Yes.. it's indeed expensive.. I almost feel like a dirty pay2win player :P anyway when you have at least some of the key cards i could help you create a similar deck.
Just a few days ago i started playing warrior because i wanted to test out the new crazy quest. Of course it had to be control warrior but what i'm experiencing right now is that i almost lose every match against any kind of competitive priest. I test my decks on rank 5 so my loss might not be that unreasonable, though most of them are also running their new quest. But their quest isn't the problem. I just lose the value game most of the time because of their steal cards (entomb on my Sylvanas Windrunner while i can't neutralize theirs). Is their any way Warrior can generate the same value in their own way? If the win rate against priest was 50% i would already be much happier..
This one fits particularly well into my wild aggro priest.. Normally i'm just 1 turn to slow against pirate warrior because i have to heal a minion and my own face. Doing more stuff at once it alwaayyysss better.
The only reason which i personally find a very significant reason why Reno should stay is because he's the pinnacle of his own arch type. Without him passive control decks that want to solely rely on winning by outlasting and surviving wouldn't exist. It's actually really amazing how Blizzard managed to make Hearthstone much more diverse with just one card! And i think this one card made Hearthstone a more healthy game which i think is really important.
3/4? More like 1 in the amount of targetable characters. So minions have a change of 1 in 8 (with a full board) to hit the right target. Most spells that can also hit face and friendly characters even have only 1 in 16 chance to hit the right target :P. But i didn't actually come here to correct you, more to see if more people had the same idea. I played this with keltuzad and Baron Rivendare and it's great! It's competitive enough in casual at least. It works like taunt which hunters can't even silence. I call it the anti strategy strategy :P
I think the solution would be by moving or adding specific "buy packs" buttons for wild and standard in the crafting menu of those accordingly. It's already very devious for new players to find the option to view and craft Wild cards, let alone you're getting a notice every time you craft one. With an additional notice before buying Wild cards i just can't imagine anyone doing a wrong purchase.
So how would spell damage count with this you think? Like the regular Arcane missiles where every extra spell damage counts as an extra missile or just 3 missiles but with 1 extra damage per missile. I hope the first.
Whenever i make a deck with the Arena simulator on the website and try to save it afterwards i get forwarded to an almost blank screen (see attachment) and the deck is nowhere to be found anymore.
I use Chrome on Windows 10 and haven't tried any other browser.
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Yes.. it's indeed expensive.. I almost feel like a dirty pay2win player :P anyway when you have at least some of the key cards i could help you create a similar deck.
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Thank you :) That's really nice of you to say. I hope you have fun with it!
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oops wrong forum section.. will replace this one myself..
edit: I can't remove this thread. Waiting for mods to replace this :/
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Just a few days ago i started playing warrior because i wanted to test out the new crazy quest. Of course it had to be control warrior but what i'm experiencing right now is that i almost lose every match against any kind of competitive priest. I test my decks on rank 5 so my loss might not be that unreasonable, though most of them are also running their new quest. But their quest isn't the problem. I just lose the value game most of the time because of their steal cards (entomb on my Sylvanas Windrunner while i can't neutralize theirs). Is their any way Warrior can generate the same value in their own way? If the win rate against priest was 50% i would already be much happier..
I used the following deck. Right now i'm testing Antique Healbot in exchange for Deathwing, Dragonlord.
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where's the damn downvote button for all those game ruining pirate lovers
11
Good deck! Though i found that adding Hemet Nesingwary gave me + 20% winrate. What do you think? Good or bad?
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This one fits particularly well into my wild aggro priest.. Normally i'm just 1 turn to slow against pirate warrior because i have to heal a minion and my own face. Doing more stuff at once it alwaayyysss better.
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mill rogue in Wild could really benefit from it! Maybe the most consistent rogue deck to pull it off with.
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oh boy i wanna play n'zoth reno amara priest in Wild xD Totally annoying
1
The only reason which i personally find a very significant reason why Reno should stay is because he's the pinnacle of his own arch type. Without him passive control decks that want to solely rely on winning by outlasting and surviving wouldn't exist. It's actually really amazing how Blizzard managed to make Hearthstone much more diverse with just one card! And i think this one card made Hearthstone a more healthy game which i think is really important.
2
3/4? More like 1 in the amount of targetable characters. So minions have a change of 1 in 8 (with a full board) to hit the right target. Most spells that can also hit face and friendly characters even have only 1 in 16 chance to hit the right target :P. But i didn't actually come here to correct you, more to see if more people had the same idea. I played this with keltuzad and Baron Rivendare and it's great! It's competitive enough in casual at least. It works like taunt which hunters can't even silence. I call it the anti strategy strategy :P
0
I think the solution would be by moving or adding specific "buy packs" buttons for wild and standard in the crafting menu of those accordingly. It's already very devious for new players to find the option to view and craft Wild cards, let alone you're getting a notice every time you craft one. With an additional notice before buying Wild cards i just can't imagine anyone doing a wrong purchase.
0
So how would spell damage count with this you think? Like the regular Arcane missiles where every extra spell damage counts as an extra missile or just 3 missiles but with 1 extra damage per missile. I hope the first.
1
Hey guys :)
Whenever i make a deck with the Arena simulator on the website and try to save it afterwards i get forwarded to an almost blank screen (see attachment) and the deck is nowhere to be found anymore.
I use Chrome on Windows 10 and haven't tried any other browser.
0
He was one of the better legendaries in the miniature warfare brawl. For brawls alone i would keep interesting cards.