• 0

    posted a message on Face Hunter is Strongest Deck - Should I feel sad?

    Thanks "Hung Like A Squirrel" Dude!

    Posted in: Standard Format
  • 2

    posted a message on Face Hunter is Strongest Deck - Should I feel sad?

    I've switched away from Paladin to the strongest Face Hunter deck, and I hardly ever lose at what is higher upper dumpster legend (10,000 but 14k or 15k is bottom) but I'm there because I wanted to do some experiments and that means some losing/misfires occur.

    When I got sick of losing, I saw a pattern -- Druid, Mage, Rogue, Demon Hunter.

    What schools those classes?  Well, it's Face Hunter.

    I must be on a 23-2 streak -- and one of the losses was to a Token Druid that without coin had a full board due to Gibbering and gaining mana and playing 4 spells on Turn 1 no coin.

    Although this is definitely NOT the worst meta ever (hello Ashes of Outland and unnerfed Raza Priest/Patches and maybe Descent of Dragons), this one is fairly bad --- and I think if they did different nerfs it might even be worse because a number of classes are just crazy broken.

    Rogue vomits minions.  But Face Hunter kills them before it matters.
    No minion mage?  Plays Ice Barrier on Turn 5 --- like Face Hunter even needs to hit face at that point. Just hero power and piercing shot.
    Druid ramping in Guardian Animals?  Good luck with that when you have 8 health.
    Lifesteal Demon Hunter Turn 7 OTK?  Face Hunter says Turn 7?  What's that?
    Deathrattle Demon Hunter has a great play around Turn 7.  Again, what's Turn 7?
    Rush Warrior is supposed to beat Face Hunter.  And maybe it does.   But I'm actually undefeated against them,.

    Libram Paladin says "I have a higher winrate than you".  Face Hunter says, "By a couple percent sure, but my games take 4 minutes".

    To be honest, I've never won so many games so easily.

    What's funny is that although I don't enjoy the Face Hunter archetype, I view all the decks except Paladin and Warrior (and possibly Token Druid) as dishonest because they are "from hand" and do not play for board.

    So that in itself makes it enjoyable, but I can't wait for tomorrow where I can ladder up with it.

    Posted in: Standard Format
  • 0

    posted a message on Standard is unplayable because of Priest

    What are you playing that Priests make you suffer?

    Hunter can't beat priests.  Mage probably does.   Paladin either does or doesn't depending on build.  Warlock beats them.  I imagine Control Warrior beats them -- although I haven't checked the stats.

    Posted in: General Discussion
  • 1

    posted a message on Rush Warrior is the savior of this meta

    All the viable decks have something broken about them.  But at least Rush Warrior is board based.

    All the decks in this meta make many past broken decks like "Odd Paladin" look like a joke.

    Posted in: Standard Format
  • 0

    posted a message on Honestly I don't understand why people play this game anymore.
    Quote from happyday >>

    Uhm, you already just confirmed what I've wrote in my last post. The moron part has an if. I did not say YOU are a moron I just didn't want irrelevant arguments to be part of the discussion, because most of the times when something like that is brought up people say that there are even better decks or other similar shit. Plus if you didn't see or read something it doesn't mean it wasn't there, go reread the thread, since you have poor eyesight.

    I've tried to be fucking polite and respectful but fuck it, since most of you guys start bitching around and throwing insults around then fine.

    Sorry, that a lot of you took my words and twisted them to make some kind of points. I should have probably taken even more time to try to make it as understandable as it can be and to be more clear since there are so many fucking snowflakes around here. You say I insulted someone, that I am arrogant, that I think that only my way of playing is the right way. NOW, tell me where in my last 2 threads did I say any of that? Stop misinterpreting my words and twisting them to try to make a point or to take the higher moral ground. I still stand by my words in terms of the whole casual clown situation. Because most of the new tier 1 decks are a joke to pilot. So the whole - learning to pilot the decks is dumb. If you really need to play more than 2 games with those decks then you are garbage.

    And before you dimwits start saying - you are insulting us now. Yeah, cause you don't understand when someone is trying to be polite. And I live by the rules respect someone the same as they respect you.

    I'm just sick of seeing one of my most favorite games going down hill because of the whole fun = win = op cards, situation going on here.

    And cooking is very important know since the whole covid-19 took out a lot of food joints out of the business. And I did not once say that the way that you play the game is wrong. The only thing that I said is how can someone continue to play the same deck, not the exact type of deck, like reno decks, which have a huge variety to them, but the exact deck. There was hardly any change in secret mage over the years, the only changes that happened are thanks to the new expansions but prior to that there was no variety in the archetype. And that is the issue. The whole game doesn't change after the first month of the expansion. Some new tier decks pop up and that's great. But most of the time you can already stop playing after the first months of the expansion since almost nothing changes.

    And honestly if you think that deck building is dumb, unfun, not relevant or anything else like this, then sorry to break it to ya but this is a TCG. And the most important part of a TCG game is deck building. It does not matter if the deck only has a 70 % winrate if skilled players play it. The problem is that the deck has a 50% - 60 % winrate when someone unskilled plays it. It only shows the gap between the players who understand the decks and why it has the cards that it has and the players who don't. 

