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    posted a message on If Mage dies, Control warrior will probably take over

    Also, everybody here seems to be under the impression that every Control Warrior game would be versus Warlock.  Even if Control Warrior's matchup against Controllock is bad, there's still 9 classes OTHER than Warlock that exist and see some amount of play.  "Control can't exist if Tickatus exists" is an almost insane - absolutist - statement that goes contrary to how card games even work.  A deck being the best of its kind doesn't preclude other decks of its kind from existing.  And the amount of nuance that could go into playing the Control Warrior mirror, or against any other class (nuance which I thought Control players would be excited about since they get to wrinkle their brains while they play Hearthstone) is totally lost because Tickatus has everybody so scared to even consider other control options.

    Even if a change in approach is required to deal with Tickatus, which I've already talked about, it wouldn't be a variant on the deck itself, it would just be how you play the matchup.  Every matchup requires a different approach for most decks.

    If anything, and people have mentioned this already, Lord Juraxxus is the far bigger issue for Control matchups.  2 mana for a 6/6 every turn is a far larger issue than Tick could impose, one that Warrior doesn't have the card generation to deal with for long if the game hits fatigue.  Maybe we'll get some Dead Man's Hand retrain or something in the mini set, Blizzard is more aware than we think of things like this, they're just never preemptive.

    Posted in: General Discussion
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    posted a message on Warlock players are most cancerous?

    This could have just been posted on the salt thread.
    Nobody's "cancerous" - this is a card game that people either play to win or play casually.  There's no need to put an entire group of people into a bucket of "evil bastards" because of a video game.  C'mon now.

    Posted in: General Discussion
  • 0

    posted a message on If Mage dies, Control warrior will probably take over
    Quote from Goodlake >>

    Vicious Syndicate typically had Control/Galakrond Warlock favored over Control Warrior, whether ETC or Silas-based. It is easier for Warlock to draw Tickatus than for Warrior to draw period, particularly with Shield Block rotating. Losing Shield block / Bloodsworn has pretty much killed Silas OTK as a reasonably consistent win condition.

     Warrior does still have a lot of draw.  Outrider's Axe and Cutting Class are a lot, and with Corsair Cache still around to tutor the Axe, I'd say Warrior has access to its draw capabilities pretty consistently.  And to that point, curving out with Lorekeeper Polkelt if Silas Darkmoon is your most expensive card in the deck means you can draw him pretty consistently too, since it'll be impossible to have Corrupted Tickatus on turn 6.  At that point, Tick just helps you access your Soulbound Ashtongue sooner if you haven't drawn one yet, by burning the cards in between.  At that point it's a matter of getting more armor, which I think is the real challenge there.

    Lots of armor seems hard in that matchup.  Need Shieldmaiden maybe.

    Posted in: General Discussion
  • 0

    posted a message on If Mage dies, Control warrior will probably take over

    Man, Tickatus really did a number on control/combo players - they can't read anybody praise a control deck for being good without condemning it to "dies to Tickatus".  It's like "dies to removal" at this point.  But instead of making a charming MTG podcast with that name, I'm just complaining about it lol.

    Warlock does have to draw Tick, but that downside is mitigated by the fact that Warlock has a hero power that draws cards.  The Warrior reacts one of two ways to a Warlock matchup - it either turbo draws cards for its win condition (probably Silas Darkmoon + Soulbound Ashtongue) which it can easily do because that's something Warrior has always excelled at, or it doesn't draw at all, making Tickatus more likely to burn things other than those cards.  If it were me, I'd turbo draw to make Tickatus irrelevant.

    Warlock having a great deal of removal (an absurd amount of removal if I'm being honest with how I feel) isn't really relevant to the Warrior matchup because Warrior's minions aren't its win condition if it's using Silus + Ashtongue.  Not to mention you could theoretically E.T.C., God of Metal combo them to death too, which is a more resilient combo when it comes to Tickatus burns (you have many tutors for minions and Rush minions).  Altogether, yeah , I agree with OP.  Control Warrior could have a chance at being really high up there post Lunacy nerf.

    Posted in: General Discussion
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    posted a message on What Decks do you play in Casual to kick back and have fun with?

    While the flaw of Casual Queue is that people can still roll up and pup-stomp with meta decks is one that I'm not sure has been solved - 
    I've really been enjoying Casual Queue.  I mostly get to play while I'm at work, and don't always want the stress/stakes of Ranked play.  I recently picked up Paladin after years of neglect, and I've really been enjoying playing silly Paladin decks.

