Tbh I dont see how a 6mana card answers the cancerous problem of Druid players, let alone the other talentless Jade cards that Shaman and Druid completely abuse. Being able to cast 4 damage and then summon a 6/6 Jade is broken as fck, i refuse flat out to be associated with the dipshits that use the cards just to climb the ladder.
I welcome any aggro hunters or even PirateWarrior matches, the sole card that even gives me any hope of clinging to wins at the moment is the dreaded 'Ice block' but even that is just pointless against Jades, especially as Shaman can just mindless evolve them over and over too.
The whole idea of Jade needs to be nerfed, reaching 10/10+ in matchups is like an achievement most games, you know your only gonna be stomped but the fact they just keep +1 their hax minions is dumb as hell.
Then what about jade rogue? How do you feel fighting against one?
Ok look at the past people said that shaku sucks and no one will play it shaku sees play. People said sherzin corpse flower will not see play but it saw a lot of play. Then people said the caverns below is sucks it was so broken that blizzard nerfed it. So give it time recently people said rogue legendaries sucks but it turns out to be actually good in practice.
Depends on the deck worst case is just don't play hearthstone and pray that blizzard nerf the card to the ground. Or you could tech skulking geist.
Jade druid really needs a nerf. They have near 60% winrate and no bad matchups. They are half the meta at high ranks too. Not many decks teching in geist, probably doesn't work well enough :(
Then in that case don't play hearthstone for a while let the meta settle down if it's still jade druid then go to blizzard and complain till they nerf it.
I wanna say this can you add some more interesting cards into it maybe the new druid DK so at least it's more exciting? Cause right now everyone is sick of seeing jade druid maybe spice it up with some new cards that would be cool but as it stands right now it's boring and not much freshness to it. Still if you wanna play jade druid go ahead people just gonna put skulking geist and instant win you. If you play aggro people just gonna being the new anti-aggro cards so kinda sucks still.
But lying about going to legend when the set did not come out yet is just pure cancer. More than secret pally+old school patron+old school face hunter+OiNK midrange shaman+every meta cancer deck.
Actually don't DE if I'm correct he is one of the better DKs out there. The only thing I hate about the card is its art in the trailer he looks so cool then the art for the card is so different from the trailer but I guess we'll have to deal with it.
I think mages does not need the spell bonus as of now mages has better spells primordial glyph already made them broken and with the spell bonus it only made them more broken with them having a good amount of ok-ish spells to broken spells and compare it to the other classes lots of terrible and situational spells and only a select few are ok to good it makes no sense I just hope that Team 5 can balance mages in arena.
Oh wow it is nice to see that paladin hunter and priest being represented in this tournament and there is silence priest too. I just hope that during this year's blizz's con all 9 classes will be represented.
I do quite some arena runs so here are how the classes go like
Mage- pick up good spells and board clears
Rogue- pick up the good spells and good tempo minions
Paladin- pick up good minions and some decent spells aka spikeridge seed and consecration
Priest- pick up the classic priest removal spells and big minions and if possible get some health buffs aka talonpriest and power world shield as priests trives on high HP and good attack minions but don't deny the important 2,3,4,5 drops those help priest out of the early game.
Hunter- go for the midrange/aggro deck nuff said
Druid- ramp is key for success you ramp early get the big dudes out early then you win if they cannot handle the big dudes.
Shaman- same as rogue but you have to pick some AoE
Warrior- weapons are important as your hero power allows you to "heal" so you want to abuse it so weapons are good but also get some taunts too help out in the late game after you hit a lot of minions with your face. Weapons gives that sweet tempo you need.
Warlock- try and go for the zoo-ish type of deck is possible with some big dudes to help out and maybe some board clears if you have and also pray that you go first as if you go second warlocks win-rate drops A LOT but it is still possible to win.
PS I usually get 5-8 wins in arena and mages and rogues are straightforward in the dragging but rogues are harder to piolet so watch out for that.
Okay, I had to return to this thread and upgrade my opinion of the card. Oh, it's still not meta-defining; but it certainly has proven to be better than a poor man's Antonidas.
Not exactly a poor man Antonidas but an Antonidas meant for priests with a lot of rng.
PS lyra won me a good amount of games because of random spells.It is a very rng based card that can consistently give you the value.
Hhhhmmm unless you plan to add another swash I would recommend removing patches and replace it with maybe mistress of mixtress or depends on what you need.
0
0
Ok look at the past people said that shaku sucks and no one will play it shaku sees play. People said sherzin corpse flower will not see play but it saw a lot of play. Then people said the caverns below is sucks it was so broken that blizzard nerfed it. So give it time recently people said rogue legendaries sucks but it turns out to be actually good in practice.
0
1
Depends on the deck worst case is just don't play hearthstone and pray that blizzard nerf the card to the ground. Or you could tech skulking geist.
0
I wanna say this can you add some more interesting cards into it maybe the new druid DK so at least it's more exciting? Cause right now everyone is sick of seeing jade druid maybe spice it up with some new cards that would be cool but as it stands right now it's boring and not much freshness to it. Still if you wanna play jade druid go ahead people just gonna put skulking geist and instant win you. If you play aggro people just gonna being the new anti-aggro cards so kinda sucks still.
But lying about going to legend when the set did not come out yet is just pure cancer. More than secret pally+old school patron+old school face hunter+OiNK midrange shaman+every meta cancer deck.
0
Actually don't DE if I'm correct he is one of the better DKs out there. The only thing I hate about the card is its art in the trailer he looks so cool then the art for the card is so different from the trailer but I guess we'll have to deal with it.
3
I think mages does not need the spell bonus as of now mages has better spells primordial glyph already made them broken and with the spell bonus it only made them more broken with them having a good amount of ok-ish spells to broken spells and compare it to the other classes lots of terrible and situational spells and only a select few are ok to good it makes no sense I just hope that Team 5 can balance mages in arena.
1
OK I don't understand what's with amount of dislikes can someone explain that to me please.
-1
Oh wow it is nice to see that paladin hunter and priest being represented in this tournament and there is silence priest too. I just hope that during this year's blizz's con all 9 classes will be represented.
2
Yes to lyra and shadow visions but quest idk it depends I guess
0
Warrior is pure heroic control as you are on a weaker side as your enemy gains buffs sounds fun and challenging.
0
(insert salt thread here)
1
I do quite some arena runs so here are how the classes go like
Mage- pick up good spells and board clears
Rogue- pick up the good spells and good tempo minions
Paladin- pick up good minions and some decent spells aka spikeridge seed and consecration
Priest- pick up the classic priest removal spells and big minions and if possible get some health buffs aka talonpriest and power world shield as priests trives on high HP and good attack minions but don't deny the important 2,3,4,5 drops those help priest out of the early game.
Hunter- go for the midrange/aggro deck nuff said
Druid- ramp is key for success you ramp early get the big dudes out early then you win if they cannot handle the big dudes.
Shaman- same as rogue but you have to pick some AoE
Warrior- weapons are important as your hero power allows you to "heal" so you want to abuse it so weapons are good but also get some taunts too help out in the late game after you hit a lot of minions with your face. Weapons gives that sweet tempo you need.
Warlock- try and go for the zoo-ish type of deck is possible with some big dudes to help out and maybe some board clears if you have and also pray that you go first as if you go second warlocks win-rate drops A LOT but it is still possible to win.
PS I usually get 5-8 wins in arena and mages and rogues are straightforward in the dragging but rogues are harder to piolet so watch out for that.
Hopefully this helps.
0
0
Hhhhmmm unless you plan to add another swash I would recommend removing patches and replace it with maybe mistress of mixtress or depends on what you need.