I've noticed that the quest "Farewell and Good Night!" isn't working as intended. I've played 3 games as Priest and Mage in both Wild and Standard, but it hasn't progressed the Quest whatsoever. Am I the only one experiencing this? Or do people all already know about this?
I agree that they need to do more with this event they want to happen. I've been so disheartened that I just re-roll the quest. What's the point of putting him in my decks, if no one else is going to?
I'm not sure what you're trying to get at here, exactly. But leveling up kinda just... happens? You play the game in PvE and you level. It's just the way the game works?
Also you don't even have to PLAY PvP. I still haven't unlocked it and I'm almost done with PvE content.
Mercenaries drop from packs. Every pack has a guaranteed mercenary, and the other four drops in the pack may be an additional mercenary, a portrait or 35-45 coins.
Each pack is NOT a guaranteed mercenary drop. You can get packs that are JUST coins.
You can move your Mercenaries around once they're on the board, but I believe once 3 are on the board, you can't choose to swap them out. Once all 3 are on the board, the rest go into your bench. Pretty big design flaw imo.
It's alright. Not fun, but not bad. It's not a bad game mode. I just dislike that I have to collect coins to craft a hero that I can't open in packs. I dislike that I get packs with nothing but coins in them instead of a mercenary. I get the gameplay, it's easy enough to understand, I just wish it wasn't so boring to play.
I imagine they'll be releasing more mercenaries soon because they have synergies there, but not enough mercs to go through with said synergies. Such as murlocs, or undeads, or orcs, or dragons. The synergy is there, there just isn't enough to play around with.
Also, why do I have to pay gold to unlock PvP mode? Why do I have to pay ANY gold to unlock ANY additional mode?
Emotes In ladder are annyoing as crap. Should be able to mute them
Fun fact! You CAN mute emotes in ladder. There's this neat little feature where if you right click the opponent (or tap if you're on mobile), you get the option to "Squelch" them.
Okay. And? What's the point of being the best in Battlegrounds or having a high ranking? You don't get anything for playing. There are no rewards for being high rank, or even playing in general. You're just playing for fun. Nothing more, nothing less.
Just out of curiosity, how long does it take you to complete your Daily and Weekly quests? Personally, it doesn't take me more than a day to complete all of my weekly quests. It does leave me feeling kinda empty the rest of the week just waiting for more, but it bothers me that they're just there incomplete, so I just finish them all in one go.
Honestly, I think I hate these. Well... not hate, but dislike them. They're so stressful to deal with because I feel so stressed out following this guide to the point of feeling like if I miss one or screw up once, it's over and I have to restart. I get they're puzzles and that's cool, but what even is the theme? I don't get how this relates to "Burn my vision". The Oracle of Elune has vision, and to burn it you hit it with Moonfire. Cool, makes sense. But how does the puzzle afterwards relate to that?
I went on a little tangent, irrelevant to the point I'm trying to make. I just feel stressed out with these puzzles.
Warlock is the only class in each rank of the top 10 highest winrates. With only Shadow Priest having one place, somewhere in that ranking. You figure it out mr."every expansion people complain it's fine hurr".
Questions back would be what is it you want to build and how does it fare against QLock? That one matchup is a significant amount of the meta as you go up in rank. I'd err towards waiting, though honestly if it's a deck that'll stick around...
I've always wanted to craft and play a Reno Mage deck. Although that deck always runs upwards of 10,000 dust or so. I HAD 8,000 but had decided to craft a golden Questline and disenchanted the normal version of it so I'm at around 6,500 dust. I've played Hearthstone since Blackrock, but had decided to disenchant cards that weren't in Standard when it got announced. I played a Wild Token Druid list maybe last year, but had decided to stop playing Wild. I generally want to play Wild just to have fun in, but I don't even know what would be good that also let me have fun. Secret Mage is out of the question because man I did not like playing Secret Mage.
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I've noticed that the quest "Farewell and Good Night!" isn't working as intended. I've played 3 games as Priest and Mage in both Wild and Standard, but it hasn't progressed the Quest whatsoever. Am I the only one experiencing this? Or do people all already know about this?
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I agree that they need to do more with this event they want to happen. I've been so disheartened that I just re-roll the quest. What's the point of putting him in my decks, if no one else is going to?
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I'm not sure what you're trying to get at here, exactly. But leveling up kinda just... happens? You play the game in PvE and you level. It's just the way the game works?
Also you don't even have to PLAY PvP. I still haven't unlocked it and I'm almost done with PvE content.
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Each pack is NOT a guaranteed mercenary drop. You can get packs that are JUST coins.
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You can move your Mercenaries around once they're on the board, but I believe once 3 are on the board, you can't choose to swap them out. Once all 3 are on the board, the rest go into your bench. Pretty big design flaw imo.
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There isn't a turn limit in Mercenaries?
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It's alright. Not fun, but not bad. It's not a bad game mode. I just dislike that I have to collect coins to craft a hero that I can't open in packs. I dislike that I get packs with nothing but coins in them instead of a mercenary. I get the gameplay, it's easy enough to understand, I just wish it wasn't so boring to play.
I imagine they'll be releasing more mercenaries soon because they have synergies there, but not enough mercs to go through with said synergies. Such as murlocs, or undeads, or orcs, or dragons. The synergy is there, there just isn't enough to play around with.
Also, why do I have to pay gold to unlock PvP mode? Why do I have to pay ANY gold to unlock ANY additional mode?
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Fun fact! You CAN mute emotes in ladder. There's this neat little feature where if you right click the opponent (or tap if you're on mobile), you get the option to "Squelch" them.
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Okay. And? What's the point of being the best in Battlegrounds or having a high ranking? You don't get anything for playing. There are no rewards for being high rank, or even playing in general. You're just playing for fun. Nothing more, nothing less.
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Just out of curiosity, how long does it take you to complete your Daily and Weekly quests? Personally, it doesn't take me more than a day to complete all of my weekly quests. It does leave me feeling kinda empty the rest of the week just waiting for more, but it bothers me that they're just there incomplete, so I just finish them all in one go.
How long do you take to complete them?
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What? Squelch what? Squelch Bob? The guy rooting and cheering for you? Squelch the people that paid to have emotes? That doesn't make sense.
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Honestly, I think I hate these. Well... not hate, but dislike them. They're so stressful to deal with because I feel so stressed out following this guide to the point of feeling like if I miss one or screw up once, it's over and I have to restart. I get they're puzzles and that's cool, but what even is the theme? I don't get how this relates to "Burn my vision". The Oracle of Elune has vision, and to burn it you hit it with Moonfire. Cool, makes sense. But how does the puzzle afterwards relate to that?
I went on a little tangent, irrelevant to the point I'm trying to make. I just feel stressed out with these puzzles.
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Very valuable input. I appreciate you.
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As it stands, I always end up playing Warlock in Wild simply because I enjoy that class.
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I've always wanted to craft and play a Reno Mage deck. Although that deck always runs upwards of 10,000 dust or so. I HAD 8,000 but had decided to craft a golden Questline and disenchanted the normal version of it so I'm at around 6,500 dust. I've played Hearthstone since Blackrock, but had decided to disenchant cards that weren't in Standard when it got announced. I played a Wild Token Druid list maybe last year, but had decided to stop playing Wild. I generally want to play Wild just to have fun in, but I don't even know what would be good that also let me have fun. Secret Mage is out of the question because man I did not like playing Secret Mage.