Is there a reason to craft it, i see most decks having it included, but IMO the card is just weak. People who play with it, is it a hidden gem or do you just nave nothing better atm to put in its place
never faced a big priest from rank 15 to 5 >.> not once
Pro tip: play a good deck until rank 10
And since you seem to be the small brain player that looks down on aggro for whatever reason, just play some form of warlock. Gala, mecha'cthun, maly, straight up reno with treachery+doomboii
I hate Big Priest almost as much as I hate Turtle Warrior, but both decks are trash thankfully.
You are just bad at the game my dude, DoD is barely relevant in wild, it created gala zoo up there with the other warlock decks and gave a boost to PW that is just another regular aggro deck in wild and that's all it did.
Be grateful that mages and warriors are our pillars of hope that hold down the priests. Because they are big, slow, annoying and they are waiting.
Wild is VERY healthy RN, play some warlock and get good.
Don't bank on them hitting cards that you think need a nerf. Sometimes they hit unexpected cards instead.
Yeah >.> they'll probably nerf every rogue card. As per usual. I still remember when the fuckwits made a rager rogue class card in the worst rogue card set released, siggy related.
then explain how a 2 mana defile or 0 mana flameward clears everything, also dont forget reno fullying ur health so balanced right
Yeah you know everyone's not playing renolock or netdecking any random tier 1 deck... some people like to play their own stuff to have fun, and in this kind of situation it feels a bit out of control...
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You'll have the biggest brain if you can CREATE and PLAY an efficient dinomancer warlock in wild.
The deck's weakness:
-too little healing, but not enough deck space
-restricted to under 6 mana cards
-Hand of Gul'dan has a very detrimental side effect withExpired Merchant
-you need the hand of gul'dan tho, because ~see next line~
-draw order KEKW
-lack of burst
EDIT: only now i see that you play STD only, goodluck finding an interesting deck OMEGA KEKW
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Is there a reason to craft it, i see most decks having it included, but IMO the card is just weak. People who play with it, is it a hidden gem or do you just nave nothing better atm to put in its place
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My picks are:
1)Secret hunter with Beastmaster Leoroxx as a finisher, with King Krush and Charged Devilsaur
2)Wrathscale Naga DH with Coordinated Strike, Command the Illidari and Feast of Souls
Both have a combo-ish feel to them, so what will you play with?
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class identity has been a meme since GnG came out KEKW
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.
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When you get 2 cobalts early af and you pass up the lookouts because you go mechs but get no goddamn leapers and modules the whole game
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>.< that meta was so trash
1
taunt W/O divine shield is meaningless
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I just don't play anymore until they fix something
3
THEY MADE DEMONS BETTER.WHAT THE FUCK
2
never faced a big priest from rank 15 to 5 >.> not once
Pro tip: play a good deck until rank 10
And since you seem to be the small brain player that looks down on aggro for whatever reason, just play some form of warlock. Gala, mecha'cthun, maly, straight up reno with treachery+doomboii
I hate Big Priest almost as much as I hate Turtle Warrior, but both decks are trash thankfully.
3
You are just bad at the game my dude, DoD is barely relevant in wild, it created gala zoo up there with the other warlock decks and gave a boost to PW that is just another regular aggro deck in wild and that's all it did.
Be grateful that mages and warriors are our pillars of hope that hold down the priests. Because they are big, slow, annoying and they are waiting.
Wild is VERY healthy RN, play some warlock and get good.
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Yeah >.> they'll probably nerf every rogue card. As per usual. I still remember when the fuckwits made a rager rogue class card in the worst rogue card set released, siggy related.
2
then they should expect to lose and stfu
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T1 kabal lakey-> flameward
EZ