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    posted a message on Menagerie Rush Warrior (76% winrate to Legend) [Standard]

    Isnt cutting the 3/3 weapon that draws on kill a crime, and a great reason to play corsair cache after all?

     

    (I switched to Commencement Warrior and am also having good results, seems Warrior is in a nice spot right now after the round of nerfs. That weapon is carrying me quite hard though; Also played a somewhat thicker than usual menagerie last set and it was already quite good then, largely because the amount of taunts is great against weapon-based decks, good to see its still working, will give it a whirl soon!)

    Posted in: Menagerie Rush Warrior (76% winrate to Legend) [Standard]
  • 3

    posted a message on Forged in the Barrens Card Reveal Stream - All 65+ Cards Remaining Revealed!

    Sorry to say but RegisKillbin really brings down the level of the reveal streams in my opinion - he's a pretty bad player that overhypes stuff to the point of making mistakes, never asks critical questions and those he poses are overprepared. Not at all what i like to listen to personally. 

    Liv Breeden was nice though, and i gotta admit Chris Sierra is becoming a really good professional as well. 

     

    Posted in: News
  • 2

    posted a message on New Rogue Epic Card Revealed - Swinetusk Shank

    Yeah i dont really like these weapon damage combo decks, be it rogue, demon hunter or warrior. So little counterplay, all you can really do seems to be outliving them with taunts, or very maybe with weapon removal. Its fresh, sure, but its also quite unfun to have so few ways to interact. For me its the thing that made demon hunter fail as a new class as of yet. Hopefully the new deathrattle support finally brings an interesting DH build to the table. 

    Posted in: News
  • 2

    posted a message on This Week's Nerfs Postponed Till Patch 20.0 Later This Month

    I agree, used to watch a lot of Vintage Super League back when that was a thing for magic - the best seasons were the ones with a fresh restricted/ban list.

    Posted in: News
  • 5

    posted a message on Patch 18.6 Known Issues - Battlegrounds Parties Disabled, New Game Mode Bugs

    the smaller pack gives access as well

    Posted in: News
  • -1

    posted a message on Top 3 is This Week's Tavern Brawl

    Bring it On!

    Reckless Flurry vs minion decks, Wrenchcalibur vs combo/mill

     

    Posted in: News
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    posted a message on Patch 18.0.2 - Balance Changes - Kael'thas, Illucia & Battlegrounds

    Im guessing its the "unfun" aspect of the card mostly, not exactly its power level. It's the first sort of Mindslaver for Hearthstone. Magic taught us a lot about things being unfun to the other player while being fun for the one in control - land destruction, random discard, endless cheap counterspells, uninteractable combos and of course stealing your opponents stuff (whole turns no less) are all things that have seen their cost raised, occurrence lowered or have disappeared altogether from the game. 

    I've just crafted mine a few days ago, and am planning on still feeling some of that addictive powerplaying your opponents deck / running him out of options to play his game, but i know better that this can be really unfun for the other side. While such strategies should be playable as a theorycraft they should not be too competitive. That way the player that likes unfun control can still feel it somehow and actually be greeted by appreciation because its such an uncommon appearance to work. 

     

    Posted in: News
  • 6

    posted a message on Hearthstone Nerfs Coming February 5 - Equality, Cold Blood, Hunter's Mark & More

    fully agree with Kibler - rotating cards in and out feels much better than seeing all your favorite cards from the past be nerfed one by one. It's also not the boring power packed ones like Savannah Highmane, its the creative ones that allow decks to separate themselves from one another - Coldlight Oracle, Molten Giant, Warsong Commander. Give it a year or two and Doomsayer and Acolyte of Pain are gone too and we're left with a bunch of vanilla 3/2s. Just rotate them in and out - keep the game fresh and allow as much familiarity as possible in wild. 

    Posted in: News
  • 2

    posted a message on Rastakhan's Rumble Card Reveal Kickoff Livestream

    prolly to not have to remove comments or downvotes. don't you guys all have clocks?

    Posted in: News
  • 2

    posted a message on Rastakhan's Rumble - Complete Card Reveal Schedule

    don't think the overkill will trigger with how Deadly Arsenal is worded, else it would be a really nice one indeed

    Posted in: News
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