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    posted a message on How to Balance a Custom Expansion According to Existing Ones.

    I would suggest you take a look at this https://dotesports.com/the-op/hearthstone/news/hearthstone-guide-stat-budget-explanation-29730 it is an old article and does not have some of the new abilities ( Although since discover adds a card to your hand, then it should be worth 3 stat points just like drawing a card with a battlecry) but it is pretty good at explaining how much stats go into a card and how the abilities affect the mana cost. 

    I think for a balanced card that would see play, you can make it slightly undercosted for its mana cost but has a twist on its effect so its not broken. A good example is Tar Creeper which is a three cost card that has the stats of a 4 cost card on your opponents turn or Blink Fox which is a 3 mana card with an acceptable statline that instead of drawing you a card from your deck, adds a card to your hand from your opponent's class. Another good example is The Lich King. You can also make a minion have high stats for its cost but comes with a drawback that is not too severe.

    Basically as long as the card has acceptable stats for its cost and a good effect that gives it value, then you are good.

    Posted in: Fan Creations
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    posted a message on New Legendary Warrior Spell - The Boomship

    People do realize that charge overrides rush, so if you summon a minion with this card that has charge already it will be able to go face. So this card can be used as a finisher. Do not underestimate this card. Any card that can cheat minions out have the potential to be part of a broken combo.

    Posted in: Card Discussion
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    posted a message on The Problem with Whizbang the Wonderful

    This card is only just for fun and I think it is a great card because it allows you to play 18 different decks at random. My main issue with the argument that the card would be too weak in wild because the deck recipes would suck in wild is that If you are a hyper competitive player, than you would still never play this card even if the deck recipes were also strong enough for wild because you will always play with a random deck. Which is why the complaining is pointless!

    Seriously its just one card, if you are a very competitive wild player then you would still never use it even if the deck recipes were strong enough for wild. Personally I think it is probably one of the most wackiest cards I have seen in hearthstone and imagine the satisfaction of managing to beat down a typical meta deck with this card. 

    Posted in: Card Discussion
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    posted a message on Hall Of Fame - Who is NEXT?

    If cards are going to keep getting hall of famed or moaned about until we are left with cards like Mogu'shan Warden, then the classic set may as well just get rotated out all together.

    Posted in: General Discussion
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    posted a message on Card Nerf - Dark Pact

    Considering that Flash Heal is a 1 mana heal 5 with no drawback, this card seems pretty worthless now.

    Posted in: Card Discussion
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    posted a message on Card Nerf - Naga Sea Witch

    This card used to make all your minions cost 5 no matter what, even cards with mana reduction abilities like the giants would still cost 5 and not have their mana cost reduced in any way. The card worked as an enchantment, that is how the card originally worked when it came out in league of explorers. Then while this card was in wild, blizzard 'updated' the card, making it that the giants mana reduction abilities would still apply through the 'all your minions cost 5' effect, creating a disgusting interaction.

    Now this card has been nerfed into oblivion, and it only got nerfed into the ground because blizzard itself changed how the card originally worked in the first place. 

    This is the textbook example of Blizzard's incompetence, they did this to themselves and instead of admitting they were wrong to change how the card worked in the first place and just reversing the card back to how it worked originally which was perfectly fine, they decided to just kill the card. Shame on you Blizzard, shame on you.

    Posted in: Card Discussion
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    posted a message on Blizzard has announced a balance patch is coming AFTER the HCT Playoffs

    Do you know what I find funny, Blizzard wanting to nerf Naga Sea Witch. Funny thing is THEY SCREWED THE CARD UP IN THE FIRST PLACE!! 

    How the card used to work was that it would set the cost of all of your minions to 5 no matter what, even cards which have a mana reduction such as the giants would still have their mana cost set to 5. However because of the change they made to the card, which I may add they only made after the card had been rotated to wild, now the mana reduction of the Giants still applies even after having their mana cost set to 5, making the card oppressive. 

    Its funny because Blizzard did this to themselves,  there was no reason to change how the card worked originally.

    Posted in: General Discussion
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    posted a message on New Warlock Minion - Possessed Lackey

     

    Quote from Darknesspyre >>

    Blizzard seem to value the recruit mechanic so much that all of the minions that have this ability have god awful stats for their cost. However I originally thought that recruit would be a cool mechanic because of guild recruiter having it as a battlecry effect and the theme of calling other minions to help you. But pretty much all of the other recruit minions are deathrattles which I find baffling.

    The fact that these are deathrattles mean that you are stuck with a horribly statted minion for a high cost that do not make an immediate impact on the board. And also it kind of does not make sense to me from a theme standpoint because why would you be recruiting something if you are already dead? 

     
    BAHAHAHAHAHAHAHA. Is it too late to take back everything I said about this card? I missed the mark entirely on how powerful this thing was going to be.
    Posted in: Card Discussion
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    posted a message on Even or Odd pally VS Pirate warrior

    Looking at the daily winrates of odd and even pally, how pirate warrior was and how midrange shaman was, is it slightly worrying that the most braindead decks end up having the highest winrates in hearthstone?

    Posted in: General Discussion
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    posted a message on Ben Brode will leave Blizzard ( His twitter )

    I wish Ben Brode the best for the future. I know he has been the brunt of criticism from some in the community and the hearthstone fandom in general, some of it which has been very unsavoury, however he always came across as a very nice guy with a lot of charisma and an unmistakable laugh. The introduction to new expansions in general will not feel quite the same without him. I wish the guy the very best.

    Posted in: General Discussion
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    posted a message on Worst expansion ever

    Is it me or do we get a "Worst expansion ever" thread after every expansion? I swear since GVG we have had this same thread after every single expansion, sometimes even before all the cards have even been revealed.  How is it possible that every single expansion is the worst expansion ever?

    To be honest it is not the worst expansion ever, it is not even the worst metagame ever, That honour belongs to the old undertaker hunter meta after naxx. Even with midrange shaman, pirate warrior, Quest rogue, exodia mage, jade druid, patron warrior, secret paladin, aggro paladin and cubelock, nothing was more mind numbing, infuriating and salt inducing than playing against undertaker hunter, believe me it was that bad.

    However I can understand people's frustration about the dominance of aggro pally and cubelock, and those decks did not really lose much from the rotation which is why they are so strong at the moment. However all the other classes are still finding their feet and trying to create new decks after the rotation so it will take a while for the meta to settle down.

    Posted in: General Discussion
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    posted a message on Diversity of Decks

    I have to say that paladin and warlock did not lose much from the rotation. So while other classes have to create new decks, Paladins and Warlocks can still sit back on aggro and cubes respectively.

    Posted in: General Discussion
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    posted a message on Nerf Paladin

    I think the main problem I have seen so far is that while paladin and warlock are strong, all the other classes feel weaker because the power level in the expansion got toned down, and paladin and warlock did not lose much from the rotation. So the best performing classes are the same two strongest classes from the previous meta.

    So basically this meta is like the last meta, except paladin and warlock got a few new toys to play with while the other classes got weaker.

    Posted in: Paladin
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    posted a message on Witchwood is the most disappointing expansion since The grand Tournament

     

    Quote from PileOfCheese >>
     
     Might as well reserve a "worst expansion ever" thread for the next two expansions this year.
    Posted in: General Discussion
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    posted a message on Already sick of Shudderwock

    Nah it will not be the "quickest nerf in history" the deck is actually not very reliable. I have seen shudderwock shamans on ladder and its crazy when it goes off but loses hard when it draws badly or gets pressured.

    I think the animation really takes a long time though, that animation time does need a hotfix.

    Posted in: Standard Format
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