There's something bad about a meta that if you get even a little bit unlucky it's over. I understand a bit why they feel the need to make every hero and class more and more powerful, but they are skating a bad line.
It kind of reminds me of arena, it was great before when you could draft badly but still make the most out of a bad situation, that is long past as the bucket system ensures everyone has a constructed level deck.
Not quite the same situation, but I doubt we'll see battlegrounds go the opposite way, it will probably get progressively worse. There's a lot of lines that are pointless to go down because they get out scaled early.
True, it often feels like the game is decided very early, purely by RNG. If you don't have any power house by turn 7, while other players do, you're done, because they will grow from now on (every single turn), and you will fall behind more and more.
2
Wild streamer Dane has been playing Standard for a week.
5
So Wild is now permanently a Secret Mage Super-Toilet?
Secret Mage with the new 1 drop that draws at end of every turn is your new Tier 0 deck.
Great job making Wild a 1 viable deck format!
Hearthstone is now a Battlegrounds client to me.
1
Wait and see mode for me.
2
Your affinity for insults indicates they are your peer group.
1
I got my first Spicy Pretzel Mustard in a while, they used to happen on a regular basis but Battlegrounds has done a good job of balancing so steamrolling through a whole game is much less common because early units are no longer OP.
When I won the last battle, I remembered a tie occurred several rounds earlier so I wasn't sure I would get it.
But I got the achievement.
1
it is fixed. The 15 damage cap until someone dies is the damage cap Battlegrounds needed.
There is no problem.
1
Wow, apparently you have playing Hearthstone in an alternate universe.
Rogue has had Shadowstep play the game minion over and over again since forever.
Youthful Brewmaster and even Ancient Brewmaster have been cards since forever.
Annoying forms of Resurrect Priest for ages, minions like N'Zoth and stuff like Bloodreaver Guildan.
Why is that "I've been playing since beta" is always followed by something stupid that means you really have not consistently played this game in ages?
Why not be honest and say you play off and on and sort of pay attention but mostly don't?
Instead of being surprised by cards like Shadowstep exist? It is just annoying.
1
There is a lot of merit in what you say about samey tech cards in all control decks.
1
When I queue into a quest mage, I almost pee my pants with glee.
A single Dirty Rat, Mutanus or a well timed Loetheb ends the game.
Yes, they occasionally win, but if I make them play the combo as punishment, while they spend those 10 minutes doing te combo, I watch a YouTube video and laugh.
Like Dr. Strange vs. Nostrilsdormu, I forced the Quest Mage as my prisoner to waste 10 minutes while I watch some funny videos.
4
ETC made Wild far better.
I'm sure the nerfs helped, but not enough it was going to be stale.
But the introduction of ETC really mixed things up and wild is packed with variety and there does not seem to be a Tier 0 deck.
I see a wide mix of classes, most of them have a few viable archetypes. And somehow Pirate Rogue and Secret Mage are not oppressive.
I've been playing Shudderwock Shaman with Togwaggle in ETC in some previously unwinnable matchups, I can sometimes Togwaggle into Sir Finley and get a ton of Quest Mage cards or 1 cost Druid cards or Control Priest cards and it ruins the few combo decks out there.
ETC is best thing since Renethal to me.