Recent Reddit AMA proved Albatross needs a nerf. It simply does a little too much. It has decent stats, shuts down entire decks like highlander and pure paladin, can be played on tempo without too much penalty, kills 2 opponent draws and you can play 2.
She can cheese out some answers and some burst against control matchups and it actually works like an ice block. 3 giants, 2 8/8 and 10/10 VanCleef or double adventurer is always nice. Don't recomend to craft it though.
For anyone who thinks this decks is trash/really bad, please relearn the agro basics and come back again. Even if you can retardly go face with this deck, it's not a Face deck. First, "Why no big threats or late game". It's simple, sience the beginning of zoo, adding big winning conditions is fine or it can be quite risky. You tap for something on curve, not an unplayable 7+ monster. Then, "Nice Bronzebeard value". Bronze is here because his stats. The mana curve here plays a big role. Bronze + Peddler is just insane and will get you a good curve. As for "why two flame imps" is simple, this card is great when going second. Personally I prefer just 1 imp and big threats (Dr boom, Mal) but I tolally get this deck so please , don't bash this deck, blame ur plays or bad luck. Remember curve is high priority here.
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Recent Reddit AMA proved Albatross needs a nerf. It simply does a little too much. It has decent stats, shuts down entire decks like highlander and pure paladin, can be played on tempo without too much penalty, kills 2 opponent draws and you can play 2.
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done
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Battletag: Dett#1681
Region: US
Trade only?: Yes, you first.
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Battletag: Kasai#1681
Region: US
Trade Only?: Yes
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Battle Tag: Deatt#1681
Region: NA
Trade only?: Yes, you go first.
1
But Shaman is way more cancerous with their new hero, im sure they gona rule the meta.
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It highly depends on the matchup, specially against paladins, sap is just better.
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She can cheese out some answers and some burst against control matchups and it actually works like an ice block. 3 giants, 2 8/8 and 10/10 VanCleef or double adventurer is always nice. Don't recomend to craft it though.
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Deatt#1681
NA
Trade only. You go first.
0
Battletag: Deatt#1681Region: USTrade Only: Yes, you go firstDone, ty
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Battletag: Deatt#1681
Region: US
Trade only: Yes, you firstDone
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Tag: Deatt#1681Region: USTrade only: yes, you go firstDone with Savg3
0
IMO right now the only broken things are Arakkoa, both the cards that unlock your overload (shouldn't exist) and evolve (it's too cheap).
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Here is your update:
12
For anyone who thinks this decks is trash/really bad, please relearn the agro basics and come back again. Even if you can retardly go face with this deck, it's not a Face deck. First, "Why no big threats or late game". It's simple, sience the beginning of zoo, adding big winning conditions is fine or it can be quite risky. You tap for something on curve, not an unplayable 7+ monster. Then, "Nice Bronzebeard value". Bronze is here because his stats. The mana curve here plays a big role. Bronze + Peddler is just insane and will get you a good curve. As for "why two flame imps" is simple, this card is great when going second. Personally I prefer just 1 imp and big threats (Dr boom, Mal) but I tolally get this deck so please , don't bash this deck, blame ur plays or bad luck. Remember curve is high priority here.