• -1

    posted a message on New Hearthstone Expansion: Whizbang's Workshop!

    way to early ..just got used to the mini set. Blizz just report no extreme earnings - its ok. how do all you guys have time to play all those cards?

    Posted in: News
  • 0

    posted a message on Super Control Blood DK

    is that significantly better than the 40card version? I mean benefits would be more cardpool which helps against plagues or if WL /Warr destroy 6 of your cards its not that bad vs. you don't find your needed card sometimes

    Posted in: Super Control Blood DK
  • 3

    posted a message on The next expansion speculations

    slowing down the expansion releases as well as overpowered cards would be a nice 

    Posted in: General Discussion
  • 1

    posted a message on Blizzard still has some nerfing to do.

    feel much better now after the nerf. warr is completely autopilot same is pally. Reno is good the way it is. It is suppose to be strong because u sacrifice alot in your deck. ever played a highlander vs nonhighlander version of the same deck? Reno doesnt win you the game it just helps you survive and is the only way to get rid of the portals. There should be more counterplays in the game. 

    Posted in: General Discussion
  • 0

    posted a message on Interaction Eater of secrets+Objection!

    as the title

    Quote from Thonson >>

    I don't understand the argument here for Objection, or Counterspell for that matter.  If either was changed to happen after the minion is played, or after the spell for Counterspell, they would effectively do nothing.  In fact, Counterspell would LITERALLY do nothing if it triggers after a spell is played.

    In the modern game of Hearthstone, stats on board are almost meaningless as more and more minions are printed with super powerful effects.  For an example, let's say you are playing Reno Warrior with Brann in the deck.  If you play Deepminer Brann, the effect goes off, and after the battlecry triggered the opponent's Objection triggered and removed the 2/4 body from the board, do you care?  Probably not, because you now have the permanent double battlecry throughout the game like you wanted.  So what the hell is the point of Objection if it worked that way?

    Whether or not the card's design is good or bad for the game is one thing.  But the order of operations is definitely not thoughtless in design.

     as the title says its about interaction of the secrets counter, its not only about objection! But you show the other view, they wanted to implement a counter to battlecries? sure but then the eater should not be a battlecry.

    Posted in: Card Discussion
  • 1

    posted a message on Interaction Eater of secrets+Objection!

    totally agree

    Posted in: Card Discussion
  • 2

    posted a message on Interaction Eater of secrets+Objection!

    Isn't that wrong? The only counter to secrets gets countered by a secret. Another example of thoughless gamedesign. 

    Eater of Secrets is difficult enough to have that card in hand to blow up the secret xmas tree

    Objection! 

    Posted in: Card Discussion
  • 1

    posted a message on Necrotic feat. Cho'gall

    I play similar deck and despite having no chance to climb (hello treants and pally) but looking at your list I find stitched giant underperforming, if drawn too early its a dead card and later everybody these days has removal or just goes face. A dead card means u lose. same corpse farm, I understand u wanna buff CNE but I never get anything good out of it, maybe late game but then I've won anyway.

    Again CNE minions should have taunt.

    Also your muligan: runes take 3 corpses away, I prefer to play it later like 5mana when you know which weapon u need. Same with Astalor. Also Flint is only good when you can play the cards so best on 7mana+

    Runes of Darkness
    Astalor Bloodsworn**
    Flint Firearm**

    Posted in: Necrotic feat. Cho'gall
  • 2

    posted a message on Highlander Warrior is overpowered?
    Quote from Zerti86 >>

    cards like the new brann are the reason why i don't feel bad killing people on turn 5 with treant druid.

    horrible card design that perfectly shows off that the hearthstone devs don't know what they're doing. the reno hero card wasn't stupid enough so they did this. 

     the Reno card is boring but the only way to deal with the overpowered cards these days, u don't draw Reno = gg

    Posted in: Standard Format
  • 1

    posted a message on New Excavate Paladin!

    so wait a sec. a deck that can flood the board and easily buff minions without a real counter? thanks alot I quit after facing 6x pally in a row.

    Well only counter would be to clear the board every turn right? good job blizz, 

    Posted in: New Excavate Paladin!
  • 0

    posted a message on New Excavate Paladin!

    which one blood?

     

    Posted in: New Excavate Paladin!
  • 3

    posted a message on Highlander Warrior is overpowered?

    pally cards are also overpowered, so are some priestcards (incredible frustrating to play against as a control because of steal and remove> obviously as aggro theres nothing great to steal) , many cards are way to easy to activate and too strong/cheap to play. In warri Im thinking the easy boardclears and strong removal and finishers that are hard to counter, but at least you have a chance to counter them.

    Pally aura ie. theres nothing you can do other than boardclear 3x in a row and now with the rediculous excavate pack..even worse.

    Posted in: Standard Format
  • 0

    posted a message on Countering Dragon Druid

    havent met an totally OP dragon druid, maybe he just perfectly draw and you didn't - esp if he gets all the dragons out early means he didn't do much but draw (his dragons) - try to prepare for it. WL has some answers, sure not as easy as Warr or priest.. but

    Posted in: General Deck Building
  • 0

    posted a message on Multiple New Hunter/Death Knight Cards Revealed

    Mismatched fossils: Another discover, even less focus on deckbuilding just discover what you need when you need it. Doesn't improve the game. Useful yes. 

    Shimmer: Looks like autoinclude in Hunter, guess they need support with all the power cards I've seen so far.

    Obsidian: Deathrattle into deathrattle with random. Guess thats usually fine, and is good to be triggered early, but at a cost of 6 it's not really competetive, all fun DK decks struggle hard to even get to 6 mana and then you need to heal/boardclear and not just taunt+random. All in all, it weakens DK even more vs. Druid or Mage, Rogue or Priest. Thats sad because DK needed some buff imo, every time I struggle hard to get some wins with my DK, then I switch to WL or Warr and all wins are so easy compared. Not even trying Pally which gets wins while watching a movie.

    Posted in: News
  • 0

    posted a message on New Highlander Demon Hunter!

    maybe its good against non ctrl quick decks with its variaty but against warrior (easyclr while strong, or blood dk everlasting) I dont see a win condition

    Posted in: New Highlander Demon Hunter!
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