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    posted a message on Too many nerfs?

    I would say if you averaged out nerfs over the last 6 expansions it’s more like nerfs every 6 weeks / 2 months (ive not done the math so might be wrong.)

    I’d say the problem is more why aren’t blizzard spotting problematic cards before they’re even printed. Are you telling me no one saw Crabrider with 4 hp at 2 mana being a problem at any point? Or none of their testers were big brain enough to work out lunacy could get you all the best spells from other classes on turn 2?

    From bronze 10 to legend all you see is the most efficient T1 decks so even after nerfs it’s of no consequence really, and as blizzard don’t seem to be able get a balance where more than 3 decks are playable you’ll just be queueing into the same decks within a week of nerfs landing  

     

    Posted in: General Discussion
  • 0

    posted a message on Incoming nerf predictions

    Crab rider to 1/3, lunacy to fill your deck with totally random spells that cost 3 less and Alex can’t target face for dmg. 

    Posted in: General Discussion
  • 0

    posted a message on Shaman mechanics

    In a meta where stats + minions mean nothing, apart from maybe rush warrior (pretty much every class has no problem clearing boards these days) , shammys need far better spells than they’ve got. For a caster class in lore the current standard set of spells is so bad. Plus things like a decent card Groundskeeper only has 2 spells that actually activate it and 1 is complete garbage and the other is way too slow. Blizzard must know that shaman is garbage when they’re making design decisions like that.  

    Posted in: Standard Format
  • 0

    posted a message on Cards you hate that aren’t broken.

    Quickly getting bored of dying to the new Leeroy Alexstrasza the Life-Binder in every deck. 

    Posted in: General Discussion
  • 0

    posted a message on Rogue is DEAD !

    Not played rogue for a while so I don’t know the state of the class, but I do know ‘One of the top 100 players in the world is doing well so class is not dead’ is about the worst argument I’ve ever seen on here. 

    Posted in: Standard Format
  • 1

    posted a message on Shaman mechanics

    They should just make evolve a permanent shaman mechanic. Apart from pure aggro, ‘cheating’ is the name of the game in modern HS and evolve mechanics seem a perfect way to bring shaman up to speed. Most overload cards wouldn’t get played if they didn’t overload, especially in the current state of the game where stats on minions are practically worthless. 

    Posted in: Standard Format
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    posted a message on The state of the HS community

    Wow. Not been back since page 1 and I've got to say this is hearthpwn distilled into a single thread. It kind of reminded me of the Manchester New year's eve photo in its ability to capture the whole experience in a single place. 

    https://www.bbc.co.uk/news/blogs-trending-35214873

     

    Posted in: General Discussion
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    posted a message on Boring Boring Shaman
    Quote from OverholtNA >>

    Seems like it should be more interesting with all of the discover cards, but none of them really have the potential to yield interesting cards other than maybe Lady Vashz off of Primordial Studies. Makes it tough for the deck to go long, whereas other discover-heavy decks have the ability to really stockpile value. Guess it may have something to do with Shammy only having two cards greater than 6 mana, and the 8-cost spell is purely reactionary.

    The most interesting aspect of Shammy for me right now is chaining Instructor Fireheart discovers, but you're not cheating out any mana so even those turns are pretty uninspiring compared to a Rogue miracle turn with Field Contact (which is just a rare minion to boot).

     I was watching a game earlier and a priest had 2 X Sethekk Veilweaver and 2 X Nazmani Bloodweaver on board. I'm not saying that's a game winning board but it's a very interesting one that has a lot of gameplay connotations. Even with an the most interesting card instructor fireheart on board I can't think of any shenanigans a shaman could do that come even close. 

     

    Posted in: Standard Format
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    posted a message on Boring Boring Shaman
    Quote from yepapapepeap >>

    ### Legend
    # Class: Shaman
    # Format: Standard
    # Year of the Gryphon
    #
    # 2x (1) Devolving Missiles
    # 2x (1) Guidance
    # 2x (1) Primordial Studies
    # 1x (2) Bloodmage Thalnos
    # 1x (2) Cagematch Custodian
    # 2x (2) Diligent Notetaker
    # 2x (2) Landslide
    # 2x (2) Rockbiter Weapon
    # 2x (2) Wandmaker
    # 2x (3) Feral Spirit
    # 1x (3) Instructor Fireheart
    # 1x (3) Lady Vashj
    # 1x (3) Mankrik
    # 2x (3) Serpentshrine Portal
    # 1x (3) Speaker Gidra
    # 2x (3) Stormstrike
    # 1x (4) Kazakus, Golem Shaper
    # 2x (5) Doomhammer
    # 1x (5) Inara Stormcrash
    #
    AAECAZnDAwjkuAOczgP1zgOq3gOu3gP86APn8AOXoAQL27gD4MwD4cwDzc4D/tEDqN4DieQDiuQDjZ8E+p8E/p8EAA==
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone



    hope you like it

     Lovely. I’ll give it a go. 

    Posted in: Standard Format
  • 0

    posted a message on Shaman card draw

    They just needed to buff mana tide to 4hp (and maybe 2 mana). It would probably still only probably draw 2 cards at most before being dealt with. 

    Posted in: Shaman
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    posted a message on Boring Boring Shaman
    Quote from Tyk3 >>
    Quote from schnitzel >>

    Don't you talk trash about my Wild Elemental Shaman >:(

     I bet shaman is a blast in wild with all the effects it’s had over the years. 

     Link it and I’ll give it a go. Would be good to play a bit again. 

    Posted in: Standard Format
  • 1

    posted a message on Boring Boring Shaman
    Quote from schnitzel >>

    Don't you talk trash about my Wild Elemental Shaman >:(

     I bet shaman is a blast in wild with all the effects it’s had over the years. 

    Posted in: Standard Format
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    posted a message on Boring Boring Shaman

    I’ve played a fair amount of shaman (only hero I’ve got 1000 win portrait with) and I think they’ve always had at least 1 archetype that was interesting to play. Shaman in standard has got to have the most boring set of cards of any class ever right now though. I go into the deck builder and there is no inspiration at all. Murloc and totem shaman have always been dull as dishwater, and the new elemental package is just bleurgh when you consider what cards in other classes are doing. I’m not demanding shaman gets shudderwock power level cards all the time, as I much prefer interesting games that ebb and flow even if I lose, but one or two more inventive cards would be appreciated  

    I don’t want shaman to be t1 OP, I just want it to be interesting to play. 

    Posted in: Standard Format
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    posted a message on Taelan Fordring = Best Legendary

    Zilliax wasn't an OP card either. You never felt that bad when he was played against you.When it's an auto include in the majority of decks though I don't think it's a very healthy card for the game. 

    Posted in: General Discussion
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    posted a message on Petition to Blizzard to give Full Dust Refund for Kargal Battlescar

    No I'd rather just see a competitive game with consistency from the developers rather than them cowing to a vocal minority in the community as that is a dangerous path to go down. 

    Posted in: General Discussion
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