For context, the deck implies playing a Mecha’thun and 2 Missile Launchers. For the final turn, you cast Kangor’s Endless Army and Equality and it’s game over.
Reasons why I think it will be ever better than before:
1. The current meta Mecha’thun decks are losing most of their tools
2. The introduction of Nozari. Also Time Out! is fantastic
3. While you could argue Rogue and Warrior can work too, I’ll give you a reason for which I don’t think it will work as well as Pally: Hecklebot. While it potentially destroys the combo of the other classes, it does nothing but help pally. Imagine them summoning a Mecha’Thun and you not having to spend 10 mana on it - glorious
Yeah Warlock and Paladin look really underwhelming right now.
Theoretically they can only go aggro, since Hagatha and DrBoom (the Herocards ) outvalue every other midrange/control deck.
Tbh, paladin seems like it’d shine in an otk style deck too.
With Nozari and Time Out!, I really think an otk deck will arise and be stronger than ever.
I played Mecha’thun pally quite some time this past expansion and it worked beautifully, esp when i got thekal early. Now with Nozari it seems much easier. Plus, the combo is not affected by the robot that summons you a minion from the deck, it actually helps the deck :).
I just want to hear your opinions on this, because for me, it’s a pretty big deal.
I am absolutely in love with the mechanic since they brought it into the game. Turning into another character and completely changing the way you play thanks to a new hero power and/or an impactful battlecry is fantastic and it feels fresh and fun (notably Dr Boom, he is absolutely a blast to play).
I think it’s a shame they got rid of that, I thought they would stick to it because they managed to bring those cards to a quite ok balance level during Year of the Raven.
KoFT was incredibly interesing; thematically, it was certainly the best expansion for me. The (last :( ) true adventure was there too - loved it.
Very unpopular opinion, but I also liked the flavor of Rasthakan’s Rumble. I am a big fan of background stories and I found it really cool. From the epic trailer to the awesome mechanics it tried to push (and hopefully they’ll work after the rotation), it was a very nice expansion i’d say. Not that impactful, but it will be - I can tell by now
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Yeah well, played since LoE, just thought I missed something.
Oh and btw, Un’goro brought 2 actually (the quest and the usual legendary)
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When did they ever do that?
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How can you hate the most balanced dk out there, Malfurion, and not Jaina? Lol
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I will put my bets on Paladin.
For context, the deck implies playing a Mecha’thun and 2 Missile Launchers. For the final turn, you cast Kangor’s Endless Army and Equality and it’s game over.
Reasons why I think it will be ever better than before:
1. The current meta Mecha’thun decks are losing most of their tools
2. The introduction of Nozari. Also Time Out! is fantastic
3. While you could argue Rogue and Warrior can work too, I’ll give you a reason for which I don’t think it will work as well as Pally: Hecklebot. While it potentially destroys the combo of the other classes, it does nothing but help pally. Imagine them summoning a Mecha’Thun and you not having to spend 10 mana on it - glorious
Thoughts?
1
Tbh, paladin seems like it’d shine in an otk style deck too.
With Nozari and Time Out!, I really think an otk deck will arise and be stronger than ever.
I played Mecha’thun pally quite some time this past expansion and it worked beautifully, esp when i got thekal early. Now with Nozari it seems much easier. Plus, the combo is not affected by the robot that summons you a minion from the deck, it actually helps the deck :).
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Muckmorpher, jepetto, posibilities with Togwaggle etc
And also combo disruption with the new robot dude - which might imply these decks will be rather proeminent and need something to slow them down
Seems like they are really trying pushing out the otk concept? (Which would be fantastic to me)
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Any source?
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That redirects to hearthstone twitch
which means that’s the final card dump!
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Iron hide wasn’t played and for 1 mana you would gain 5 armor
This is terribly overcosted
1
I just want to hear your opinions on this, because for me, it’s a pretty big deal.
I am absolutely in love with the mechanic since they brought it into the game. Turning into another character and completely changing the way you play thanks to a new hero power and/or an impactful battlecry is fantastic and it feels fresh and fun (notably Dr Boom, he is absolutely a blast to play).
I think it’s a shame they got rid of that, I thought they would stick to it because they managed to bring those cards to a quite ok balance level during Year of the Raven.
What are your thoughts?
3
KoFT was incredibly interesing; thematically, it was certainly the best expansion for me. The (last :( ) true adventure was there too - loved it.
Very unpopular opinion, but I also liked the flavor of Rasthakan’s Rumble. I am a big fan of background stories and I found it really cool. From the epic trailer to the awesome mechanics it tried to push (and hopefully they’ll work after the rotation), it was a very nice expansion i’d say. Not that impactful, but it will be - I can tell by now
0
*****DONE******
Battletag: Thranduil8#2458
region: EU
Trade only?: Yes, you go first
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Oh, so basically the kobolds rewards (solo player content + marin) minus the free legendary weapon.
Seems fair
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title^
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Jeez i really hoped for another region or piece of lore or something