• 3

    posted a message on Breath of Dreams

    Man, if dragon druid becomes a thing, this will be insane.

    Posted in: Breath of Dreams
  • 1

    posted a message on Since when is Elise Starseeker a druid?

    It's so annoying man. I play Hearthstone since Beta and had always hoped to see a tauren druid portrait. Or any tauren hero for that matter. But no, there's a fucking annoy-o-tron hero but there still are classic Warcraft races without any representation. No forsaken, draenei, goblin, worgen or pandas either.

    Posted in: General Discussion
  • 0

    posted a message on Hearthside Chat Reveals - Commander Rhyssa & Ray of Frost

    I know D&D doesn't really have boundaries when it comes to race/class combinations, but WoW has.

    Posted in: News
  • 0

    posted a message on Hearthside Chat Reveals - Commander Rhyssa & Ray of Frost

    Is Ryssa a gnome? looks like it. That's weird, 'cause gnomes can't be paladins, and she's definitely wearing paladin gear.

    Posted in: News
  • 5

    posted a message on New Card Reveal - Mojomaster Zihi

    I hope there's a comma missing between Fluffy and Potion Drinker.

    Posted in: News
  • 3

    posted a message on New Rogue Card Reveal - Captain Hooktusk

    Whenever a minion makes it on the board, regardless of the method( by playing it, by recruiting it,  or simply by summoning) it is considered summoned.
    So to answer your question, yes, Steward of Darkshire should activate if you recruit a 1 health minion.

    Posted in: News
  • 2

    posted a message on Weekly Card Design Competition 7.13 - Submission Topic

    A buff to support The Last Kaleidosaur decks. I initially went for "Give a minion +1/+1 and Divine Shield " but I figured that might be played in aggro and murloc decks.

    Quest Paladin encounters two main problems. That is, either being to slow by playing bigger buffs or running out of steam by playing cheap buffs. This card kinda strikes a balance between the two extremes in term of cost, and also gives a lot of consistency to the deck.

    Posted in: Fan Creations
  • 0

    posted a message on Lady in White

    We'll have to wait and see what other minions are released this expansion, because it doesn't seem that good with the current end game ones. There are a few that benefit from this effect like Ysera, Sleepy Dragon and Obsidian Statue, but I don't think it will be good enough to make the meta.

    It might be a bit better in wild because of Deathlord.

    That said, it's an interesting design especially because it doesn't help silence priest too much and has no synergy with Glitter Moth.

    Posted in: Lady in White
  • 0

    posted a message on Weekly Card Design Competition 7.07 - Submission Topic

    Fits well with her hero power in the dungeon run encounter. Might be good enough to revive quest rogue.

    Posted in: Fan Creations
  • 0

    posted a message on Legion's Return - A Custom Hearthstone Expansion

    I have been writing a reply to you for the past half hour. I was just about to finish when I accidentally hit the 'back' button on my mouse.

    I reviewed most of your criticism about the cards and I mostly agree. A lot of changes are coming, Your input has been very helpful.

    But I have some things I'm not sure about, like

    How to make the Amplify mechanic more consistent.. I would really like to hear some ideas regarding that. I'm currently thinking of creating some card hat amplifies at the end of your turn or something that works like Jade Idol, shuffling more of the same card in your deck. Something like "Deal 1 damage and shuffle 3 copies of X into your deck" but I think that's kind of lazy.

    Also, I failed to clarify that Improve doesn't work like Battlecry. It's more like whenever a minion is summoned, the keyword activates. Then I should also modify the Sargeras Hero Power to say "Summon a minion with Improve.

    I don't think the quest is necessarily OP because Sargeras is a 10 mana cost card and this archetype revolves around you constantly damaging yourself. You may be too low on health when you reach turn 10 for it to matter. It is very powerful but not quite OP.

    I will not post again the changes I will make but you will be able to see them on the cards when I do so. And that would be tomorrow as it is almost 5 AM for me and I really can't keep up.

    Thanks again for your comment. I really appreciate it :)

    Posted in: Fan Creations
  • 0

    posted a message on Legion's Return - A Custom Hearthstone Expansion

    Yeah it's a typo. Thanks for providing your input, I've been rehashing that card a few times and it seems, a mistake slipped in.

    I will be working on shaman for the next set, gonna be something about dark shamans, enslaving the elements and all that :)

    Posted in: Fan Creations
  • 1

    posted a message on Legion's Return - A Custom Hearthstone Expansion

    Thank you for pointing the mistake out, that's one shameful typo :). I will be modifying Orbital Strike to have a more clear effect.

    Posted in: Fan Creations
  • 1

    posted a message on [COMPLETE] Hearthstone: Subnautica Expansion; Custom Hearthstone Expansion

    This is awesome dude. I really like the permanent effect concept.

    Posted in: Fan Creations
  • 0

    posted a message on Legion's Return - A Custom Hearthstone Expansion

    The Warlock

    The warlocks have completely fallen into The Dark Titan's promises of power and have joined the ranks of the Burning Legion.

     

    NEW KEYWORD

    It activates even on summoned minions.

    The Warlock Set:

     

     

    Metamorphosis tokens:

     

    Unleash the Felhounds token:

     

    Summoning Ritual tokens:

     

    Posted in: Fan Creations
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