    So go fuck yourself if you think that making your own decks, trying to enjoy fun and unique decks is arrogant or dumb. If only winning brings you pleasure then so be it.

     Bro ... why volcanic erupt over my silly "all games are a waste of time"?

    And feel free to volcanic erupt more on me for no reason if it suits you.  Half the internet is baby rages.

    Posted in: General Discussion
  • 0

    posted a message on What everyone's opinion about the Meta after the buffs and nerfs?

    The meta has settled into a rather terrible place.  It cannot be fixed, either.

    Rogue often has turns playing 7 or 8 cards, and this is while they have 3 or 4 mana.

    How many cards a game does Priest discover?  They raise dead scorpion discovers and septic Veilweavers non-stop.  How many scorpions does a Priest play in a game?  6?  8?

    Druid sometimes has a full board first turn without a coin!  And if they aren't token Druid, they tend to do Guardian Animals when opponent has 4 mana.

    Warlocks, but how many times can you clear a board as Warlock, especially if you decide to run the 4 mana 5 damage to all minions spell Soul Rend?  And at Turn 9 you can Jaraxxus up and even Priest can't deal with it.

    Demon Hunter can Lifesteal OTK on 7 mana from hand with no minions on board while they destroyed your board every turn all game.

    The meta has a great number of severe problems, so you have to reach for the quickest deck.

    I'm actually playing Aggro Paladin now because it is the only deck that clears Rogues minion vomit and pressures Druid severely.

    I am starting to realize that if they nuked Mage, Rogue would just roll over most classes.

    4 mana feels like late game turns.  This isn't the worst meta ever -- maybe not even one of the worst --- but worse than how hard and fast your deck needs to hit, how are they going to do expansions with meanful cards when most viable decks are so aggressive and fast?

    Posted in: Standard Format
  • 0

    posted a message on Has Hearthpwn lost its charm? Is there any way to recover it?

    Hearthstone can't be new forever.

    3+ years ago, in a rural town I saw a billboard for a Hearthstone gathering.

    And the faces aren't new either, it is always Kripp, Regis, Kibler, Thijs, ...

     

    Posted in: Site Feedback & Support
  • 4

    posted a message on Honestly I don't understand why people play this game anymore.

    The reason to play this game is simple.

    All games are a waste of time, but with the benefit of taking a break from reality.

    I play this one because it is in front of me, I am familiar with it, and is satisfactory.  I like the fact that it can be free to play if you do it right, which causes me to be a bit appreciative that I largely am a freeloader yet have every Tier 1 or Tier 2 deck I want.

    For others, there preferred waste of time might be League of Legends or Fortnite or Artifact (hehe) -- or watching cable.

    There is no superior "waste of time" to another.

     

     

    Posted in: General Discussion
  • 0

    posted a message on Barrens - This meta has issues, but I really enjoy it. Do you?

    I was very disappointed with the nerfs.  I thought they would nerf conviction and incanter's flow.

    I eventually tried Rarran's number 1 deck for climbing to Legend.

    https://www.youtube.com/watch?v=yDVo5Ymbev0&t=193s

    It is defensive Paladin deck, it is basically Control Paladin.

    Crushes mages basically an auto-win.  Strong against all decks.  Has a weakness to Warrior and Warlock, but you can beat them too if you employ big brained strategies.

    The key to beating Warrior is to prepare for 6,7,8 mana turns when Warrior can flood the board maybe multiple times.  Libram of Justice and Pen Flinger and cheap spells gives you a chance to survive that.

    The key to beating Warlock is doing a Lady Liadrin around 7 or 8 mana and getting as many of the zero mana spells back, use Pen Flinger and also have weapons equipped to continually go face.

    You beat mage by queuing into one.

    You have to be careful with Hunters, but if you are and don't draw poorly you should be fine.

    Made Legend for first time in a bit over 2 years. 

    I didn't play standard for over a year and instead played Battlegrounds, but I knew they were going to screw it up and switched to standard after the first nerfs of Barrens.

    Very disappointed with the nerfs, but I did find a deck that can take on anything.  My final match was against a Warlock and he was rather upset I edged him out and he roped me the last couple of turns.

     

     

     

     

     

     

     

     

     

     

     

    Posted in: Standard Format
  • 0

    posted a message on Mage is God tier in Standard too now?
    Quote from BigDeal >>

    Ummmm.  What the hell is this?  They nerf DoL which didnt even do anything.  Mage is still impossible to deal with.  Too many zero cost spells, too many ways to do face damage with zero counter, brutal secrets that can win the game on the spot, more cheap spells, armor, whatever they need.  Oh and insane card draw.  So its just play face Hunter and hope for the best?  Is it instant-concede for everything else.  You cant do anything against them and have it work or stick.  Kind of sick of it.  We know how awful it is in Wild but standard too?  Is there a non-mage mode we can play so the game can be enjoyed? 

