Dr. Boom is a staple in any Warrior and he is a problem in any of them. Rushing Mechs is insanely strong. Doesnt matter what I play (besides mech hunter), I instantly want to quit turn 7.
So yes, he is a problem!
4
Dr. Boom is a staple in any Warrior and he is a problem in any of them. Rushing Mechs is insanely strong. Doesnt matter what I play (besides mech hunter), I instantly want to quit turn 7.
So yes, he is a problem!
63
THE STORY OF VALUE TOWN
I: Hey Honey... What do you think if tonight instead of watching an episode of Game of Throne and instead of doing some sex we will watch an episode of Value Town?
G: Value town? What is it?
I: Honey, it is a cool series where there are: an Asian guy, some kids, some guys with the first mustache, some fat guys and other weird people.
G: ah cool and what is the plot?
I: oh Honey, there is no plot. Everyone will discuss about his opinions about a card game,they will say stuffs about nerfs, that we don’t have, and they will show us tables. It is pretty cool, they seem with 2 degrees in a card game. The duration of this video is only 2 hours, and there are 167 episodes like that!
G: ah. Is it their job?
I: I don’t know, maybe their parents are simply rich.
G: Maybe it is better if we watch Game of Throne and we do some sex.
I: Yes, probably.
12
7
Having faced the Lich King at gamescom, I can truely say it was an epic experience. Especially when a full costumed Lich King (as seen in the hearthstone shorts), was around to intimidate casuals. He gave me a fistbump for reaching a measly 336 score ;)
5
Still haven't figured out why the game hangs when I exit out (PC only). It's obnoxious.
7
10 AM PST 1 Dec Americas 11 PM GMT 1 Dec Europe
15
Great deck for when you only have time for one game but have a three win quest...
4
Fandral Staghelm new best friend!
2
Druid or Rogue or Mage Arcane Giant decks: Play an Arcane Giant for little or no mana; play this card, draw 2 more.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
1
I don't think I like this because of the downside, but I can't think of another downside that would be appropriate. If it was anything else this card would be really broke.
I am intrigued though about the potential. in most cases it makes the combo of two cards cost the same or just 1 less than the alternative, which can make it versatile but also useless.
2
Better than Aviana by a long shot. Effect persists after the minion is dead.
5
It doesn't discard the cards, it destroys them. Doesn't have any interaction with Warlock cards.
7
I think the anti-Reno synergy here is real.
They promote the Reno type decks to Lock/Priest/Mage and then give us this as a tech card against it.
This will work well in the Grimy goons decks too as it'll get buffed for you but go into their deck as a 1/1 again.
I think this card is sneaky ingenious.
4
I bet if this ever does get nerfed it's to only putting 2 cards back into your deck.
2
This is awesome... Jade Golem Druid is looking very fun
2
I didn't see that clarification and that makes me quite sad. Even if they don't interact with each other they still promote the high spell usage synergy that will make having both useful.
2
I'm totally going to use this card in my spell heavy shaman deck. This with Hallazeal the Ascended will produce some good times.
2
This card is bonkers good.
I'm not looking forward to seeing this in every Hunter deck next month :(
4
I agree with the people who say that this should be a 4 Cost (1 Overload) card, instead of 5 cost. Almost anything 5 cost or higher has 5+ health, so playing it on curve really doesn't help it's value.
One of the greatest strengths of Death's Bite is that the +1 damage from the deathrattle helps kill off those 5 health minions.