never faced a big priest from rank 15 to 5 >.> not once
Pro tip: play a good deck until rank 10
And since you seem to be the small brain player that looks down on aggro for whatever reason, just play some form of warlock. Gala, mecha'cthun, maly, straight up reno with treachery+doomboii
I hate Big Priest almost as much as I hate Turtle Warrior, but both decks are trash thankfully.
You are just bad at the game my dude, DoD is barely relevant in wild, it created gala zoo up there with the other warlock decks and gave a boost to PW that is just another regular aggro deck in wild and that's all it did.
Be grateful that mages and warriors are our pillars of hope that hold down the priests. Because they are big, slow, annoying and they are waiting.
Wild is VERY healthy RN, play some warlock and get good.
Don't bank on them hitting cards that you think need a nerf. Sometimes they hit unexpected cards instead.
Yeah >.> they'll probably nerf every rogue card. As per usual. I still remember when the fuckwits made a rager rogue class card in the worst rogue card set released, siggy related.
then explain how a 2 mana defile or 0 mana flameward clears everything, also dont forget reno fullying ur health so balanced right
Yeah you know everyone's not playing renolock or netdecking any random tier 1 deck... some people like to play their own stuff to have fun, and in this kind of situation it feels a bit out of control...
I don't quite understand your complaints with the wild decks so I'm not sure if you're trying to troll or not. However Doomsayer is a staple in most control decks especially with pirate aggro being a thing currently. Tempo decks have always been strong with the point of wild being able to play all the cards across time. So if a deck from 2014 was good, it can still be good with updates from current sets.
>Doomsayer is a staple
do you even play wild? WHO RUNS IT?! No one for a reason, when on T1 your opponents can put 5-8 damage on the board.
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When you get 2 cobalts early af and you pass up the lookouts because you go mechs but get no goddamn leapers and modules the whole game
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>.< that meta was so trash
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taunt W/O divine shield is meaningless
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I just don't play anymore until they fix something
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THEY MADE DEMONS BETTER.WHAT THE FUCK
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never faced a big priest from rank 15 to 5 >.> not once
Pro tip: play a good deck until rank 10
And since you seem to be the small brain player that looks down on aggro for whatever reason, just play some form of warlock. Gala, mecha'cthun, maly, straight up reno with treachery+doomboii
I hate Big Priest almost as much as I hate Turtle Warrior, but both decks are trash thankfully.
3
You are just bad at the game my dude, DoD is barely relevant in wild, it created gala zoo up there with the other warlock decks and gave a boost to PW that is just another regular aggro deck in wild and that's all it did.
Be grateful that mages and warriors are our pillars of hope that hold down the priests. Because they are big, slow, annoying and they are waiting.
Wild is VERY healthy RN, play some warlock and get good.
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Yeah >.> they'll probably nerf every rogue card. As per usual. I still remember when the fuckwits made a rager rogue class card in the worst rogue card set released, siggy related.
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then they should expect to lose and stfu
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T1 kabal lakey-> flameward
EZ
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But i'd cut the DK for Rag, just so you fuck up combo decks too
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I have little problems in dealing with mage with even shaman
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You could also have a spell heavy deck and Stitched Tracker, Master's Call the minions
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Blade Flurry
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>Doomsayer is a staple
do you even play wild? WHO RUNS IT?! No one for a reason, when on T1 your opponents can put 5-8 damage on the board.