    The Last Kaleidosaur has made for a wonderfully fun deck that's really good at ripping through your deck count with Hand of Adal, Potion of Heroism, Blessing of Wisdom, and Crystology have been making the deck feel really consistent.  With Knight of Anointment, Lynessa Sunsorrow, Aldor Attendant and Primalfin Champion as targets for Crystology, you can get all your big playmaking minions out of the deck and make buff draws more consistent.

    It's been a total riot - I'm curious what decks people have been bringing to Casual along these lines.  Just played against an Odd Warlock, so it seems the sky's the limit.

    Posted in: General Discussion
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    posted a message on Whats your favorite hero portrait?

    Wanderer Rexxar gets flack for being the most cartoony of all of the 1k win portraits, but I love it so much I picked up the game again just to get 500 more wins.  It perfectly captures the chaotic mess that Hunter is - and I do love how true to Hearthstone's art style it is compared to other, more "realistic" 1k win portraits.

    In terms of like, acquirable hero portraits you can buy 'n stuff, it's probably Hamuul Runetotem.  I'd just picked up Druid as a class and they dropped a Tauren for me to play as - and the only one in the game no less.  He's just got such a fantastic voice.

    Posted in: General Discussion
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    posted a message on Where is your integrity?

    Gosh, this is an unfortunate thread.  I'm sorry, but in a competitive setting like a Ranked Mode, people can and will take what routes are available to them to win if that's what's important to them.  You shouldn't be establishing moral positives to your own preferences, nor should you apply immorality to other people's preferences.  That is - self evidently - not a good thing to do.

    Also, there IS more to Ranked than getting Legend or a positive winrate.  Some people are grinding wins for 500-1000 Win Hero Portraits.  Some people have limited amounts of time to play the game, and are afraid of missing out later on when it comes to the season pass, so they play as much as they can with a deck that is guaranteed to win games so they won't miss out on rewards.  There's no ethical throughline here, you're just refusing to take a perspective other than your own because you've decided that what you think/do is the morally right thing.

    Posted in: General Discussion
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    posted a message on Is mage opressive in Wild?

    Gosh I was wondering what everybody was talking about then I realized this thread is ancient.  It's funny, I just had a run-in with mage right now and was having a similar thought.  Mozaki, Master Duelist itself seems extremely powerful, and with the amount of Mana cheat that Mage has received recently have made them absolutely insane - and Freeze being a mechanic that creates a huge lack of interactivity, makes winning extremely difficult for decks that have a board-centric win condition (most of them).

    What could be done I'm not sure.  They can't remove the Freeze keyword.  They can't just mass-errata things like Conjure Mana Biscuit or Sorcerer's Apprentice.  I guess the only solution is to print more cards that can help overcome the issue.

    Posted in: Wild Format
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    posted a message on Loss of Casual has killed HS for me

    Blizzard did fail to properly communicate in client how Casual queue works, and I won't repeat it because others on the thread have already done so to a tee.  So bright side being what it is, you didn't lose Casual queue!

    However, there's a pervading issue with non-Ranked queues in every CCG - Hearthstone, LoR, MTG Arena, etc.
    Casual queue isn't really that casual, is it?  You'll get the occasional person playing a deck that's purely for fun, but you'll see just as many people playtesting decks they intend to ladder with, or people wanting to pubstomp casual players between stretches of ranked games.  This may not be as true now if the queue is peeking at decks to see what both players are playing, but I'm not sure if it measures statistics-based power or competency when doing so.

    tldr: casual still exists - yay!  but casual isn't always casual - boo.

    Posted in: Standard Format
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    posted a message on How do you win WITH Spell Mage?

    Jeez, so many people on this site are weirdly spiteful about a card game that's supposed to be fun.
    You'd think that if a deck came to the top of the meta built around a card that's basically pure "fun" like Deck of Lunacy people would be excited, but I guess it doesn't feel good when every game feels like you've been "cheated", so many cards being played by your opponent for 3-4 less mana than they're supposed to be.

    OP I'm glad you got at least 2 people on here who actually said anything constructive (I don't play Mage, I'd help if I could) but everybody's just going to pretend that if a deck is really good it's because it's "braindead easy" or "all highroll".

    Posted in: Standard Format
  • 0

    posted a message on Cards in urgent need of a nerf

    I don't play much Standard, I just watch it on YouTube/Twitch.
    In Wild I recently picked up Even Paladin, which has been pretty good at dealing with Secret Mages and Spell Mages, haven't seen a single Secret Paly.

