For Wild: Reno Jackson, Emperor Thaurissan, Loatheb.
i have the expansions bro so no need to craft those.
You wanted the three most important. Maybe it would help to specify what you really want, because it seems to me that you already own the important stuff and also know very well whats good and whats not.
17 games is not big enough of a sample size. In the mirror, initiative can turn around pretty quickly and you have to adjust accordingly. For mulligan: Altruis and twin slices are essential in the mirror, because Altruis is your only boardclear and swing if you lost the board and twin slices are important for the often decisive trades in the first turns.
The Altruis change to 4 mana is not going to be enough. That card is so oppressive.
Agreed. DH has card draw, AOE, midgame and early game threats, and combo potential coupled with reach, and life gain on top of it. I don't know why this card exists to be honest.
Because it is the coolest and best designed card in the game?
The outcast mechanic is superb, I love it. Requires planning ahead in a way like never before and allows for some crazy turns if done well. DH is a fun class.
If they remove rush, the shaman galakrond will drop from the best one to the worst one. I don' think they will do that. I think Corrupted Elementalist will get hit, maybe it will cost 6 mana. And Mogu Fleshshaper could also be targeted.
I am pretty sure they won't nerf to 6\6s, because that would also kill the symmetry of Galakrond and 6\6s without rush are a joke and don't do anything.
Guys, the best Shaman deck has a winrate of 60% by now. It is not like playing Galakrond Shaman guarantees you an "autowin". It is actually far from that.
In case you are trolling, alright. In case not: it is supposed to work like that. Every Invoke triggers Galakronds heropower, whether or not you are in Galakrond form already. Otherwise most of the invoke cards would be unplayable because the tempo loss would just be too great.
6
I play like shit and have no clue about a game --> conclusion: the game is unfair.
Seems reasonable.
0
You wanted the three most important. Maybe it would help to specify what you really want, because it seems to me that you already own the important stuff and also know very well whats good and whats not.
1
For Wild: Reno Jackson, Emperor Thaurissan, Loatheb.
1
17 games is not big enough of a sample size. In the mirror, initiative can turn around pretty quickly and you have to adjust accordingly. For mulligan: Altruis and twin slices are essential in the mirror, because Altruis is your only boardclear and swing if you lost the board and twin slices are important for the often decisive trades in the first turns.
0
Because it is the coolest and best designed card in the game?
2
Altruis is the best new card, I love him! Really cool design.
8
The outcast mechanic is superb, I love it. Requires planning ahead in a way like never before and allows for some crazy turns if done well. DH is a fun class.
0
It is this time of the year again, when the threads of all the people who don't get the HoF stuff open...
1
Just a missplay by you. Please don't complain about the card, if you don't know how to use Zephrys properly.
1
Buy some packs.
3
If they remove rush, the shaman galakrond will drop from the best one to the worst one. I don' think they will do that. I think Corrupted Elementalist will get hit, maybe it will cost 6 mana. And Mogu Fleshshaper could also be targeted.
I am pretty sure they won't nerf to 6\6s, because that would also kill the symmetry of Galakrond and 6\6s without rush are a joke and don't do anything.
0
Guys, the best Shaman deck has a winrate of 60% by now. It is not like playing Galakrond Shaman guarantees you an "autowin". It is actually far from that.
0
In case you are trolling, alright. In case not: it is supposed to work like that. Every Invoke triggers Galakronds heropower, whether or not you are in Galakrond form already. Otherwise most of the invoke cards would be unplayable because the tempo loss would just be too great.
1
Sea Giant is a classic card and got used in certain meta decks regularly. It is not a bad craft.
3
Don't craft anything before the nerfs are officially announced, which should be this week.