Ok now this is not funny anymore. People please do yourselves a favor and stay away from this "brawl", just go watch your favourite streamer or smth.
And if you can't resist the urge to play it please search "Ludopathy" on google and read about it.
3
Ok now this is not funny anymore. People please do yourselves a favor and stay away from this "brawl", just go watch your favourite streamer or smth.
And if you can't resist the urge to play it please search "Ludopathy" on google and read about it.
-8
First iteration of the card was a complete mess. Anyway, it's a Windfury Harpy with Divine Shield, which should make the Windfury work. For that, though, you must be holding a Dragon. Otherwise, you get a 6-mana Yeti with a Dragon version of Tundra Rhino's effect, except much worse because it's tied to an Enrage, so the card itself will not have Charge (like Rhino does). I really like how I managed to make its first two effects (Divine Shield and Windfury) enable its Enrage. Suppose the shield's still up when your opponent passes the turn back; trade once to break the shield and a second time to enrage. If the shield's not up in your next turn, it should've at least helped your Windfury Harpy survive to do what it's meant to, plus having charging Dragons should be good. (Art from Dragunity Arma Mystletainn from Yu-Gi-Oh!.)
1
Even though it's not very good right now, I enjoy playing miracle or what I call Leeroy rogue. I kind of whipped up my own version with swashbuckler and huckster in there for some early game and card stealing. As usual, it relies on getting the pieces in place for a later game kill but it's fun if it works. I just accept that I'll be losing lots of games with it. And, I really don't care. It's amazing how much more fun the game can be if you ignore that stupid number next to your player name, aka rank. Fuck it. Just play the damned game and use whatever deck ya want.
honestly, I take wild more seriously than standard.
2
1
People get beat by bad combos and freak out. Here's my tale of ridiculous OTKs, from this morning.
Standard ladder, rank 13. Playing a Reno dragon priest. It's past turn 10. My opponent is running C'thun druid.
I have 2xYsera, two Emerald Drakes, a twilight whelp, and a Twilight guardian. So there's 12 + 12 + 6 + 6 + 6 + 3 = 45 hit points on the board. I'm at full life plus 10 armor. So I've got 40 + 45 on the board. A one-turn C'thun kill has to do 85 damage.
Here's her play:
(1) Aviana (9 mana) - makes all minions 1 mana
(2) Kun the Forgotten King (restore all 10 mana crystals)
(3) Bran Bronzebeard (for 1 mana, 9 left)
(4) Twilight Oracle (for 1 mana, draws 4 cards, 8 mana left)
(5) C'thun's Chosen (for 1 mana, moves C'thun to 16/16, 7 mana left)
(6) Dark Arakkoa (for 1 mana, moves C'thun to 19/19, 6 mana left)
(7) C'thun (unloads 19 mana via battlecry ... twice due to Bran, 5 mana left - wipes out my Whelp and Guardian)
(8) Brewmaster (puts C'thun back in hand, 4 mana left)
(9) C'thun (unloads 19 mana via battlecry ... again, twice due to Bran, finishes off my board except 1 Ysera and leaves me with less than 10 hit points, 3 mana left)
(11) Brewmaster (puts C'thun back in hand, 2 mana left)
(12) C'thun (unloads 19 mana via battlecry .. only once, because that's all it took to finish me off)
I had played a flawless game, loaded the board up, there is literally nothing else I could possibly do to prevent that loss. She had like an 8-card combo and got the draw to pull it off.
It's like having a full house in poker and getting beat by quads. It's gonna happen eventually, but you can't play around it. You're going to lose the 1 out of 50 games where your opponent flops quads. You just are. And if you try to play around it, you'll lose the other 49 times when she doesn't.
1
By pushing damage before emperor or by being +20 life after it. :^)
1
Aya was my first craft of this expansion, and the one I regret the least.
-4
Hello guys!
So I wanted to try out something new and unusual because the meta is just sooo boring right now that it is unbelievable :(. I have seen some version of finja warriors and rogues on the ladder and when I saw this on the page I decided to do video about it!
To be honest I dont know how you are able to beat shamans :( In the video I got really sucky hand but still, they are sooo strong as it is so ridiculous.
So check it out! Happy to hear any feed back :)
See you! :)
3
"We pray you're not as easily corrupted as Frostmournes previous owner."
These are the five captured souls:
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1
Bringing Wild format to some competitions and hosting Wild Tournaments could be really fun.
I don't play Wild and I don't think I ever will, but I envision being able to watch some really crazy stuff on stream and in future tournaments. Curveball sweet Hearthstone antics are where the real fun is at.
1
It depends on the match-up but it is often the Flame Imp. Think of it this way: A 3/2 power for 1 cost is very strong, especially the earlier it comes down. It contests most turn 1s and twos, and you can hide it safely behind a 1/3 next turn. If you play the Voidwalker he doesn't trade well without Abusive Sergeant. So it could depend a lot on the follow up turn and what else is in your hand. If you're in a toss-up, play the Flame Imp. That's my advice.
Ah, plus, it's just more damage!
2
Great deck. I'm running almost exactly the same thing, but 2 Beckoner of Evil. I haven't had any problems with Reno Jackson not being able to proc yet. I found 2 helps to establish the board in faster matchups + C'Thun synergy. Also +1 Nexus-Champion Saraad, just cause it's a personal favorite.
2
This deck is great. I made an easy climb from 7 to 5 with a 8/9 win ratio last night. In one game I didn't do anything turn 3 and 4 except for weave in my hero power. Yet I still pulled through. I like playing with the traps here, keeping 1 Freezing trap, but switching out the other. Misdirection has like zero rng-spiritual connection with me though, so I may try out Snipe. Lot's of good targets out there for it.
1
I'll buy you the packs.
nah jk. good luck with your 13 though!
3
thanks
2
I did it, haha last night.
2
Free Card Packs!
What's the deal here? Probably like the first week of the expansion or few days? I'm curious because I won't be able to get those games in immediately. How long is that promotional period? Also my internet is extremely slow so that patch gonna take one night probably.
1
Golden animation is awesome!
-7
Perhaps this has been said a lot, but this is going to turn your totems into Doomsayers literally all the time. So busted though if it doesn't hit any drawbacks.