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    posted a message on Kel Thuzad bug is not working anymore ?
    Quote from AezaEU >>

    I was in a situation with Kel'Thuzad and that Public Defender on board, and like 7 cards in hand. Couldn't play anything, cuz it was a Taunt. Couldn't draw without damaging the remaining guy on enemy board, quickly came to 10 cards in hand, no decent tauntless minions in hand and no Scaled Nightmare in sight. Just wait and watch your cards burn.

    So no, even if you do assemble the Brawl + Kel'Thuzad + Public Defender cards in hand, it's far from a guaranteed win...

     That's the whole point of the combo/bug - you need those cards, and the situation described or shown in the video. It may take a few tries, but it will work. And you don't need Scaled Nightmare. I used Shade of Naxxramas and Frothing Berserker.
    Just get the combo (should have plenty of draw in the deck to get it eventually.) Use brawl when he makes all the 2/6 minons (make sure your board is empty). Then put down Kel'Thuzad and Public Defender. I just won with it five minutes ago.
    Posted in: Adventures
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    posted a message on Easy First Try Lich King Exploit

    Worked like a charm, thanks!!!

    Posted in: Easy First Try Lich King Exploit
  • 0

    posted a message on WTF - the Lich King really does cheat!!!

    Oh... well thank you. I didn't even notice lol

    Posted in: Adventures
  • 0

    posted a message on WTF - the Lich King really does cheat!!!

    How does the Lich King have over 100 armor??? I noticed this on turn three... decided to grab a screen shot at turn 5. He had 130 armor. W T F

    http://imgur.com/a/9eXoK

    (I couldn't figure out how to post the image...)

    Posted in: Adventures
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    posted a message on DK Thrall battlecry and ... suicide myself instead
    Quote from Poodris >>
    Quote from MystikArcher >>

    I dropped the lich king card that draws the first five cards and summons them. Got out five minions. One was unliscenced apothecary. I died

     The question is what that card was slot in your deck to begin with? 
    If I understand your question (which, admittedly, I have no idea if I am - try proofreading before posting), you're asking if he had the card in his deck? It's a Warlock card. How would he have it in his Shaman deck? 
    Posted in: Card Discussion
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    posted a message on Stancifka's Obsidian Rage

    That's not a variant. That's not even remotely the same deck. C'thun would be dumb for this deck. 

    Posted in: Stancifka's Obsidian Rage
  • 2

    posted a message on Stancifka's Obsidian Rage

    I could use some suggestions playing this deck, if anyone is kind enough to help.

    First, let me say I saw this deck a while back, didn't have Y'Shaarj, and was missing dupes of some cards like Shadow Essence, but decided to try a modified version with Bone DrakeSkelemancer, and a few other additions. I went from rank 16 to rank 12.

    With that success, I decided to craft Y'Shaarj and the other cards I was missing. I haven't crafted Lich King, but am using Y'Sera as a replacement, which I think is fine.

    Since then I've tanked back to rank 15, losing far more often than I win. I seem to be having some bad RNG issues. I am sure I am also making misplays, like playing Barnes against a Priest on turn 4, which seems like a good move, but he stole the Y'Sera I got, killed it, and proceeded to make like 5 more Y'Seras against me over the course of the game. It was horrible. Since then I'm afraid to play Barnes in the mirror. Help!

    Posted in: Stancifka's Obsidian Rage
  • 0

    posted a message on Are You An FOTM Player or A Stick To Your Class Player?

    I like having the option to play any and all classes, but there are those I tend to enjoy playing more than others. I think the daily quest system is what drives me to try to have a deck for every class, but my card selection is so poor for some classes that the decks I can make are pure garbage.

    I enjoy playing Priest, Shaman, and Mage most, and tend to have a decent card selection for those classes.

    I don't like Warrior or Rogue, and my card selection for those classes is abysmal. I think I'd enjoy the hell out of miracle rogue, but don't have the cards to support it.

    Posted in: General Discussion
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    posted a message on Druid is virtually unbeatable and this needs to be changed fast
    Quote from futhead_jcos >>

    So Druid or Exodia Mage. That is all we can play?

