This is easily more powerful than any other shaman legendary. While those don't always see play, they are all pretty powerful legendaries. It's amazing.
I genuinely don't see this being used much in control warrior unless C'Thun becomes their main win condition. In order to get any benefit from this effect, warriors would have to run multiple midrange minions to buff C'Thun 10/10, which means they'd have to cut removal and card draw elsewhere in the deck.
I see this being more of a midrange card that ensures surviving until C'Thun is drawn and played.
Well, warrior is already losing some standard control tools (looking at you Death's Bite) so C'thun's Servant will probably make it as a replacement in C'thun decks, and that's enough for 10 attack to trigger this.
There's also a point where you might have buffed this minion's attack and then he's basically "No, my attack is SEVEN damage." But yeah, Aldor Peacekeeper got nothing to this guy.
Yeah, many people haven't thought about that yet. I hear a lot from streamers review for Aldor and Keeper not being effective against it but no one has mentioned that this card is useless with attack buffs :D
They might still have have a few cards that interact with them or vice versa, since that's kinda the deal with them and the expansion.
This is true. However, some of the complaints people had were about the legendaries and the cards they interact with not showing up in arena. I doubt the interactions between cards will be so specific as to have that ban placed on them as well.
Basically, everything we know about C'thun's weird place in the game with followers interacting only with him is specific only to C'thun. So, claims of half the expansion being like these cards are untrue.
There is a common misconception going around that worries me. I have seen a few people mention that the other four Old God Legendaries are going to have an equal amount of C'thun followers. This is not true. In an IGN interview with Team 5 (Link Here) Mike Donais states:
"Each of them is a big deal, but only C’Thun has actual followers or cultists that pump him up. The others are still ten mana powerful legendaries but they work differently."
I always thought spellbreaker was better. I realize it's a niche opinion, but I'm not surprised the devs put it in over Ironbeak, and it shouldn't drop the winrate of the decks. It doesn't really indicate anything.
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This is easily more powerful than any other shaman legendary. While those don't always see play, they are all pretty powerful legendaries. It's amazing.
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The C'thun buff is attached to the player. So, if you put three extra C'thuns in your deck, they will all be equal in stats to the original C'thun.
Preparation+Gang Up COMBINATION!
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This is just a concept, so I don't really care about the fine details. Also, I don't think this card will exist. One can dream, though.
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I made a thread for just this clarification! It has a link to an interview that says that only C'thun has cultists specific to him.
Link to thread:http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/121674-common-misconception-for-upcoming-legendaries
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Pretty much anything worth saying has been said.
I love that card art though.
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There is a common misconception going around that worries me. I have seen a few people mention that the other four Old God Legendaries are going to have an equal amount of C'thun followers. This is not true. In an IGN interview with Team 5 (Link Here) Mike Donais states:
"Each of them is a big deal, but only C’Thun has actual followers or cultists that pump him up. The others are still ten mana powerful legendaries but they work differently."
Hopefully, this clears up some important things.
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Turn 2 Innervate -> 2x Beckoner of Evil
Turn 3 ???
Turn 4 Klaxxi Amber-Weaver
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I always thought spellbreaker was better. I realize it's a niche opinion, but I'm not surprised the devs put it in over Ironbeak, and it shouldn't drop the winrate of the decks. It doesn't really indicate anything.
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Glad to see the rarely used Voodoo Doctor up at rank five.
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Cleave
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Well. If this costs four mana, it contests shredder. I think it's very vary balanced.
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Don't forget giving Twilight Elder stealth using Conceal and Master of Disguise.