I remember that it took ages before I got my first legendary, but opening Sylvanas was just beautiful. It actually hurt a little bit when I disenchanted it after getting it in golden <3
Remember when a turn 1 chill wind yeti was 90% auto win?
1
I remember that it took ages before I got my first legendary, but opening Sylvanas was just beautiful. It actually hurt a little bit when I disenchanted it after getting it in golden <3
Remember when a turn 1 chill wind yeti was 90% auto win?
1
It was just after The Boomsday Project had been released, and I was a brand new Hearthstone player.
I had been looking for a good card game on my phone for a while at that point, and with HS I finally had something I liked so much that I could see myself making a long term investment in time and sometimes money on.
My very first legendary was...
1
I remember my first legendary was millhouse manastorm. I felt so bad, lol.
mine was Hogger, which I thought was good because it was seeing some play in ramp druid at the time
2
I remember my first legendary was millhouse manastorm. I felt so bad, lol.
2
That brings back some memories. I still fondly remember my first legendary: a golden Ysera.
Somewhere along the way Hearthstone has lost its magic which made it so great in the beginning. (At least for me personally)
2
Yeah, just went back and saw that. Thank god that's the case!
8
I think it makes perfect sense that they're reusing old keywords. This is supposed to be the finale of the narrative they've been building all year, of course they're going to make callbacks by bringing back the mechanics from this year's sets. It's the final battle, right? So both heroes and villains have to bring the best they've got!
7
Historically, a lot of cards got the nerf hammer during their Standard life for variety of reasons, and most of those nerfs are because of the card's power level and their negative impact to the meta at that time. But comparing to the current Wild meta, the pre-nerfed versions of those cards might not be as broken as before due to the expanded card pool and the raise of the overall power level. Considering these, it might be a good time to revert some (or most) of the nerfed cards in Wild while not breaking the game mode.
Today, with enough amount of high power level cards and decks in Wild, I believe that those cards that got nerfed due to their power level would find the place where they really belong to. Also, some failed experimentation cards such as 5-cost Luna's Pocket Galaxy (still in standard yet, but will rotate out soon) might also get the chance to shine again in Wild. The benefit of reverting those cards includes bringing back players' old memories and giving a fresh experience combining with the current Wild card pool. For example, pre-nerf Saronite Chain Gang never got a chance to combine with Armagedillo and Into the Fray, with Saronite Chain Gang reverted, wild Taunt Warrior can get a chance to show the full power level of its handbuff package.
However, some cards should be excluded in the revert event for reasons. For example, cards like Aviana and Naga Sea Witch should not get reverted since it's nerfed after it rotates into Wild (Naga Sea Witch might be able to get reverted if it can no longer interact with giants), and reverting those cards will cause the meta to be broken again. Also, some cards like Leeching Poison that brings bad experience might also not be reverted, although players can use Kobold Stickyfinger to counter it nowadays.
So what's your opinion about the idea of reverting those Wild cards?
4
Aww, man! I thought this was going to be a thread about Earth Elemental.
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Quote from CmonManHandsUp >>Ok can we get like specific information what is changed instead of this vague "Hunter and Rogue should now be decreased. The win-rate of Druid, Paladin, Priest, Shaman and Warrior should now be increased", what cards gonna appear less and what more, i need specific information god dammit
wake up, stop whining, and open you god damn eyes. Im tired of you babies crying over shit, es[pecially when its right in front of your face!!LOL
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1
The same sentiment here. I remember my first legendary was a regular Archmage Antonidas.
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https://www.youtube.com/watch?v=oY10FDKlFt4
Found (refound?) ^ video, and it just makes me think back to the simpler times in Hearthstone...
When getting Tirion Fordring as your first legendary was a BIG deal!
1
That's actually a common misconception. Battlecry does take into account the Battlecry minion itself, that's why cards like Deathwing say "Destroy all other minions."
3
You do realize Spellburst only triggers once, right? So it'll only return one Lightning Bolt to your hand, and then it'll stop.
2
High-key kind of liking the constant balance changes. Keeps me on my toes.
1
Xavius actually replaced Illidan Stormrage in the Classic Set, so he's not from the new expansion.
1
Ooh. I love talking about this kind of thing. I think Colossus of the Moon deserves a mention here, because you'd think he'd be great in Big decks/Res decks, but he sees barely any play in either.
4
Nice to see Demons getting looked at. I don't know how exactly it should be nerfed, but it'll be interesting to see how they do it.
1
Rotating all of the Year of the Dragon cards a year early should fix all the problems lol.
1
Leeroy Jenkins, Backstab, Freezing Trap, Edwin VanCleef, Stonetusk Boar, Southsea Deckhand, and Doomsayer all seem like potential candidates imo.