    I do think that Refreshing Spring Water is too strong.  It's a cool design with funny suggestive art, but in my opinion it's far too efficient.  I'd keep it at the same mana cost, but reduce the mana restoration to (1) instead of (2) so it can't really be "free"

    Deck of Lunacy as a deck archetype is fully dependent on drawing the aforementioned card.  With the pretty strong amount of draw Mage has access to it isn't enough of a drawback that it's legendary.  If it were me, I'd change the text to say "change them into random spells that cost (2) more" tentatively.  If that still proves to be too strong, I'd set it down to (1) or change the cost of the spell, but I don't like taking that approach to most cards.

    Avenge isn't really that strong.  A 1 mana 3/2 statline exists in other cards, and this one can only come up if you trade into something.  When it comes to secrets, knowing what to play around and how is key.

    Librams perhaps might need some adjustment, but I'd probably aim it at their support cards.  Libram of Wisdom is just an Explorer's Hat with the Libram name - so it's not that strong on its own.  I think if we put Aldor Attendant back to the 2 mana 2/3 zone, it would delay their early game a bit, which would be nice.

    Oh yeah - Honestly I'd say Pen Flinger has a design problem.  What the card is supposed to do is inherently insanely hard to interact with in a meaningful way; making it only able to target minions won't change the fact that it's still going to be an insane value tool that just clears boards now.  Making it cost more mana is a terrible "this card basically ceases to exist" change, which in my opinion is just as bad as making the card this crazy in the first place.  Pen Flinger needs a design rehaul.

    However I'd say it's too early to definitively say anything needs to be nerfed.  Once people being adapting (like we're supposed to) to what's good, things'll change.  Give it another two weeks and if things are the same I'd say do something about it.

    EDITS: various punctuation and using the wrong Libram

    Posted in: General Discussion
  • 1

    posted a message on Cannot disenchant cards at all

    I've had a similar issue where the jar is jiggling at the bottom even when I don't have any extra copies.
    I'd originally thought that it was because I had a ton of Barrens duplicates from a Fireside - which I couldn't dust until today.

    But I think I still have it.  Could be processing Core and non-Core copies of cards simultaneously and thinking there's extra dust to be had.  Or, It's processing golden and nongolden cards as the same.  Not sure, but you're not alone.

    Posted in: General Discussion
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    posted a message on Favorite Cards of All Time

    Glad to see a positive thread!  It'll be pretty hard for me to narrow down to 1, so I'll do like a top whatever and see where I end up.

    Swamp King Dred is a card I couldn't believe was bad when it first got announced.  A hugely over-statted dinosaur that automatically attacked minions?  That's awesome!  And it is awesome!  It may not be good, but it's so badass and flavorful.  Not only that, but I believe that it was the card that inspired future Hunter design to be "fight" related.

    On that note, Wild Bloodstinger is a really sick card.  Hunter getting hand hate in the form of FIGHTING was so cool, and Bloodstinger was yet another over-statted beast that just wrecked.  When it pulled a little dork minion and was still huge, it could be really hard to deal with while minusing your opponent in advantage.  What a cool design.

    To My Side! is the most unique Hunter card ever printed, absolutely shattering deck-building conventions for the class just by existing.  No minions in Hunter?  Ridiculous!  But it was awesome, creating the first of its kind in no-minion decks and being an incredibly powerful and flavorful payoff for the archetype in Hunter.  Out of all Hunter deck concepts, this is the one I want to come back to the most.

    And finally, so I don't ramble forever about Hunter, we have Tavish Stormpike - who isn't even out yet.  Tavish generates advantage for Hunter in the most Hunter way I've ever seen, attacking with Beasts to summon YET MORE BEASTS, and the ones you summon aren't completely random, since they come out of your deck.  This creates such interesting deck building routes to take, since you can try and build a deck that chains Tavish triggers like crazy, or just include Tavish in a deck with a decent Beast curve so you can enjoy some occasional value.   Such a cool design, I'm on the edge of my seat to see where Tavish goes in the future.

    Posted in: General Discussion
  • 0

    posted a message on Is one problem with Hearthstone today all the card draw?

    I think that card draw is something that every class should have.  However, everybody on the thread saying that card draw is too cheap right now is basically correct.  Non-Cantrip card draw should have a cost not only in mana, but in tempo.  Aggressive decks should either let themselves go without a hand (like Hunter has had to do for years now) or take time off of aggression to draw cards.

    Card draw is a fundamental aspect of the game everybody should be able to do.  Just not so easily as Rogue is doing it right now.

    Posted in: General Discussion
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    posted a message on Wild is the superior format

    This seems like a stretch.  One of those things a person would only say if they were just looking for reasons to feel superior to other people without actually doing anything.

    Posted in: General Discussion
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