mage + hunter is even better :D
- Theliels
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Member for 7 years, 7 months, and 21 days
Last active Thu, Mar, 14 2019 15:59:46 -
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robert_fanr posted a message on Cart Crash at the Crossroads is This Week's Tavern Brawl!Posted in: News -
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Xtatic posted a message on [Heroic Prince Malchezaar] Free Medivh!Posted in: [Heroic Prince Malchezaar] Free Medivh!Wouldn't Barnes be a good card to add? You could rng into a Sylvanas Windrunner, Kel'Thuzad, Psych-o-Tron or Sunwalker.
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oden11 posted a message on [Heroic Prince Malchezaar] Free Medivh!Posted in: [Heroic Prince Malchezaar] Free Medivh!THANK YOU! It took me a few tries but your advice was perfect - get Kel'Thuzad on board with Ancestral Spirit on him when you kill Nazra and you're good to go.
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vyk86f posted a message on You Medivh, they concede: Midrange hunterPosted in: You Medivh, they concede: Midrange hunterThe deck seems "horrible" in late game, three eight mana drop for a midrange oriented deck hurt a lot. If you got Medivh and Call in the hand at turn 8 you just go Call. I prefer Medivh in a Yogg deck where actually hunter has some decent control. Seems fun, but you need a lot of experience piloting these alt versions of basic strategies.
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Jacks0n756 posted a message on [Heroic] Netherspite Easy LockPosted in: [Heroic] Netherspite Easy Lockfirst try thx :)
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serna74 posted a message on Loyans Karazhan Midrange ShamanPosted in: Loyans Karazhan Midrange ShamanReplacement for Spirit Claws?
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Jonnythm429 posted a message on Loyans Karazhan Midrange ShamanPosted in: Loyans Karazhan Midrange ShamanI'm not the deck builder, but the reason is that the card doesn't do much on the turn you play it, and 2 overload is a lot. It's a 6 mana card in total so it's only a mildly better Boulderfist Ogre if you're not planning on being super aggressive (which this deck definitely is not). This deck is all about the board control and dealing with threats, aggro shaman is all about making your opponent have to deal with your threats.
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Jonnythm429 posted a message on Loyans Karazhan Midrange ShamanPosted in: Loyans Karazhan Midrange ShamanThey mean Ragnaros the Firelord
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sacachiscarry posted a message on [Legend #2] - Discolock Guide - S30Posted in: [Legend #2] - Discolock Guide - S30nice deck, what is better: trade or full smorc?
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konawolv posted a message on [Legend #2] - Discolock Guide - S30Posted in: [Legend #2] - Discolock Guide - S30This is terribly inconsistent.
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1
I like some features. A campaign mode, Guilds / Clans, play offline... but pay for them?? absolutely not, at least IMO.
HS is "f2p", each passing day is much more difficult to any new player have a decent deck. The new 2 expansion+ 1 adventure per years is practically impossible for casual gammers.
HS need a lot of more rewards in card forms and gold, fix the current issues and then, maybe, add some new cool features
3
I think that is very probable that Tyrande will be a reward for viewing/attending the world championship thought Twitch.tv Blizzard used in the past on Heroes. Should be very reasonable, is a "promotion", is a "participating", marketing... and the system is already tested and working fine (You need a Twitch account and link at your Battle.net account.
Just my 2 cents.
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I like the change. Yes, Battle.net have a lot history and years, but IMHO, in the present, is more "visible" a unified brand and name.
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I have not problem with random, but the last 4-5 brawl have been 100% pure random... maybe is time for a more... "Skilled" brawl
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Im interesting on Tyrande... Hopefully it possible gain a relatively way ... "affordable"
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Ice block+frost+lance
oracle+neutralize+(thinking about)
boolster+dummy+...
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Kolento, Firebat, StrifeCro & TideOfTime are all of them on Cloud9 team, so are completely normal that they have been invited. I like Firebat's initiative, is a different tournament, let us hope that some good times
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better than nothing
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I like the idea for "starter players", I would not think that they will start taking such initiatives by customs, or are beginning to fall into the usual P2W games strategies
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I dont like the idea of nerf+nerf+nerf. the problem is 2 expansion+1 adventure each year, is to much. If nerf is only a ultimate options, then should be the last resort, not using nerf only because a bad design