    Can we for once in our lives get anti-secret tech that actually does something really destructive like destroy 2 secrets in play and in deck?  Something worth playing?  Please?  I just hope the nerf bat swings and hits hard.  Watch these bad players squirm when spells actually cost mana and you cant draw 26 cards in one turn.  Hurry it up.

     Mage is toxic for sure, but I surprisingly just got "On A Roll" reward for winning 10 ranked games in a row as a Cthun Heal Paladin and I do not run toxic Crab Rider or broken conviction.  Weirdly, I think my streak started when I crafted Cariel and added an Ogre Mancer to my deck.

    I am sure I saw several Mages during the run, but I don't remember any of the games because they weren't interesting.

    Mage is a problem, but apparently I have my deck setup to cause them to dump too many resources into killing my minions without gaining board control.

    Posted in: Standard Format
  • 0

    posted a message on Barrens - This meta has issues, but I really enjoy it. Do you?

    The key to giving no minion mage a major spanking is Kazakus.  Play Kazakus on 4.  If you roll "2 copies of this minion" with either divine shield or Stealth for your 5-mana golem, the game is over but it will take 2 turns for them to realize it.

    The game will also be over if you do 2 10-mana life steal minions and don't get killed by then.

    This is assuming you aren't Crabrider stomping them with an Aggro Paladin.  I have the cards for Aggo Paladin, but I refuse to play decks that are blatently unfair with stuff like conviction and crab riders wrecking on turn 3.

    Kazakus has made facing mages a very pleasant experience for me.  Hopefully Tuesday the toxic no-minion Mages and toxic Aggro Paladins will be largely gone.

     

    Posted in: Standard Format
  • 0

    posted a message on Barrens - This meta has issues, but I really enjoy it. Do you?

    2x Snack Run + 1 Library.  And of course, Alexstraza.   I have Lord Barov and a Libram of Justice to help clear large boards.  Plus a CThun for some board clears and destroy a minion.

    For someone who likes longer control-like games, I can out-heal almost all aggro.  But as a bit more of a control deck, I can play games vs. Priest and sometimes even Warlock.

    Warrior end up being a problem because they tend to hit face with so many weapons and have so many rush minions to kill all your stuff. 

    Posted in: Standard Format
  • 1

    posted a message on Barrens - This meta has issues, but I really enjoy it. Do you?

    I've gone from playing Hunter, briefly trying to make a Shaman work, to an extended period of playing Warlock.

    Then to a non-toxic Heal "Value" Paladin that seeks to out-heal and out value opponents over the long game ---

    Mage is a problem.  Crab Rider is a problem.  Oh My Yogg is not fair.  Condemn is a problem (Savage Roar for Paladin).

    But post-nerf after the meta settled in and I found decks I like, have the say this is one of the more fun metas I've seen in a while for me.  

    And watching Rarran videos, I've played a number of interesting takes on Warlock and Hunter and the Heal Paladin I currently play was just picking fun cards and adjusting the deck after finding what wasn't working.

    I thought this was going to be a very bad meta, but despite having some unfairness even after the nerfs (I know some are coming), the meta does have some nice variety and the cards that left from Core Set like Savage Roar, Sap, Frost Nova, Kill Command, Mass Dispel have made the game better in my opinion.

    Is anyone else enjoying this meta who was afraid it was going to be bad?

     

    Posted in: Standard Format
  • 0

    posted a message on 2x Horde Operative (Secret Copying Minion) In Warlock is great!

    If you want to beat aggro and tempo decks using Control Warlock, try this deck:

    Midrange Anti Aggro Control
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (15) Ability (14) Playable Hero (1)
    Loading Collection

    So far it gave me 18/3 vs Paladins, 11/4 vs Hunters, 8/0 vs Warriors and 5/1 vs Rogues.

    However, it's not very good against typical Control Warlock and No Minion Mage, but I believe that was a necessary trade off.

     I'm glad this is working successfully for you.  I hate losing to Mages in particular and switched to a Heal Paladin that beats Aggro/Secret Paladin, Mages and Hunter. 

    I also have sometimes been playing Deathrattle Hunter with eggs, Vectus, Tonk, True Aim Cresent, Baron Rivendare and Teron Gorefiend -- it is surprisingly effective.  The Paladin deck is weak to Warlock and greedy non-Aggro Paladins, the Hunter deck is weak to Priest and Heal Paladins.

     

    Posted in: Standard Format
  • 0

    posted a message on 2x Horde Operative (Secret Copying Minion) In Warlock is great!
    Quote from Bengalaas >>

    I especially like Firebat's tech suggestion for Warlock decks, that you run 2x Soul Rend and just don't cast it versus Priests.

     I may try that,  Finalstan is right is that although I had early success with this modification, I started running into Paladins running no secrets at all.  And this minion is nearly useless against Mages, they just fireball your face and kill all your minions.

    Posted in: Standard Format
  • To post a comment, please login or register a new account.