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    posted a message on Return of Mechazod - Medivh's Deck

    The Beast fits somewhere on this card list, just got it in a game as jaina.

    Posted in: Return of Mechazod - Medivh's Deck
  • 0

    posted a message on Murloc paladin Brawl!

    The only card I'd think about replacing is keeper. generally your murlocs are better than 3/3 by turn 4. perhaps Blessing of might might prove more useful.

     

    Posted in: Murloc paladin Brawl!
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    posted a message on The term huntard is degrading, derogatory, childish, and offensive towards those with mental disabilities

    You're trying to argue sportsmanship in a game where people hide behind complete and total anonymity. It won't change just because of what people feel compelled to become when they anonymous (toxic, narrow minded to only their beliefs, and filled with a superiority complex).

    If hearthstone was a face to face TCG then I guarantee these sort of terms would be rare/ used joking among friends, but alas, it isn't. 

    I personally don't hate any deck/class but I don't enjoy when their isn't any creativity involved across a majority of decks. 

    TL;DR E-sports/TCG's will be filled with toxicity forever because people lack the will to vent it in person.

    Posted in: General Discussion
  • 1

    posted a message on This Brawl is too difficult!

    Finally won a game after yelling at my screen to "FUCKING PLAY MILLHOUSE" when playing with a random, he finally did and got the pally wombo combo of buff and cho to have a 74/18 mill house with divine shield to win. GG random

    Posted in: Tavern Brawl
  • 4

    posted a message on Should Undead become a tribe?

    I think just for game clarity's sake, the designers want to avoid making  Undead a type just because it could easily get closely wrapped up in the deathrattle mechanic.

    It would spark design problems like "why do some undead not have deathrattles" or "Why are some cards with deathrattle not considered undead" and in order to fix those, you'd change a lot of already released content. At this point it would be difficult to add a new type without focusing a grand majority of a content release on the new type.

    Posted in: General Discussion
  • 0

    posted a message on Is there any Honor left?

    A lot of times when I "BM" by overplaying, it's just me trying to show what i had left in my arsenal, or pull off some neat combo that doesn't usually happen. It's really no different than playing tabletop TCG's where people usually concede long before death is certain but is at least easily assumed, but you still lay down your hand and state what was going to happen next. It helps new players learn and veteran players practice their consistency and deck building. Misplays and RNG do happen in hearthstone much more often that other TCG's so it can be even more educational to let things play out. 

    To me the only true BM out there is emote spamming. Nothing is gained from that other than entertainment of one and frustration of the other. But even so, this is easily combated by taking time to make two clicks and squelching your opponent.

    Posted in: General Discussion
  • 0

    posted a message on Is HEARTHSTONE more Free-to-play? Or MORE Pay-to-win?

    If it takes someone 27k cards to beat someone, it's not the lack of cards that was holding them back...

    Budget decks are available and viable. granted you wont be reaching legend with most of them but I mean, should you really expect reaching the top .05% ranks without having the cards to back it up?

    Posted in: General Discussion
  • 0

    posted a message on Is HEARTHSTONE more Free-to-play? Or MORE Pay-to-win?

    Another point is that you get a chance to obtain at a minimum 140 gold per day, plus 1 pack per week. Not including other hidden quests and such. So in just 1 year a person can amass 511k gold MINIMUM  which would pay for both adventures and another 504 packs plus the 52 free from brawls (assuming those continue) that's 556 packs plus two full adventures. So over the course of a year, F2p players have the opportunity to get at least 27861 cards. F2p is more than feasable its just more work than paying 60 bucks for 50 packs every few months.

    Posted in: General Discussion
  • 0

    posted a message on Is HEARTHSTONE more Free-to-play? Or MORE Pay-to-win?

    I think You are confused by the concept of free to play and pay to win.

    Free to play means you have to pay nothing to have access to hearthstone. This is the case with hearthstone.

    Pay to win means there is content that is exclusively available by paying real world currency that is necessary to be competitive. The only thing in Hearthstone that is exclusively for real money is Character portraits, which provide no advantage.

    That being said, hearthstone definitely has advantages for long time players and players who pay for packs. But since packs are available with in game currency, it is well within the realm of possibility to be competitive without dropping a cent on the game.  

    So in the end, hearthstone is a free to play game with a business model based around a "catch up" system that allows new players to skip needing to have played since beta to be right up to date for a little bit of cash.

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    I'm just mulligan fishing in casual games and I cant get the one card i need to freaking show up in my opening hand! Just trying to test a deck for fun but I've probably conceded like 40 games in the past 10 minutes.

    Posted in: General Discussion
  • 1

    posted a message on Is Fel Reaver good for Mech Mage?

    It has no place in mech mage at the moment. It's slower than most other mech choices and doesn't offer a super great trade off. It's well within range of BGH which would normally have no effect against mech mage and BGH is a must in just about every deck. There are plenty of better mech choices if you are trying to fill slots.

    Posted in: Mage
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    posted a message on [Bug?] Rend Blackhand cannot target Golemagg?

    Just played a game of the Tavern Brawl and on a critical turn, I played Rend Blackhand with only a Chromatic Dragon and Golemagg on the field. When I played Rend, it didnt allow me to target anything to destroy and he just plopped lamely onto the field without a battlecry, costing me the game. Is this intended? If so, Golemagg needs to have his rarity changed from Legendary to epic of something. 

    Posted in: Tavern Brawl
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