I tried to make Demon-themed cards that aren't Warlock. My only reference for Warcraft lore is WC3, so if any of these is out of place in WoW or in the Burning Crusade expansion, let me know.
Druid of the Legion tokens:
Lord Archimonde token:
I'll give feedback tomorrow. Obviously, those who comment my cards will be priorized.
Sleep seems the most interesting as it allows for some interactions. Archimonde seems really strong. Could be broken with Luna's Pocket Galaxy and then doing stuff with it. Druid card feels a bit clunky, not really seeing how that would really be something you'd want to play for 5 mana.
As for my own card, I'm thinking about this version:
This still fits with the overall feel of Fel Reaver, that it suddenly appears, kills you and then moves on.
We all remember that Fel Reaver wandering around Hellfire Peninsula. Somehow magically showing up right behind you while you're busy questing. And then you get stomped. Hard. Although I was an Engineer at the time and had fun with my Gnomish Remote Control Device before Blizzard patched it. >:)
Love the ideia and have to confess this one was a pain the ass in my TBC time. I think it could be like a giant 8/8/8 and the effect: Stealtlh. Can't attack. Ate the end of your turn, attack a random CHARACTER,
That would make it a worse Ragnaros, since Ragnaros doesn't take damage when it attacks. I could tweak the stats a little but the Stealth and Rush work into how the Reaver had a tendency to sneak up on you (Stealth) and suddenly (Rush) wipe you off the map. Maybe I'll make it an 8/8 for 8 since it's a Mech and Magnetic exists.
Pretty much an Arena material but fun card nonetheless.
Interesting but the wording should be a bit different. If it only counts for your opponent's Secrets it should be: "Your opponent's Secrets do not trigger while this is active." If it counts for your Secrets as well it should be: "Secrets do not trigger while this is active."
We all remember that Fel Reaver wandering around Hellfire Peninsula. Somehow magically showing up right behind you while you're busy questing. And then you get stomped. Hard. Although I was an Engineer at the time and had fun with my Gnomish Remote Control Device before Blizzard patched it. >:)
Didn't even think of that, good catch. I should try and look into making a Wild version of my deck. I just wish they didn't change Twilight's Call, oh well.
Yep, Hall of Fame counts. This is a simple, but solid, card. If you look a bit deeper, the HoF discover pool is actually very, very strong so this card is an auto-include in a lot of value and highlander decks. *Possibly*, you could make it 4 mana 2/4 like Gnomish Inventor.
Good point, it should have slightly weaker stats for the mana cost. Given that the HoF has a lot of different cards and you might not get something you actually need I've made it a 2/5 as it's a legendary as well. Thanks.
Thoughts? This does mean that Rouge could get stuff like Jade Idol or Jade Claws.
I'd almost consider being able to hit Jade Idol to be problematic. You could have a very high hit/miss ratio with the cards and the idol can go infinite. Maybe it should be limited to the Rogue Jade cards only? Maybe give 1 of each? There are like 3 Jade Rogue cards I believe? That would be fine and not as random.
I don't think it's crazy that much, but ofcourse it's a lot of stats for 4 drop... that stats which is no longer in their 4 drops.
Seems a bit overcomplicated with the additional Silence effect. Generally you'll want to keep it to a maximum of 4 lines of text. If you're afraid of some powerful combo without the Silence effect, have the summons changed to be added to your hand instead.
Not sure if this is strong enough, has some use with most 2 drop elementals for shaman.. Could also be used with Mountain Giant for 5 giants with 10 cards in hand.
Missed the Elemental Tag on this one XD
Interesting, though most good Elementals tend to be on the expensive side. The only benefit this gives is with Elementals that cost 5 or less so you could play one more. If you intend to flood the board, you could change it to something like: 'Elementals you play summon a copy this game' or just give Elementals a buff or discount. Echo would be pretty limited except with cheap Elementals.
0
Sleep seems the most interesting as it allows for some interactions. Archimonde seems really strong. Could be broken with Luna's Pocket Galaxy and then doing stuff with it. Druid card feels a bit clunky, not really seeing how that would really be something you'd want to play for 5 mana.
As for my own card, I'm thinking about this version:
This still fits with the overall feel of Fel Reaver, that it suddenly appears, kills you and then moves on.
0
That would make it a worse Ragnaros, since Ragnaros doesn't take damage when it attacks. I could tweak the stats a little but the Stealth and Rush work into how the Reaver had a tendency to sneak up on you (Stealth) and suddenly (Rush) wipe you off the map. Maybe I'll make it an 8/8 for 8 since it's a Mech and Magnetic exists.
0
Interesting but the wording should be a bit different.
If it only counts for your opponent's Secrets it should be: "Your opponent's Secrets do not trigger while this is active."
If it counts for your Secrets as well it should be: "Secrets do not trigger while this is active."
16
"Where the hell did that come from?!"
We all remember that Fel Reaver wandering around Hellfire Peninsula. Somehow magically showing up right behind you while you're busy questing. And then you get stomped. Hard. Although I was an Engineer at the time and had fun with my Gnomish Remote Control Device before Blizzard patched it. >:)
2
"Maybe you should get that looked at..."
1
Would this count? It goes on forever unless you silence/transform/shuffle the servant.
0
Didn't even think of that, good catch. I should try and look into making a Wild version of my deck. I just wish they didn't change Twilight's Call, oh well.
0
Good point, it should have slightly weaker stats for the mana cost. Given that the HoF has a lot of different cards and you might not get something you actually need I've made it a 2/5 as it's a legendary as well. Thanks.
6
"Brann can dig up anything, just ask Fossilized Devilsaur!"
0
I'd almost consider being able to hit Jade Idol to be problematic. You could have a very high hit/miss ratio with the cards and the idol can go infinite. Maybe it should be limited to the Rogue Jade cards only? Maybe give 1 of each? There are like 3 Jade Rogue cards I believe? That would be fine and not as random.
1
Seems a bit overcomplicated with the additional Silence effect. Generally you'll want to keep it to a maximum of 4 lines of text. If you're afraid of some powerful combo without the Silence effect, have the summons changed to be added to your hand instead.
13
Does Hall of Fame count as the past? Felt it fit with Brann as an explorer, would like any thoughts.
1
"Yes, she's old, very old. But also wise, very wise. Or so they say..."
0
Interesting, though most good Elementals tend to be on the expensive side. The only benefit this gives is with Elementals that cost 5 or less so you could play one more. If you intend to flood the board, you could change it to something like: 'Elementals you play summon a copy this game' or just give Elementals a buff or discount. Echo would be pretty limited except with cheap Elementals.
2
"Oh! What's that?"