Hearthstone in nutshell :D No skill required to win, only pure RNG. Exactly what we want. Thanks Blizzard
- TwentyOneBeers
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Member for 8 years, 5 months, and 30 days
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Mansfield92 posted a message on HILARIOUS high roll off of Solar Eclipse into Cenarion Ward!Posted in: General Discussion -
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RolandofGilead posted a message on Could someone make a short summary of what happened in the last three months, please?Posted in: General DiscussionQuote from Shadowrisen >>I don't know what you're asking, Sherm.
I don't think there's been any sort of three-month narrative. There has been a three WEEK narrative regarding the new battle pass and reward track, so we can do that summary I suppose. It exists all over the place (just don't listen to Zeddy, he's pulling things out of his ass for youtube hypes) already, but here we go.
2 weeks before Darkmoon: Blizzard announces a reward track has been finalized. It will replace the 10g per 3 win system, along with the 100g cap per day. It takes the form of a leveling up system, where playing the game, completing daily and the new weekly quests, and completing certain achievements (oh yeah, we have achievements now), will give you xp and progress you along the leveling process. Each new level will bring a reward.
The most relevant part of this announcement was the promise that the new reward track is supposed to result in more total gold than the old system. This promise is the crux of the scandal to come.
Darkmoon Faire launches, and the reward track goes live. Armchair mathematicians swoop in within the first 12 hours and basically profer the conclusion that one would have to play 8-12 hours a day to manage to get more gold than could be expected by the old system. I'm not sure if they were assuming the player was getting 100g a day under the old system, or what, but I have crunched the numbers myself, and it comes out much closer to 2 hours per day to end up with more gold under the new system, but I grant that most people don't play that much. Players are in an uproar.
Blizzard does two things to answer this uproar. First, they replace a few of the older set pack rewards that you got at later levels of the reward track with more gold. Second, they tell us that in future events, we will have ways to earn xp that we don't currently calculate when trying to figure out how much gold we'll get in this reward track. In other words, our assumptions are from incomplete data; there will be other sources of xp.
It's at this point I want to directly address a YouTube video created by Zeddy Hearthstone, but since I think a lot of people will skip this thread, I'm going to make my own thread on the subject within the hour. Check it out if you're interested.
Time will tell if Blizzard introduces enough extra xp possibilities to placate the player base. We just don't know the details right now.
OMG you must be exhausted
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Rino posted a message on Could someone make a short summary of what happened in the last three months, please?Posted in: General Discussionhttps://www.youtube.com/watch?v=wS6bbPacuHQ&ab_channel=KinkyGaming
Should answer ALL your questions :)
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designerspeak posted a message on Rewards Track Client Patch - Updated With Gold Swaps For PacksPosted in: NewsI was a bit quick to defend blizzard. my love for this company goes back to the first warcraft when I was in grade 8. I feel connected, in a weird way, to the company. I was raised on their games. I've played hearthstone since GvG and absolutely fell in love with it. However for the last 2 years i've slowly started stepping away from the game, due to the escalating price to play, but felt rejuvinated with the new expansion and the promise of a new and 'super-rewarding' reward system. I am now at level 23 and am absolutely going nowhere. I'm at a dead standstill. I have 0 gold in the bank. 0 quests to earn me anything, and 0 reward for playing for a couple hours today. I have spent way too much money on this game, and can honestly say I am 100% done with giving them any more.
I'm pretty much at the end of my time with blizzard. They're definitely not the company they once were, and it's genuinely heart breaking.
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tParabol posted a message on Rewards Track Client Patch - Updated With Gold Swaps For PacksPosted in: NewsI actually hate that they give packs on any level i want gold to use it as i want, i wish they would replaced the other packs too or at least make them packs from new expansion not previous doesnt make sense.
Now the real problem, i really hope that this isnt the fix they were talking about cause its simply not enough. The amount of grind you will need to level up after a point will be disgusting, you'll need to spend so much time grinding while getting nothing in return you'll simply gonna feel like you're just wasting your time for nothing. Also imagine being an arena player and waiting a whole week just to play a run that you might end up 2-3 and with not enough gold to play again causing you to wait another whole week, lol noone is gonna wait that long cause its simply bullshit.
Anyway i doubt that they will even try to make it fair and as much "rewarding" as they promised, Blizz was always full of shit and lies. They just put the last nail in their coffin by hurting f2p so much.
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user-100184910 posted a message on Opponent with higher matches against you in duel modePosted in: DuelsHello ! I really enjoy the new duel mode
but earlier I was at 3 wins one loss so I had only one treasure and 30 hp
and I played against a player who had 2 treasures and 35 hp !
so it was extremely unfair and I was wondering if it was intended and if it already happened to other players ?
