• 2

    posted a message on Shaman is too broken. What was Blizzard thinking?

    I've played against a lot of aggro Shaman in the last day and it's certianly interesting. I have games where I don't feel like I can do much, but there have also been several games where I just assumed I was dead but they didn't have the reach. It's so nice not having to worry about them rolling high on Crackle to finish the game, and Leper Gnome getting dropped has really shored up the early game. Midrange Paladin variants are good for dealing with them, as you can play a ton of counters to their 7/7 and if it ever feels like they're really getting to be too much Forbidden Healing is actually a reasonable option. 

    Posted in: Shaman
  • 9

    posted a message on What will you be playing tomorrow?

    Why not shoot for turn 2?

    Posted in: General Discussion
  • 1

    posted a message on Motivation

    All of the above really. But honestly actually playing it is the least fun thing for me. I like strategizing, theorizing, watching streams and tournaments, things like that. 

    Posted in: General Discussion
  • 1

    posted a message on Decks play by themselves

    The two format thing isn't supposed to be an answer for net decks. Mostly because there isn't an answer to net decks. And matching you against opponents based on dust cost or cards in collection would be a huge headache, as well as basically just creating new formats anyway. All the cheap decks playa against each other, all the expensive decks play against each other, and all the middle of the road decks play against each other. That is pretty much exactly creating different formats within one broader format. And if you think that would keep people from netdecking the best 1600 or whatever cost deck then I have some bad news. 

    Posted in: General Discussion
  • 1

    posted a message on Is Renounce Darkness a hint to no Death Knight class in the future?

    Given that you've said you don't believe them when they say things, and therefore aren't going to take them saying they don't have plans to release new classes to the game as a hint that the Death Knight class is unlikely, I wouldn't go too deep on taking the flavor of cards as any indication that they will or won't do something. Unless the card is called "Seriously Guys, We Are Never Going to Release a Death Knight Class, Stop Asking". Then maybe, yeah. 

    Posted in: General Discussion
  • 1

    posted a message on Blizzard stop abusing the game - RNG, algorithms etc

    Well. Short answer would be that it doesn't. You're just more invested in the last star you need to get to the next level because it's special. The other stars don't matter to you as much. So there are a few possibilities here. One, you get more anxious when it's the end of the level and play a bit worse. Two, you remember losing there more than other losses because it mattered more to you, and people generally remember negatives more than positives so these experiences are overwrite the times you do rank up. Three, Blizzard has a special algorithm to screw you over.

    All three of these are possible, but which seems the least likely to you?

    Posted in: General Discussion
  • 23

    posted a message on Winter Veil - Wasted Efforts
    Quote from Rainbowwing >>

    I think 2 free packs for everyone would have been enough to celebrate. But no, they had to make it into another money maker.

     I feel you buddy. I too hate it when companies try to make money instead of giving me things for free.
    Posted in: General Discussion
  • 1

    posted a message on Top 8 Control FULL Guide by MarioHS

    It is pretty silly. If you have the cards then you automatically know how to play every deck ever. I'm pretty sure that's how it works.

    Posted in: Top 8 Control FULL Guide by MarioHS
  • 1

    posted a message on Justicar Trueheart nerf is needed
    Quote from batanete>>
    Warriors really need to be influencing the board, where Hunters are less concerned about it. 
    Try playing midrange hunter and let your opponent take control of the board and see how it works out.
    And there is no way in HELL FH would run justicar,3 or 4 damage. We are talking about running a 6 mana 6/3 that gives you a gradual,slow advantage over many turns on a deck that doesn't want the game to reach turn 6.
    Once again, I am not saying that Hunters don't care about the board state. What I'm saying is that keeping the board clear is a lot more important for a Warrior than it is for any variety of Hunter because the Hunter is usually going to be in a position where the opponent is the one that is forced to make trades. Midrange Hunter plays in a similar fashion to Paladin in that they play efficient early minions that force the opponent to react rather than take the initiative. In such a deck, a hero power that deals 4 is of a great deal of value.
    Also yet again, I am not saying Face Hunter would play it. The super face rush version of Hunter doesn't need it, but at the point that you have a 2-mana source of repeatable damage I wouldn't call it "slow" anymore. Just how many turns of that do you expect most classes to survive?
     
    Posted in: Card Discussion
  • 1

    posted a message on Will league of Explorers Influence Ranked play?
    Quote from RougeSandwich >>

    Play style is notoriously linear where most decks play on curve, or have very obvious and limited lines of play. Many articles have been written about the issue.

     So in that case I'm assuming you meant to say it's very hard to make an unintentional wrong move. Playing poorly on purpose is quite simple. I see by your edit that you've addressed this issue, but I'd been assuming it wasn't a typo. 
    Posted in: General Discussion
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