1. Untapped Potential (golden) 2. Dinotamer Brann 3. Reno the Relicologist 4. Sir Finley of the Sands 5. Activate the Obelisk 6. High priest amet 7. Anka, the buried 8. Vessina 9. Dark Pharaoh Tekahn (Golden) 10. Siamat 11. Colossus of the Moon (Golden)
32 Epics 1 golden epic
10 golden common 10 golden rare
Very happy with those 11 legendaries of which 3 golden
I would not say any-duplicate legendaries are a must. Because of bombs. But I would say siamat is a pretty save craft. Also druid quest and priest Quest are save i guess.
"The Saviors of Uldum Pre-release will run from 10 a.m. PDT on August 2 to 10 a.m. PDT on August 5. If you haven’t attended a Pre-release party before, click here for a refresher on what to expect."
And:
"Pre-release parties are no longer limited events. This means that anyone can host a Pre-release, whether you’re an established innkeeper"
And also:
"In addition to opening your packs early, the Saviors of Uldum Pre-release will also feature Fireside Brawls that will let you play with new cards before the official release."
@ASEofspades Whats your point? The 2 per class legendaries give in total 2 * 9 legendaries + 5 neutral (23 legendaries). The older expansions with 1 per class legendary had 8 neutral (17 legendaries) so we have every expansion 6 more legendaries we need to craft more. So he was kinda right,.
-10
But why dont name the new keyword: Outcast. This is horribly inconsistent right?
0
Its not that bad tempo with mountain giants still being in standard
2
He does not discover bounce effects, as clarified by the devs.
0
@GrumpieMonkie Outof curiosity (im not a native speaker), what does "toerag" mean?
0
@m4tizeq I feel sorry for you
0
I still think Hearthpwn didn't threat the old people of Heartpwn (volunteers) well. Seeing Outof.cards doing things better is certainly a reliëf.
Still I think there is good content on Heartpwn, that's why I check both sites.
-16
Wow they announce news only two days after outof.cards did it.
1
Wat, let me get my tinfoil hat
0
133 packs:
1. Untapped Potential (golden)
2. Dinotamer Brann
3. Reno the Relicologist
4. Sir Finley of the Sands
5. Activate the Obelisk
6. High priest amet
7. Anka, the buried
8. Vessina
9. Dark Pharaoh Tekahn (Golden)
10. Siamat
11. Colossus of the Moon (Golden)
32 Epics
1 golden epic
10 golden common
10 golden rare
Very happy with those 11 legendaries of which 3 golden
2
I would not say any-duplicate legendaries are a must. Because of bombs. But I would say siamat is a pretty save craft. Also druid quest and priest Quest are save i guess.
0
11 legendaries and 3 in golden in 130 packs.
Insane results, im happy :)
2
"The Saviors of Uldum Pre-release will run from 10 a.m. PDT on August 2 to 10 a.m. PDT on August 5. If you haven’t attended a Pre-release party before, click here for a refresher on what to expect."
And:
"Pre-release parties are no longer limited events. This means that anyone can host a Pre-release, whether you’re an established innkeeper"
And also:
"In addition to opening your packs early, the Saviors of Uldum Pre-release will also feature Fireside Brawls that will let you play with new cards before the official release."
So yes. You can open packs today from (for me in the Netherlands) 7 P.M, and you can host a fireside gathering yourself to open them :)
Source: https://playhearthstone.com/en-us/blog/23051715/the-league-of-explorers-needs-you-to-join-a-pre-release-event
0
@ASEofspades Whats your point? The 2 per class legendaries give in total 2 * 9 legendaries + 5 neutral (23 legendaries). The older expansions with 1 per class legendary had 8 neutral (17 legendaries) so we have every expansion 6 more legendaries we need to craft more. So he was kinda right,.
2
Looks pretty boaring
0
Aha shame, art looks a bit the same haha