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    posted a message on Weekly Design Competition #15 - [Ended]

    Flavor Text: "Don't argue with him, he wins every discussion."


    This card fits really well into Priest decks with Mass Dispel and especially Silence, so you can play Voice Stealer with it on turn 4 and get a 5/4. As well, Priests can help the Voice Stealer with the problem that he always has relatively low health.

    Also, he can protect your minions from being silenced, because he represents a permanent thread if getting buffed, be he has really low base health, so the best case scenario is to play a Voice Stealer behind a silence-likely Taunt like Sludge BelcherSunwalker or even Tirion Fordring.

     

    Posted in: Fan Creations
  • 6

    posted a message on The most Skilled deck of Hearthstone: Face Hunter

    Damm I think im not able to play this deck because I dont have the amount of skill required, but it looks so funny and entertaining! What should i do??

    Posted in: The most Skilled deck of Hearthstone: Face Hunter
  • 3

    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

    Thanks for your feedback, it's really helpful :)  I already changed the stats of Merciless Judge to 7/7, but i forgot to upload it. He potentally can bring you back into the game and even get you ahead, but as long as he is on the board, you cant play your own big cards like Tirion FordringGuardian of KingsRagnaros the Firelord and so. Also, this card hasn't got that high value against Aggro, because it's likely to destroy only little cards. But nevertheless, nice feedback :D

    Also, I uploaded some new cards, hope you enjoy it.

    Posted in: Fan Creations
  • 1

    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!
    Quote from Forrestleaf »

    Some new cards, I hope they're good :P

    Sharial - very cool effect! so, once again let me bring out my balance calculator.  It should add up to 6.5 mana in value, so 3 mana body to start with. The effect is basically a "destroy your opponent's weapon" (.5 mana's worth) plus deadly poison (2.5 mana's worth), and stealth, which is .5 mana's worth. So, 3 + .5 + 2.5 + .5 = 6.5. good job!

    Vakeron - 3.5 mana worth of stats + a madder bomber effect which can be rounded to 1 mana's worth, which adds up to 4.5 mana's worth of stats. Still, the card visually looks balanced for some reason. I don't know... but it probably should be 4 mana. 

    Jazmin Bloodlove - These sort of effects are usually assumed to effect 2 characters, so technically it's a 5/5 with charge. Charge is usually 1-1.5 mana's worth, so it adds up to be about 6-6.5 mana's worth. So, should just cost 1 more, I believe.

    Merciless Judge - If you don't want this minion to be able to destroy itself, I would change the wording to destroy another minion. Other than that, I'm not sure how to balance that effect, because it could be used as a deadly shot in a way, but I'm not sure if it should get a +1/+1 boost for a mutual effect. Just consider that thought, I guess.

    Scarlet General - don't really see a problem with this one. I like the anti-deathrattle synergy, which is good for paladin. I would be even tempted to make it a 6/7, but making exceptions to make minions stronger is hard to come by for minions of that cost.

     

    Some new cards, I hope they're good :P

    Sharial - Is probably overpriced. 4/3 with stealth is a 3-mana class card (Jungle Panther +1 health). As for the special ability, it's a freebie (destroy a weapon) combined with another freebie (increase attack by a weapon's attack value). Two freebies together are worth about 1 mana or maybe a touch more, so this is a good combo ability. I would price it at 4 mana. Weak for cost without the combo, strong for cost with it.

    Vakeron - Even though his ability is "symmetrical" it is quite controllable and has an incredible synergy with priest abilities. I would put him at 4 mana.

    Jazmin Bloodlove - A 5/1 with charge should cost 5 mana all on it's own. Giving all all friendly minions a permanent +2 attack is worth another 4 mana (normally that price would be halved for a Battlecry, but on a 1-health minion with charge it's death isn't exactly in doubt). I would price this at 9 mana, or possibly 8.

    Merciless Judge - Recurring random kill effect is worth 5 mana. Add a 7/8 body and this is a 12 mana minion.

    Scarlet General - A temporary -2 attack is worth 1/2 mana, so a permanent -2 attack is worth 1 mana. Targeting all enemies of a certain type should probably multiply that by 2 (or perhaps a bit higher, once a minion has 0 attack you can basically ignore it vs anyone except a Druid or Shaman AND it takes up board space). I would rate the Scarlet General at 8 mana.

    Sharial: I think Sharial is fairly priced. The body with stealth is worth 4 mana, destroy your opponents weapon about 1 mana (see Sabotage), and the second effect is also 1 mana worth, because it can be worse (Light's Justice), the same (Stormforged Axe), or way better (Gorehowl) than Deadly Poison. But because its a Legendary (which i count as -1), 6 mana is fine. And 6 mana isnt easy to combo, thats why no one plays Kidnapper.

    Vakeron: If i made him 4 mana, he would have to compete with Chillwind Yeti, which has 1 more attack, and worst case scenario, Vakeron will damage only your stuff and heal your opponent. So: The Body is worth 3.5 mana, the mand bomber and the healing effect together are worth 1 mana, the legendary status is worth -1 mana = 3.5 mana, I rounded down = 3 mana.

    Jazmin Bloodlove: Yeah maybe she's underpriced. The body pls charge is worth 5 mana. Now we look at her effect. Cenarius gives your minions +2/+2 immediately, and he's a 6 mana body, so his ability costs 3 mana. Thus a +2 buff should cost 1.5, but because it's a Deathrattle which does'nt come immediately, it's 1 mana worth. That means 5 mana body + 1 mana ability = 6 mana (@Triskaidekaphilia Why should a +2 buff cost 4 mana, especially if it's not a Battlecry?)

    Merciless Judge: The body is worth 7.5 mana, and the ability 1 mana because it' s recurring ( it will kill your own minions like Sunwalker, Guardian of Kings, Tirion or Rag too). And it is in range of BGH, which is bad, because no one likes his minion to get BGHed. But all in all, a 7/7 would be fine too. (The ability actually is: Destroy another random minion. I just forgot the "another") 

    Scarlet General: A permanent debuff has'nt got a high worth, maybe 0.5-1 mana (HumilityAldor Peacekeeper), plus this is only for Deathrattle minions. It will make your opponent's Sylvanas a 3/5 or the Highmane a 4/5, but out of that, the ability it is'nt really usefull, so at least it needs a solid body, like Temple Enforcer. I think 6/6 is perfectly fine.

    Posted in: Fan Creations
  • 1

    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

    I didnt made cards for a few months, with the release of GvG I got some new ideas:

     

     

     

     

     

     

     

    Posted in: Fan Creations
  • 2

    posted a message on Bolvar Fordragon

    Finally Paladins have a really good use for their Hero Power :3

    Posted in: Bolvar Fordragon
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