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- The_Edel_Bernal
- Card Design Champion
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Member for 7 years, 11 months, and 10 days
Last active Sat, Dec, 25 2021 19:06:59 -
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BigVanisher posted a message on Make Priest Great Again ! (Card Design Thread) -
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Demonic_Tutor_Zardikar posted a message on Weekly Card Design Competition 3.20 - Submission TopicPosted in: Fan CreationsMy submission this week, the infamous Skull of Gul'dan. While it's most famous for transforming Illidan into a full demon, I feel it also has the dubious honor of being the artifact that changes its owner most often.
Think about it, Stormreaver Warlock -> Random Warrior -> Hurkan Skullsplinter, the Bonechewer chieftain -> Ner'zhul -> Deathwing -> Khadgar -> Legion -> Illidan -> Adventurer (ala Players)
With that in mind, I present you my version of Skull of Gul'dan
transforming a small minions into 6/6 at 2 Mana for massive tempo gain. or transform enemy legendary like Tirion into a more manageable form and avoid N'zoth, however, in typical Warlock high-risk, high-reward fashion, you bet your opponent is going to return the favor as soon as possible.
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silvsilvsilv posted a message on If you could save one card from rotating out... (from CURRENT Standard)Posted in: Standard FormatFlamewreathed Faceless just to keep these forums active with crybaby threads :)
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HS_XxShrekxX posted a message on Make the CardPosted in: Fan CreationsNext: A spell for hunter based on their Survivalist spec.
Next: Armor-related card for Paladin. -
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RandomScribbles posted a message on Weekly Card Design Competition 3.18 [Submission Topic]Annoyed with a 4 mana 7/7? How about a 4 mana 8/8? Gives priest a crazy strong tool to control the board, but you can't capitalize on that board control without killing him.
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AngryChicken posted a message on Make A Tavern BrawlPosted in: Fan CreationsQuote from The_Edel_Bernal >>Champion of the Banshee Queen
The busy Banshee Queen finally have time to sit down for a game! Select a class and build a deck worthy of her highness! In this Tavern Brawl, whenever a minion dies, its owner take control of a random enemy minion.
Stonetusk Boar too OP! -
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Demonic_Tutor_Zardikar posted a message on Weekly Card Design Competition 3.17 [Submission Topic]Posted in: Fan CreationsA modification to a card I submitted few weeks ago.
A major problem for aggro/zoo deck is running out of steam late game, this card remedies that. If you play him on turn 4/5/6/7, he's still a solid vanilla 4/5. If you're willing to wait until turn 8 or later, he effectively doubles his value. Do you go early for aggro/tempo, or do you wait later for value? Your choice!
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Sticking to the Warlock theme of "Powerful with a drawback".
You can only play this minion on turn 4, since it kills itself if you play it on turn 3, and from then on you won't be able to play on-curve. For the price you pay, you get a powerful 5/7 body with taunt on turn 4.
This will make Handlock/Renolock more viable, as they are weak against aggro, and a big turn 4 taunt that can trade against multiple minions of same cost definitely helps.
Update: Lowered attack to 5 and give it taunt.
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Any feedback on this one? Try to see it as a 4 mana 6/7 with a drawback, since you won't ever be able to play him on turn 3.
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Thanks everyone for voting for my card :D
Now I need to think of a theme for future competition, hmm...
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A simple little card that can help you preserve your minion, or steal powerful enemy ones.
Compare with Ancestral Spirit (This one requires you to play the Mana Cost again) and Convert (This one requires to you actually KILL the minion to get it). Hence the low Mana Cost
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A versatile weapon to help Dragon Paladin, it can take out a small minion like Juggler, then transform into something bigger (Hopefully) after you play a Dragon. If situation demands, you can also ignore the transform mechanic and take out 2 small minions instead.