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Hoppetuss posted a message on Blizzard's response to the whole system revampPosted in: General DiscussionI have no problems with them wanting to make money. I have preordered most expansions when I actively play. In my opinion it was a little expensive at 50 euro, 80 is way too much. 50 is already a full AAA game. I think it's hard to argue that the effort that goes into a Hearthstone expansion is comparable to most full games. It's fair they want to be compensated for their efforts, I just don't understand why the compensation/effort invested should be so much higher for Hearthstone. Apart from the fact that they think they can charge that of course. I think they're wrong, and it's going to hurt them and the game in the long run.
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Dankobuzz posted a message on Blizzard wants to make money - is it a problem?Posted in: General DiscussionThe problem is spending 80 euro on a game and not even getting close to a complete collection, thats bs. If you think about it 80 euro is so much money for so many people, so why is it so hard to just reward the player with a complete set of cards each expansion when they commit so much?
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3nnu1 posted a message on Blizzard's response to the whole system revampPosted in: General DiscussionQuote from Shadowrisen >>That's the last time I believe someone on this forum when they use the phrase "well-written".
By virtue of the fact that, until early 2019 I had bought just about everything there was to buy, including enough packs to have a vast majority of the playable cards in the game in gold, I can say fairly confidently that my account had one of the largest amounts of money spent in all of the player base. That's roughly $200 worth of packs every expansion plus all the extra heroes, all the adventures, and quite a bit of classic packs for gold forging dust. I suppose some people who are bad at arenas might have spent more on real money arena tickets; I generally get to a point where I can sustain myself in arena via gold.
The above link speaks of "maxing out credit cards to keep up" when I have just outlined that, again, unless you suck at arena and constantly spend real money to play it, it is basically impossible to spend more than $700 a year on this game; there is simply nothing else to buy.
No question, $700 a year on a video game is astronomically high in terms of cost of a video game, but it isn't in the same universe as "maxing out credit cards" of anyone with a job that makes use of post-high school education. In fact, it represents a fairly minuscule amount of disposable income for someone gainfully employed in the U.S.
As for the bullshit about missing phone payments and all that, I'm sure that even in the hell world of 2020, there are still people with so few real problems, the temptation to spend too much on pixels still ranks. Fortunately or not, I'm not quite so lucky, which is why, when I lost my job, I subsequently . . . and try to stay with me here, I know it's a radical concept . . . stopped . . . buying . . . Hearthstone pixels.
It took a year and some for me to find a comparable job, and during that time I broke my streak of collecting all heroes and card backs, but that was the intelligent thing to do. Now, I'm back to a spot where spending $20 on a Battle Pass is a trivial expense, so why not? Why would anyone presume to tell someone how to spend truly disposable income when financial obligations are met?
I will say, that part about not knowing what you're buying and mistaking the pass for battleground perks was worth a good laugh. As if the fact that the same screen clearly showing them as two different things wasn't enough, one has only to read the three or so lines of text describing the pass to know exactly what was included and what wasn't.
Imagine thinking spending 700 dollars on a video game that you play while you poop is a reasonable thing to do.
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Yonas11 posted a message on Why is everyone in this forum defends this greedy a$$ company?!Posted in: General DiscussionIf you are F2P, why will you insist on owning every legendary in a new expansion.
If you are P2W, how is this game expensive compared to mobile gacha games. People throw thousands at gacha just to get a particular top tier hero, whereas a mega bundle cost less than a hundred once per quarter.
Lastly, if you notice, even top tier decks use less than 10 cards from a new expansion. In other words, if you have been playing for example hunter now, all you need is probably craft 5 cards or so and you can continue enjoying the new expansion. Why must you be greedy enough to insist on having a full collection to enjoy the game
Getting your moneys worth is not greedy. Why are you defending this shit?
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3 minute quest vs hours of commitment. AND a very low hard capped gold total at the end of an expansion. NAH BRUH. I'm out, the game is trash anyway.
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Have you been paying attention to the gaming industry in the last 10 years at all? This is the finished game. They just coin it like "beta" and "early access" to get money out of the fools.
Look at BG, on paper still in beta, the reality is the game was past the beta phase on release.
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Sure you are allowed to opinions, and it's amazing that you post it so that we can wreck it :) or maybe i'm wrong and i'll be wrecked by saying NO to BORINGSTONE.
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KEKW, you might as well quit the game, wild is perfect, it's you that are not adapting. Or keep playing standard or arena curvestone
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Wild meta? absolutely great. Aggro shamans and druids started popping up like mushrooms after the rain because of Lightning Bloom so people started running tank up warrior (odd) like motherfuckers (fuck CW) so i just farm both with malygos+platebreaker druid
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since day 1 of HS priest was shit. Either UP or annoyingly OP. Never just ok.
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git gud
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they cap the gold income brainlet, f2ps get hella lot more gold than 3999/4months
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Easy quit if they did this. But it's nice for them right? Force the players to play stupid amounts of time to get XP, and not even reward them for their wins because then they'd have gold to buy packs with instead of milking them more and since we're talking about gold for packs, they capped the gold too at an abominably low amount.
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I play wild, i'll break my 10 card pity timer and that's it. Everything i need from this set is less than 2k dust.