• 3

    posted a message on EVIL Token Rogue (New Odd Pala?)

    Considering that a majority of the minions are primarily good for their battlecries in this deck, would Jepetto Joybuzz be good in this deck? The only truly bad draws would be the Deckhands, Sharkfin Fan, and Hench-Clan Thug. While this does lower the power of some other minions (excluding Former Champ and EVIL Cable Rat), it could help enable combos, especially if key minions *cough* Spirit of the Shark *cough* are at the bottom of the deck.

    Although I imagine you could play Sprint/myra's for a similar effect (without the decreased costs though).

    Posted in: EVIL Token Rogue (New Odd Pala?)
  • 0

    posted a message on Finally, a decent deck for Dollmaster Dorian

    What's the winrate against bomb warrior with this deck? I imagine plot twist could be bad against it as it actively draws bombs and brawls clear the board after those plot twists.

    Posted in: Finally, a decent deck for Dollmaster Dorian
  • 8

    posted a message on Tess Greymane is Not Disenchantable for Full Value, Clearly a Mistake, Right? [UPDATE]

    The real nerf is that she stops her battlecry if she dies or is silenced during it, just like how Yogg was nerfed, yet unlike Yogg, there is no dust refund. This also makes it harder to play removal cards from other classes like fireball or polymorph, because if a rogue plays those, Tess can literally be an eight mana do nothing. 

    I do believe the dust refund is what everyone is mainly angry about, but things like it how wasn't announced (literally in bugfixes), how Tess is already a card in a bad archetype, and that it was literally said to work like pre-nerf Yogg are also things people are angry about.

    Posted in: News
  • 0

    posted a message on No refund for Tess

    I personally don't think it's a huge nerf, but I do believe, especially with Blizzard's current refunding policy/precedent, that any direct nerfs should be able to be refunded. Now if they were to announce changes to this refunding policy, my opinion might be different on future changes.

    Honestly I wish this never happened in the first place, I'd rather the change be reverted than refunded. I mean they probably want consistency, but I don't understand why they are doing this now of all times instead of when the card came out. And even if it's a small nerf, I still don't appreciate it at all, nor do I like them calling it a "gameplay improvement" or "bug fix" instead of what it actually is. 

    Posted in: Card Discussion
  • 3

    posted a message on No refund for Tess

    Tess was nerfed, and it doesn't matter how fringe it is, it is still less powerful. It was intended to work as pre-nerf Yogg, and they now changed it to nerfed Yogg. There are several people who crafted Tess thinking this would stay the same as they were publicly told it would work like that, but it doesn't work like that, which you could argue to be deception.

    Personally I'm not sure why this is a debate, people crafted a card thinking it would work one way, but it didn't work that way because it got nerfed. It's not what they crafted for. A dust refund would be obvious considering it is a straight up nerf, unless Blizzard changed their refund policies, which would also be bad considering it would be unannounced. 

    Posted in: Card Discussion
  • 6

    posted a message on Tess Greymane is Not Disenchantable for Full Value, Clearly a Mistake, Right? [UPDATE]

    Except that isn't the nerf. The nerf is that Tess stops after she is removed from the board or silenced. To make a simple example of why this matters, lets say a rogue steals only 2 mana wyrms and a fireball and they decide to play them all.  Now, before this nerf, the Rogue would at least have 2 minions on the board no matter what, but now if Tess decides to hit herself with the fireball first, it's an eight mana do literally nothing. 

    Another example, you want to play twisting nether from a warlock, but that would make Tess literally just a twisting nether with no chance of anything else, different from pre-nerf. And there are many other examples due to the fact that there are plenty of of removal cards.

    You could argue this is a small change, but a nerf is a nerf and does impact WR. Tess is already not competitive and the winrate is already low enough, so this nerf is just unnecessary. Personally, I'd rather not have a refund, and would rather have the change reverted because I would rather not make Tess weaker than she already is, although I wouldn't care if it still had a limit of 30 cards.

    Posted in: News
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