I don’t think this will see any play for awhile. Unless they add more good, cheap spells for Mage, its a vanilla 2/2 card most of the time.
Doesn’t seem particularly good in arena either. Shimmering Tempest was good because it guaranteed the random spell 99/100 times plus a reasonable body for the cost. The extra 1 health is irrelevant, as you need to combine it WITH a spell for value. (You usually play this with a spell at maybe turns 5-7+ where a 2/2 isn’t really the most threatening thing and a random spell isn’t really that good most of the time.)
I play the deck, and The Soularium is not needed. In fact, it probably makes the deck worse. You can actually cut the Skull, Gul’dan and Void Lords.
Void Lords are just liabilities to your combo. If one of them is alive, you need to figure out a way to sac it, which could land you in a tough fatigue spot.
I suggest replacing them with Glacial Shards and Acolytes to draw/stall for the combo. Lord Godfrey also works wonders if you have him.
I personally like the deck a lot. And yes, the Voodoo Dolls are quite important to the deck.
2
I don’t think this will see any play for awhile. Unless they add more good, cheap spells for Mage, its a vanilla 2/2 card most of the time.
Doesn’t seem particularly good in arena either. Shimmering Tempest was good because it guaranteed the random spell 99/100 times plus a reasonable body for the cost. The extra 1 health is irrelevant, as you need to combine it WITH a spell for value. (You usually play this with a spell at maybe turns 5-7+ where a 2/2 isn’t really the most threatening thing and a random spell isn’t really that good most of the time.)
0
I really don’t get all the fuss over this card tbh
0
Got a Golden Fire Plume’s Heart and Golden Blackguard. Thanks Blizz :)
6
I like your opinion. I THINK I’LL TAKE IT.
1
This was truly a Morally Deplorable Action at a Discounted Value.
3
Bonemare and Spirit of the Shark were never meant to be played together on the same turn.
0
Whatever lets me harvest the salty tears of my opponents ¯\_(ツ)_/¯
“Wow”
0
Doomcaller. That is all.
1
You kids glossing over Mafia City smh...
0
I play the deck, and The Soularium is not needed. In fact, it probably makes the deck worse. You can actually cut the Skull, Gul’dan and Void Lords.
Void Lords are just liabilities to your combo. If one of them is alive, you need to figure out a way to sac it, which could land you in a tough fatigue spot.
I suggest replacing them with Glacial Shards and Acolytes to draw/stall for the combo. Lord Godfrey also works wonders if you have him.
I personally like the deck a lot. And yes, the Voodoo Dolls are quite important to the deck.
20
Shudderwock is no longer a thing anymore. Druids are gone. They did an amazing job.
6
“Meddlesome insects!”
”This hunt is yours.”
1
Each player has the same amount of time each turn, its just that the animations on the other end are a lot slower.
He finished his combo within his turn limit, but the animations aren’t done on your side yet, so it appears as if he had 3 minutes to play his turn.
Hope this wasn’t too confusing to understand.
2
... what’s the point of putting all of those cards back? Like, who’s going to pick Sense Demons and Sac Pac?
5
HOLY SHIT. THEY ACTUALLY REMOVED SHUDDERWOCK. THANK YOU SO MUCH BLIZZARD.
And to top it all off, Odd Pally nerfs? Druid nerfs? KINGSBANE NERFS?! BEST BALANCE PATCH EVER.