upside is I won't have to share that handsome AoO pack with anyone. It's the little things that make life worth it.

    Posted in: General Discussion
  • 5

    posted a message on Let's talk gold, like-for-like rewards and "equal pay for equal work"
    Quote from 3nnu1 >>

    remember that the levels you reached now have been easy. You are still at a little over 3k a level, wait until a level is 8k. 

     First 25 levels: 41,700 XP. Next 25 levels: 150,500 XP.

    Posted in: General Discussion
  • 13

    posted a message on Let's talk gold, like-for-like rewards and "equal pay for equal work"

    There's been a lot of discussion about the end-of-season gold hoard we're likely to have and, while not everyone agrees (nor do we have all the information), many believe that we'll have less, or significantly less, than before. One thing that I haven't seen discussed in detail is how much less we'll have if we only do the quests we did before (i.e. ignoring weekly quests) and rack up a few wins in the process.

    I'm currently at Level 25 and need 3,450 XP for the 150g that comes with reaching Level 26. This represents almost 4 daily quests' XP. In the old system it would've taken fewer than 3 dailies to net the same gold. By the time one reaches Level 50+, you need up to 4,500 XP for each 150g or about 5 completed dailies. Going from Level 48 to 50 requires an astronomical 18,300 XP and awards just 300g (and a portrait). That's 20 daily quests worth of XP for 300g!

    Rewards Track info: https://hearthstone.gamepedia.com/Rewards_Track

    Now I think it's great that we have weekly quests and accomplishments to complete (as well as additional cosmetics), but these are extra challenges we chose to do and shouldn't been included in a like-for-like comparison between the new and old systems. Any extra work (e.g. weekly quests) should offer rewards above and beyond the previous system.

    I really like the idea of the Rewards Track but, man, does it feel bad.

    Posted in: General Discussion
  • 0

    posted a message on People are standing firm!
    Quote from Krewger >>

    Happy to say that people seem to be standing firm against this corporate greed this time. Just a few days since expansion released yet my friends list, normally brimming with hearthstone players had just one on last night. 

    The majority of my friend list is hearthstone players so this is quite telling. 

    Has anyone else noticed this on their own lists? 

    Everyone says it’s not paying money that will hurt Blizzard the most, but I disagree. I think merely not playing at all until they fix it will help the exact same cause. I know for certain they have gone too far this time. Never seen so many angry and negative comments from so many in all the years since release! 

     So, who's bought the new Give C'Thanks Bundle then? Remember, it's a limited-time offer!

    Posted in: General Discussion
  • 2

    posted a message on New bundle in the store a week and a half after launch

    Logged into HS a hour or two ago only to see there is a new bundle in the store, the Give C'Thanks Bundle. 2 MDF legendaries and 20 SA packs for 20€. Didn't take long, did it?

    Posted in: General Discussion
  • 0

    posted a message on Remove Tickatus from the game already.

    Tickatus-style disruption is an interesting and useful counter to combo decks. Otherwise it'd only be aggro decks trying to go under them.

    Posted in: Card Discussion
  • 0

    posted a message on Remove Tickatus from the game already.
    Quote from Enraged_Koala >>

    So I've been seeing a lot of posts about Tickatus recently (even made one myself on it's card page) but after having then gotten the card from level 25 in the tavern pass and played with it myself, it kind of feels like people are actually being a bit too dramatic? Or at least, we have a very vocal minority here.

    It's reasonable to say that a majority of my games i haven't even been able to play tickatus - including a lot of my wins - and i still lose just as many games after playing him as i win. In this pretty aggro meta we seem to have forming, he's not anything insane.

    Again, this is just my experience, but it really don't feel like the game breaking card everyone says it is.

    That doesn't change the fact that it's effect really isn't a healthy one for the game, but still, it shouldn't be outright nerfed, because then it would just be bad - some kind of rework would be perfectly fine. Or just leave it like it is, which is honestly what I'm expecting Blizzard to do.

    Yeah, I haven't had any significant problems playing against Tickatus. I win some, I lose some - and probably more of the former.

    Most recent Tickatus Warlock I faced milled ten of my cards, including my reassembled C'Thun, the Shattered, and then domed me for 10 with Y'Shaarj, the Defiler while I had Eye for an Eye up. Allowed me to finish him off with a Pyroblast to the face. You know, all those cards you expect to see in Rogue... ;)

    Posted in: Card Discussion
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