• 4

    posted a message on Card Nerf Predictions for Festival of Legends

    Being serious, need for nerf:

    Warlock--mana cheating, the 5/3 that pulls an undead needs to cost 6, but with that nerf the deck wonr be worst, it will be unplayable.

    Paladin--- everything, unfair class, tier s as aggro, tier s as midrange and.......tier sss in scamming with 0 mana legendaries when you literally have lost a game.

    Dh---the new weapon and the rust legendary must change

    Dk--- new exp + rotation==== the same deck as blood, profane and frost..?????????? Op as hell and boring the see the same cards.

    Posted in: Card Discussion
  • 1

    posted a message on Card Nerf Predictions for Festival of Legends

    I dont know if Kangor is a tier 400 card or a tier 401 card, obviously pretty strong. Maby a good nerf could be to set his stats in 1/1 and it cost to 25 mana but i will still be playable

    Posted in: Card Discussion
  • 8

    posted a message on Festival of Legends Rewards Track Refresh

    Completing diary quest its by far enough for reaching more than lvl 100

    Posted in: News
  • 5

    posted a message on Constructed Balance Changes Next Week

    Its neccesary to explain? Lmao

    1.being able to play 3-5 cards in early per tur has being an issue since classic, not fair, its op and in the last years its obvious, indeed for the last year miracle roge easily kills you in turn 4 because of that CERO COST card. It makes tempo, antiaggro,value and combo much better. Thats why rogue had since 2014 the best basic cards.

    2.makes combo decks that ignore field op, sire was nerfd because of brann, the armor druid legendaria was nerfed because of brann, astalor is going to be nerfed because of brann...lmao

    3. Same as number one, miracle and combo is toxic, having a meta with 1-2 combo decks its ok, havng a meta with all tier 1 and 2 decks being combo is a really bad game desing.

    4. HONORABLE MENTION: people are asking for astalor nerf, in my op its not needed, astalor is a pretty good card but its fine, the problem of playing astalor is not itselve, the problem is playing more than 1 astalor o playing it with double battlecry (shadowstep,brann) . 

    (Putricide is another card that have no sense and should only count enemy minions)

    If you still dont understand when i have time i could send you a coloured power point for better comprehension.

    Posted in: News
  • 16

    posted a message on Constructed Balance Changes Next Week

    Shadowstep to wild (7 years late)

    Brann to wild

    Discounted cards cant cost less than 1 mana (7years late)

    Its very very easy, just 3 changes that make the game PLAYABLE, not losing against a 15/15 in turn 2 or to a retarded hunter with 30 face damage directly from hand

     

    Posted in: News
  • 3

    posted a message on New Ranked Season - January 2023 & Card Back

    Renathal makes combo better so control worst

    Posted in: News
  • 4

    posted a message on druids hidden nerf

    Yeah, Blizzard devs were aware about your 52% wr, they were thinking about nerfing your draw for the last 2-3 years. Im sorry m8

    Posted in: Druid
  • 1

    posted a message on WTF BLIZZARD !?!

    Bye

    Posted in: General Discussion
  • 21

    posted a message on How do you handle the annoying players?

    So your answer to people who waste your time is to waste even more your own time, that looks pretty smart

    Posted in: General Discussion
  • 2

    posted a message on 2 Warlock Changes Coming On Tuesday - "Mana Cost Adjustments"
    Quote from stevebobby >>

     Does Illucia make you opponent miss their turn entirely? Nope.

     Well, if you are not stupid and know how to play aggro yes

    Posted in: News
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