I am having a lot of fun in wild with my pirate warrior. 72% win rate so far.
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Nov 26, 2021Posted in: Standard Format
OP clearly does not understand how meta works. With the current power level of some decks and questlines(especially in wild), blizzard can release 1 thousand expansions with no pirate support, but it won’t prevent pirate warrior from being a tier “s” deck, unless developers print some control tools or specific cards to counter fast paced meta or pirate decks in general.
Nov 23, 2021TheMightyYogg posted a message on New Mage Common Card Revealed - The Arena Stream - 11 Cards!Posted in: News
I love new Voidlord for hunter
Nov 23, 2021Posted in: General Discussion
This will be the first expansion when I won’t pre-order or buy anything. I am not enjoying the game in its current state and doubt anything will change with the new set being added to the game, unless they reveal something that can slow down meta a little bit. Not a big fan of 2 minute games, so I’d rather play casuals or BGs
Nov 23, 2021TheMightyYogg posted a message on New Hunter Legendary Card Revealed - Beaststalker TavishPosted in: News
Hero cards reset upgraded hero power.
Nov 5, 2021Posted in: General Discussion
The truth is that Hearthstone team does not give a fuck about wild format. Every expansion they just throw in bunch of cards and hope that this will work out for them. If not, they just gonna nerf couple of most problematic cards and say “hey, you guys see, we care about the meta, right?”
Apparently it’s too hard for a “small” company to test and balance all gameplay mechanics and interactions before adding them to the game, that’s why over the past year we have witnessed so many unplayable metas in wild. Printing cards like Celestial Alignment or giving one archetype (pirate warrior) an insane power boost also does not help. As the result, wild is in one of the most miserable states ever with like 3-4 polished and primitive decks competing with each other over and over again.
However, it’s essential to point out, that both formats became absolutely flavourless for me. Games nowadays are boring and repetitive, most of the outcomes are decided by turn 4, and there is no more room for fun and experimentation among super polished fast and aggressive decks.
At least I can enjoy arena or battlegrounds, but I am pretty sure that very few people are actually satisfied with the current meta.
Nov 1, 2021Posted in: Goliath, Sneed's Masterpiece
One of the worst legendaries we have seen in a while. Even if this card was released a few years ago, I highly doubt it would be playable. This card looks like it belongs to GvG, not to mention most of the decks in both formats don’t care about the board nowadays. 1/10
Aug 20, 2021TheMightyYogg posted a message on Hottest Decks for United in Stormwind - Community Favorites - Standard and Wild!Posted in: News
Apart from shadow priest and warlock, non on of the listed wild decks are even worth trying unless you want to quickly lose some games. Pirate warrior list is a little bit weird imo, running bunch of unnecessary cards in it.
Aug 8, 2021Posted in: Hunter
Hello. There are several ways to build a competitive reno hunter deck in the current meta. First things first, Dragonbane is an essential card for a quest hunter, that allows you to end the game quickly once you completed your quest. (Literally Spawn of Shadows , but for hunter). Explosive Trap is always a nice card to have in your deck especially in the current agro meta. I personally use Serpentbloom in nearly all of my reno hunter decks to combo it with Dreadscale , however, since you have Professor Slate i don't think you will need that. You can consider running Barak Kodobane for additional card draw and cards like Aimed Shot and Powershot for a faster quest progression and board control.
I would personally get rid of deathrattle cards and substitute them with endgame threats like Dinotamer Brann and Wild Bloodstinger. Also, don't underestimate Selective Breeder , it's a great and flexible card which is being used in most of reno hunterdecks rn. Finally, cards like Questing Explorer & Licensed Adventurer will be a great addition to the quest archetype.
Here are some examples of different reno hunter decks (quest and non quest versions)
Quest reno hunter: AAEBAR8ergaAB9kJ9w3OFMMW6asC080C3O4CoIUD5pYD7JYD/KMDpqUDu6UDh7AD+84DjeQD6ukDn+wD2+0D5u4D5e8D9/gD/fgDlPwDqIoEqZ8E458Eu6AEAAA=
Dragon reno hunter: AAEBAR8egAfbCfcN+g7KFMMWhRfTzQLf0gKG0wLh4wKggAOghQP8owOmpQOKrQOLrQOOrQP+rwORsQPYsgOvtwODuQP86APq6QPm7gOm7wPl7wOpnwTjnwQAAA==
Reno hunter with some deathrattle synergy( not updated): AAEBAR8ergaAB7kN9w36Ds4UwxaFF9/EApzNAtPNAt/SAobTAuHjAsPqAqCAA/KWA/yjA5+lA6alA/yvA/2wA4O5A/+6A+HOA/LhA/zoA+rpA+XvA6mfBAAA
Classic secret reno hunter:
I hope that helped!
Aug 3, 2021Posted in: General Discussion
If you enjoy control decks you can give wild format a try, there are always plenty of options there and value oriented decks to experiment with
this. i really dont get why people stick to std. wild is so much more fun, lot of different decks, yeah ofc lot of aggro but with right deck it wont be big problem.
renolock is still very strong deck and every expansion it gets more tools. different wincons (tick, big demons, nzoth(s), jaraxxus, now fatigue with quest.
reno/control mage is another good and fun deck, odd warrior also.
This is wrong on SO many LvLs it's absurd:
First of all, while I only play wild and like the "idea" more than standard (I always found standard a lazy way to refuse to balance properly) and overall I have more fun playing wild, the notion that you have ANY way to play value decks in that sea of aggro/OTK/mill/infinite decks countering you is simply nonsensical
Even I admit that there are a lot of problems and std. is likely in a healthier spot but I'll leave it at that to avoid derailing.
Renolock gets further and further from being a control deck with every expantion since
1)the [REDACTEDTUS] version is a mill deck, not a control deck, stop comparing it to actual decks that have to actually play the game in order to win
2)the new quest can be considered a fusion of "almost an OTK" and "virtually infinite" due to its nature of being "unfatigueable" and the fact that it singlemindedly powerdraws to get its inevitabile wincon
3)even the big demons/N'zoth versions are WAY more akin to (super) heavy midrange (like cubelock) since it only aims to survive its first few turns and then the absurd manacheating both defends you AND pressures the opponent (also jaraxxus can fit here too)
The 1 right part of both these posts is odd Warrior and reno mage being control decks (though reno is often built as an OTK because fk fun)
Haha, I have no idea why you dragged me into this conversation, I literally did not say anything about renolock or other decks. However, from my perspective control archetype is defined as something that uses resources and board clears efficiently in order to stay alive and reach endgame, where it can outperform and outvalue its opponent. While Renolock concept has changed over the years, imo it can still be described as a control deck.
Nevertheless, if you are a wild player, there are many more control decks than these 3, mentioned above. Last time I wanted to play something control related, I built double N’zoth shaman with Hagatha, which worked surprisingly well.
Nov 21, 2020TheMightyYogg posted a message on [Legend Nov 2020] reaching legend easily with Big Priest, the deck is broken!Posted in: General Deck Building
This deck is pretty decent, but it’s far from broken, don’t clickbait people)
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