albatross should be 3 mana destroy zephrys wherever he is and have your way with his mother
- Toffi
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Member for 5 years and 6 days
Last active Mon, Jul, 27 2020 05:30:36 -
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Imnotinchargenow posted a message on Blizzard: DH, SacPac, Albatross, DHlock and Quest mage could be nerfed!Posted in: General DiscussionQuote from Perothvius >>And why nerf Bloodbloom instead of Darkest hour? Bloodbloom it was never a toxic card since they printed darkest hour.
Maybe because it limits future design space? I mean they cant really ever print a high cost minion summoning warlock spell because of bloodbloom although it is wild so i dont know if thats the reason
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MomoUk posted a message on Philosophical DiscussionJust admit it. You still would
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IceAge posted a message on 7 Legendary ( from which 2 Golden ) from 11 PacksPosted in: General DiscussionI came back after a pretty long time to HS. Am I missing something, any .. changes to how you get Legendary cards from packs?
As the title says, I got 2 Golden Legendaries ( Zul'jin & Tinkmaster ) and other 5, including the lovely Zephrys. I got 5 card packs from the..Event and I bought another 5 + 1 ( Classic ) from the Brawl.
Nevertheless, I never felt this lucky, lol.
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Werner posted a message on Price for the adventurePosted in: General DiscussionYes but you dont get the legendary and cardback.
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ThePlan43 posted a message on Combo Priest is back in meta!! :DPosted in: General DiscussionNo one will stop the Priest overlords this time. Priest is back in tier 2 guys. Not even your nerfs can stop us :D
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SapNiK posted a message on I know I am a bit late ...Posted in: General DiscussionBut got a free day to counter this all adventure on heroic !
Was a nice challenge but with Wondrous Wisdomballe on my side it was crazy.
I felt so powerful on the chapter 5 Heroic mode. this guy helped me so much lol
Even got Dual Evil Propaganda ! for last Boss !
Waiting for the next one, love it !
Cheers ;-)
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Svaarn posted a message on I love the new metaPosted in: General DiscussionAfter almost a month of playing with the new meta, I can say that I am enjoying myself a lot, and here is why.
I love puzzles. That's why I enjoyed the Boomsday solo content so much. What brings me back to the game daily are decks and cards that force you to think how you can maximize the value you get out of each play.
Previous metas were a bit boring to me. You pretty much just reapplied the same recipe over and over. Of course you had to make smart choices, but I found the depth of choice that was offered to be pretty limited. Since SoU and the comeback of highlander decks, you have to choose carefully when and how you use each one of your cards, because once you use it, you can't use it again (most of the time). I even have been fiddling with a Expired Merchant Discardlock and have had a lot of fun. It doesn't help me climb the ladder, but each game brings a new puzzle that makes my brains go to work.
I have to say that I like what Team 5 has done with the Year of the Dragon, even though there weren't any dragons in the last expansion (probably a narrative twist for the next expansion).
What do you think?
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Averiana posted a message on Nerf List postedPosted in: General DiscussionThe fact that they reverted 2 buffs shows that they absolutely know what they are doing.
The fact that they reverted 2 buffs shows that they are not stubborn enough to admit their mistakes. Really dumb conclusion you have there :D
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Scorpyon posted a message on Pre-Ordering with Dolar or EuroPosted in: General Discussionhttps://eu.shop.battle.net/en-gb/product/hearthstone-saviors-of-uldum?blzcmp=hs_header_prepurchase
The pre-purchase is only £44.99 in the UK, not £49.99
The lower price was so that people didn't feel the need to purchase in dollars instead to get a better deal.
EDIT: unless you’re buying through the iOS wherein Apple chucks an extra few quid on because #Apple. If you want to save money, in the least you should buy on your PC or with Amazon coins etc.
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Hagatha's Scheme Dr. Boom's Scheme Togwaggle's Scheme Rafaam's Scheme Lazul's Scheme
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Really nice to see some wholesome posts like these!
Congratulations!
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clawz, sorry that there are so many users here that are just discarding ya' opinion because you are complaining about something.
I think ya do have a valid point with your complaint. Rouge should have at least a chance to go up against decks that flood the board without the use of similar aggro tools. Conjurers Mage is a nightmare to play against because there is only so much single target removal can do.
I do understand Blizzard though but what I find weird is that they made this kind of decision with the "Class Identity" very recently seeing as Plague of Madness was confirmed to have been changed very late into development because of the new Identity enforcements.
I believe Blizzard should let their users be more creative and experience the game their own way. If someone doesn't want to play Rouge like the "Idea of Rouge" that might reflect the WoW class more then let them. As long as they don't do too much damage to the game in the process. Although Vanish was a punishing card for many decks only the people that played the often inferior control Rouge ran it in their decks.
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Of course! I'm gonna try to explain some weaknesses I found.
