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    posted a message on [COMPLETE] Hearthstone: Subnautica Expansion; Custom Hearthstone Expansion

    So this is my idea for a custom expansion based on the game Subnautica, which I love to bits. It goes without saying that if you are playing or intend to at some point ever play this game, there are spoilers here. Don't care? Good, then let's start off with the two new mechanics.

    KEYWORDS

    -Biome does exactly what it sounds like. You play a card with that effect, and it lasts until you hit fatigue. It's possible to have multiple biomes stacked at once.

    -A lot of sea creatures in Subnautica are capable of devouring you whole, and Devour represents that. When a minion trades into something it can kill, it will take zero damage from trading. Note this only works when you attack with it: if your opponent throws their Silver Hand Recruit into your Devour minion on their turn, your minion will get hurt.

     

     

    NEUTRALS

    Unfortunately there aren't many named characters in Subnautica so there aren't half as many legends as I'd like. Oh well, it's not like we're ever gonna actually play with these cards.

    COMMONS

    - Clarification: This 1 more damage is dealt as a separate instance. Two Blue Palms will trigger off each other for a maximum of 14 times. That is, each Blue Palm will deal up to 14 damage to one minion at a time. A full board of Blue Palms, when any of them take damage, will deal 182 damage to them.

    - Clarification: Gain the empty Mana Crystal before your Mana Crystals are refreshed.

    RARES

    - Clarification: Gain the +3 Attack before this actually completes the attack.

    - Clarification: The Token:

     

    - Clarification: Cuddle Fish will NOT trigger off other Cuddle Fish.

    - Clarification: The tokens are added to your hand BEFORE you draw for the turn. The Token:

     

    - Clarification: If there are multiple secrets, the one played earliest is destroyed.

    EPICS

    - Clarification: If something was handbuffed from 1/1 to 2/2, then the Ghost Weed will get the 1/1 stats instead.

    - Clarification: Obviously, only affects minions in hand. Minions brought to 0 Health will, naturally, perform any battlecry they have and then instantly die.

    - Clarification: Multiple Mesmers function similar to multiple Taunt minions. Everything means everything, though. Random effects like Ragnaros the Firelord, too. Mayor Noggenfogger overrides this if he was played first, but otherwise he's overridden too. Even things that normally couldn't target it: your own minions must friendly fire it, Shadow Word: Death even if it's below 5 Attack, Sacrificial Pact even though it's not a Demon. In cases like those two the spell will fire but NOT destroy the Mesmer.

    LEGENDARIES

    - Clarification: This can give you more Sunbeams.

    - Clarification: Just the text. If Frothing Berserker is hit, for instance, it won't gain more Attack in the future but it keeps any Attack it already has.

     

     

     DRUID

    - Clarification: The Token:

     

    - Clarification: The Token:

    - Note, only this minion's own Devour will cause it to gain Stealth.

     

     

    HUNTER

    - Clarification: The extra Cave Crawler will be summoned BEFORE the original Cave Crawler actually finishes its attack.

    - Clarification: This behaves similar to Avenge in that, if its criteria is met but you have NO minions at all, then it'll remain hidden. If it activates, it chooses randomly among your minions.

    - Clarification: The rapid +1/+1 is dealt as one instance: instead of +1/+1 fifteen times, it's +15/+15 one time. Otherwise you'd get minions buffed to 2.1 billion Health with Divine Spirit, and then someone plays a Floater and its animation would take literal years.

    - Clarification: The keywords it does not have are given higher priority.

     

    MAGE

    - Clarification: Flame Geyser. You'll get it even if Un'Goro is out of rotation.

    - Clarification: The Tokens:

     

    - Clarification: If you somehow cast this Biome spell twice, it will not stack its effects to 5 or 6 times. It also works with things like Flame Geyser: it'll give you the minion 3x. It also works with the Furnace of the Earth card; each spell will give you a random spell for each of the 3x it is cast.

     

    PALADIN

    - Clarification: Who am I?

     

    PRIEST

    - Clarification: So if you have 9 cards you get an Obsidian Statue, 1 card and you can get Inner Fire, etc.

    - Clarification: If you cast this multiple times, it WILL stack.

     

    ROGUE

    - Clarification: The Token:

     

    - Clarification: Only this minion's own Devour counts for its trigger.