    No, there's quite a few worthwhile decks out there. Priest has some nice decks, Evolve Shaman is decent, some people are doing well with aggro Hunter, and DK Warlock seems pretty good.  You'll just see a lot of Druid on the ladder.
    Posted in: General Discussion
  • 1

    posted a message on Druid is virtually unbeatable and this needs to be changed fast

    Innervate is, and always was, a powerful card, but it isn't the problem here. The problem is obscenely overpowered cards like Spreading Plague, Earthen Scales, and, to a lesser degree, Ultimate Infestation. 

    The developers, I think, have it wrong by talking about not wanting cards that are an "auto-include" - that's what class cards are. They help define the class, make it unique and flavorful. Druid having ramp is part of what makes Druid what they are. If we're going to nerf all auto-include cards, might as well get rid of Fireball, Fiery War Axe, Animal Companion, Backstab, etc. These are all cards that are pretty much an auto-include in most decks. Nerfing Innervate isn't going to solve the problem. Innervate has never been an issue, and I haven't seen relentless threads over the years calling for a nerf to that card.

    The problem is the developers made cards that have allowed Druid to bypass what kept Jade Idol in check. Aggro kept Jade Idol in check, and basically made the archetype go away for quite a while. But now with Spreading Plague, Druid can survive aggro all day long. If Plague had created 1/2 taunts, or even 1/3, it would probably be a fair card. But at 1/5, it's essentially game over for aggro decks.

    Same with Earthen Scales. You could say it's fair because you have to have a minon on board, and that minon has to be decent, but for a Jade deck, you can get a powerful minon for one mana (Jade Idol), and then make it even stronger, and give yourself obscene armor, for another one mana. It's too strong in combination with Jade Idol. If Idol didn't exist, Earthen Scales would probably be a fair card, but in this vacuum of Standard, it's borderline broken.

    As for Ultimate Infestation, sure it's a powerful card, but in my opinion it's not the great evil that is making Druid run rampant. It's ten mana - it's supposed to be powerful. But being able to play it on turn six or sooner is borderline broken, and that's why there is all this attention on Innervate. This is where the developers put themselves in a corner - they either nerf this fun, powerful, very-Hearthstone-ish card that they created for KotFT, or they nerf a basic card that is part of Druid. 

    The reality is, if they were any good at card game design, they wouldn't have let this happen in the first place. They would have tested this shit, and went: damn we can't allow this to happen. 

     

     

    Posted in: General Discussion
  • 0

    posted a message on Deckbuilding Challenge: 7 Deadly Sins

    Envy for Priest - deck based around stealing cards and monsters from your opponent.

    Lust would be good for Miracle Rogue I think - lust for cards, card draw, combos, etc.

    I'd say Greed for DK Warlock, given the hero power and all. Although Gluttony would work as well.

    Evolve Shaman would also work for Gluttony or Greed.

    Sloth is going to be a challenge... hmm.. maybe a mill deck where you don't have a lot of action but instead are focused on the opponent dying to fatigue?

    Neat idea for a series of decks!

    Posted in: General Deck Building
  • 1

    posted a message on Golden Warlock Quest or Patches?

    Lakkari Sacrifice, currently (and probably always) is pretty terrible. Discard is far too random to be viable other than for fun. With that said, I also opened that card, and haven't disenchanted it yet, but I'm like a pack rat, I tend to hold onto almost everything.

    Patches is a fine card to make, and can fit in several different decks. Don't listen to fools who complain about certain deck types or cards.

    Posted in: Card Discussion
  • 0

    posted a message on Golden Legendaries

    Favorite is easily golden Ysera.

    Worst is golden Millhouse Manastorm. Still haven't decided if I want to dust that POS.

    Posted in: Card Discussion
  • 0

    posted a message on I have a 0% win rate against Pirate Warrior this season.

    I don't know what's funnier, OP's random nonsensical troll posts, or all the people who come in answering him like it's legit. UnicornViolet, keep making me laugh, ty.

    Posted in: General Discussion
  • 0

    posted a message on How do you play murloc pally in this meta?

    It would help to see a decklist. 

    With that said, my experience with Murloc Pally is, in most cases, you either kill them quick or you lose. It's not a deck meant to go late game (again, in most cases). You do need to be careful over extending into board clears. Don't set yourself up to be swiped into having nothing, for example. You also need to know when to trade and when to go face, depending on the board state. 

    Posted in: Paladin
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