1. You try to do too much at once and are running a really greedy deck.
Heistbaron Togwaggle and one copy too much of Academic Espionage are prime offenders and restirct you a lot. Your only Lackey generator is EVIL Miscreant which means you have to hold onto at least 1 lackey to garuantee Togwaggles battlecry which doesn'T make you very flexible (I've tried something simmilar at the start of the expansion too).
2 Espionages are just overkill and in my experience you'll never get 8 mana to just shuffle cards into your deck. (Its fun though) You usually want to cast Espionage when you can garuantee to draw at least some of those cards pretty much right after you cast the spell which makes 2 copies to give you a better chance of drawing it a bad idea aswell.
I've made both of these mistakes aswell but I don't blame you for doing this since it seems lika a good idea at first
2. Too much combo, too little combo activators
Edvin VanCleef, 2x Cutthroat Buccaneer, 2x Raiding Party, 2x EVIL Miscreant and only 4 cards that cost 2 or under makes the deck really clunky. Activating those combos is hard and your curve in general is pretty heavy which isn'T very good against the abundance of Aggro in the meta.
Also Cutthroat Buccaneer is probably not worth putting it. At least for me, since I think you can get by with only having 3 weapon buffs. Otherwise you rely too much on your weapon and get destroyed by weapon removal.
3. Removals?
I only see 3 reactive removals in your deck: 2x Vendetta and 1x Fan of Knives which is not very good against, yet again, the aggro decks that slam down minions left and right. My deck has 10 removals for example which is simply neccessary against many of the decks out there.
It wouldn't be as drastic if you were a tempo or aggro deck aswell but seeing as you have a lot of lategame cards I assume you want to play a control deck.
So yeah, those were the 3 biggest problems I have with the deck. I hope it's still fun to play and you may or may not take my advice (I personally don't know if it's good advice though)
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I love getting suggestions so thank you for giving me some!
Edvin VanCleef is actually really bad for this deck as you usually only play 1-2 cards per turn and the purpose of the deck isn't to go all in on tempo. I've tried him out though and my experience wasn't very swell.
Preperation is still quite a good card imo as you have many spells in your deck that can allow you to progress your board while still dealing with opposing minions. Also most of the spells cost 2 or under anyway. Also I like to use it in combination with Gadgetzan Auctioneer to draw 3-6 cards a turn.
And about Togwaggle's Scheme: It is not an optimal card, Far from it, correct. Unfortunately I have to run it. I can't reliably win by only having played Tess Greymane against a Control Warrior once since they can potentially clear the board 4+ times. In addition to that you can play it on high value minions such as Zilliax and Captain Greenskin aswell to help ya not die against those pesky aggressive decks.
Plus, having 14 Tess' in your deck is funny
I'm still very thankful for the reply and the suggestions!
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Aww my god, thank you so much <3. It may not sound genuine but this actually means a ton to me
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Thank you very much for your suggestion! I'm currently looking into replacing a copy of Pilfer with Vanish and I'll see how it holds up.
Also I like the direction that you're going into with your deck although I'm afraid that you can reliably play slow cards like Azelina Soulthief or combo your cards with a lack of low-cost cards. I really suggest putting in EVIL Miscreant just because it is such a good card in almost every Rouge deck and it synergizes with your Witch's Cauldron! But good on ya for seeing that Underbelly Fence wasn't good enough to run.
I hope you have fun more than anything with this deck but those were just a few tips to help ya out since you helped me out aswell!
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Aww it's so nice that we came to an understanding (but I'm bummed 'bout these matchups for you)
Yep, Thief Rouge is grasping at strows atm (I dont run Underbelly Fence because it is not enough value for me and 3 damage against stuff like conjurers Mage is pretty awkward).
Bloodmage Thalnos and Gadgetzan Auctioneer are 2 cards that I also considered for this deck. Thalnos especially against Token Druid (but I don't have him :P) but I haven't actually tried out auctioneer so I'll try to squeeze him in and see if he's worth running (seeing as this deck has 19 spells it may have been dumb of me to not do it from the start)
Thank you very much for your critique and your suggestions, I'll try my hardest to make this deck succeed in the name of our Faction of Fun!
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I'm very sorry to hear that.
It could be me being lucky of course with my matchups/draws but the deck has held up against most of the meta decks so far for me. (Mech Hunter, Bomb Warrior, Murloc Shaman, Control Shaman, Token Druid, etc.)
And in essence the deck wasn't meant to be a super competetive deck (I'm really sorry if I made it look like that), it's just very fun to play for me and I wanted to share it because I had decent success with it. This decks strength lies in playing the cards you're dealt with as best as you can and reading your opponent while having fun (While The preps are in an awkward spot, correct).
I agree that at some points the deck feels really bad to play though.
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Glad to hear there are more followers for our queen.
Hope this deck can help ya out!