    - Clarification: Three of your minions have Stealth, so they each have +2/+2. One of them attacks, and loses Stealth. It'll still have the +2/+2 when it actually attacks. THEN it loses Stealth, bringing the other two minions down to +1/+1.

     

    SHAMAN

    - Clarification: Prioritizes minions without Poisonous.

     

    WARLOCK

    - Clarification: If you've turned into Jaraxxus, this counts for your hero too.

    - Clarification: Indiscriminate effects are things like Hellfire, Abyssal Enforcer, Twisting Nether, etc. Crabsquid specifically only buffs damage; it won't make Twisting Nether destroy everything twice.

    - Clarification: If you've turned into Jaraxxus, this counts for your hero too.

     

    WARRIOR

    - Clarification: The Token:

     

     And that's everything. Please do leave a comment if anything catches your eye, be it design or balance or what-have-you.

    Have a great day.

    Posted in: Fan Creations
  • 0

    posted a message on Ultimate infestation for the other 8 classes

    I see it now! I like it, though I think the warlock one could be renamed to 'Ultimate Dreadlord' and the warrior one to 'Ultimate Kor'kron Elite'. just to stick with the theme ;-)

    Posted in: Fan Creations
  • 0

    posted a message on Ultimate infestation for the other 8 classes

    Card Not Found everywhere. Did you link it from Hearthcards? If so you messed up badly. Hearthcards deletes cards after a few days. You should've saved them to imgur or something and linked from there.

    Posted in: Fan Creations
  • 11

    posted a message on Hallazeal the Ascended

    No, it's not. Again, if they make it 'your spells have lifesteal' then having 2 Hallazeals would not be stronger than 1. In the present case, it IS stronger. So, while not a really relevant one, it WOULD be a nerf and this poor guy doesn't need nerfing.

    Posted in: Hallazeal the Ascended
  • 3

    posted a message on The text for Hallazeal the Ascended

    Devartet hits the nail on the head: If you made Hallazeal be 'Your spells have lifesteal' then having 2 of him out wouldn't make you heal more than just 1.

    It's the difference between Brann Bronzebeard saying 'Your battlecries trigger twice' and 'Your battlecries trigger an additional time'.

    Posted in: Card Discussion
  • 4

    posted a message on Shut up, Priest

    Autoinclude.

    Posted in: Shut up, Priest
  • 5

    posted a message on Jade Druid is INSANE !

    I knew the meta will try to experiment with new stuff and I knew jades would destroy them . So I got legend easy and fast . Than I shared with you guys so you could be one step ahead of the meta .

    Because screw having fun. Hearthstone is a job, you need to rank up otherwise why even play?

    Posted in: Standard Format
  • 0

    posted a message on Blackguard and Truesilver Interaction

    If this interaction works, then here's the odds for clearing a board with all <=2 health.

    1 Minion: 100%, sure thing that Blackguard kills your target.

    2 Minions: 50%, it's 50/50 that Blackguard kills your first target. If it does, it's 100% it'll kill the second.

    3 Minions: 1/6. It's a 1/3 that blackguard kills your first target. If it does, it's 50% it'll kill the second. If it does, 100% it'll kill the third.

    4 Minions: 1/24

    5 Minions: 1/120

    6 Minions: 1/720

    N Minions: 1/N!

    7 Minions: 1/5040, or ~0.02% chance.

    I'm expecting the Trolden video within a week.

    Posted in: Paladin
  • 3

    posted a message on Tentacles

    Guys, guys, this obviously relates to the Professor Putricide fight we'll have. In WoW, he drinks something that causes him to sprout TENTACLES and then he emotes "I don't feel a thing... wha? Where'd those come from?"

    Posted in: Tentacles
  • 3

    posted a message on Sindragosa

    My god, that flavor text.

    Posted in: Sindragosa
  • 12

    posted a message on New Card Reveal - Wretched Tiller

    Do me trade?

    Posted in: Card Discussion
  • 0

    posted a message on Defile OTK

    I can't wait to see the Trolden video.

    Posted in: Wild Format
  • 0

    posted a message on Sad how people dont play Hearthstone for fun anymore.

    Believe it or not, it's much more fun to win. Losing sucks. You can do everything right and still lose. So people are naturally going to try to play strong decks.

    Posted in: General Discussion
  • 13

    posted a message on Rotface

    Alright, but where's Festergut?

    Posted in: Rotface
  • 0

    posted a message on Rotface

    Probably one of the bosses we fight.

    Posted in: Rotface
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