• 1

    posted a message on Reno mage

    ### Jast Rano
    # Class: Mage
    # Format: Wild
    # 1x (1) Kabal Lackey
    # 1x (2) Ancient Mysteries
    # 1x (2) Arcanologist
    # 1x (2) Doomsayer
    # 1x (2) Frostbolt
    # 1x (2) Mad Scientist
    # 1x (2) Primordial Glyph
    # 1x (2) Zephrys the Great
    # 1x (3) Arcane Amplifier
    # 1x (3) Counterspell
    # 1x (3) Duplicate
    # 1x (3) Explosive Runes
    # 1x (3) Flame Ward
    # 1x (3) Frost Nova
    # 1x (3) Ice Block
    # 1x (3) Potion of Polymorph
    # 1x (3) Volcanic Potion
    # 1x (4) Arcane Keysmith
    # 1x (4) Fireball
    # 1x (4) Kazakus
    # 1x (4) Polymorph
    # 1x (5) Zilliax
    # 1x (6) Blizzard
    # 1x (6) Emperor Thaurissan
    # 1x (6) Reno Jackson
    # 1x (6) Reno the Relicologist
    # 1x (7) Baron Geddon
    # 1x (8) Ragnaros the Firelord
    # 1x (9) Dragonqueen Alexstrasza
    # 1x (9) Frost Lich Jaina
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    Posted in: General Deck Building
  • 2

    posted a message on Top 10 Reasons to Craft Shudderwock

    Get ready for some totally balanced and objective analysis

    Posted in: Streams and Videos
  • 2

    posted a message on Decent alternative to Hearthstone?

    Bethesda's Elder Scrolls Legends has a pretty good range of aggro, midrange, control, and ramp, and with twitch drops is effectively f2p.

    Posted in: Other Games
  • 1

    posted a message on Y'shaarj + Drakkari Enchanter + Ragnaros interaction

    What happens when Y'shaarj pulls Drakkari Enchanter? Let's find out!


    Posted in: Streams and Videos
  • 1

    posted a message on New Hunter Legendary - Professor Putricide

    The first actually exciting card from this set

    Posted in: Card Discussion
  • 1

    posted a message on 10 Game Suggestions for the Summer Sale


    The steam summer sale is upon us. I put together this list of 10 games that are not as big name that I thought people of this forum might enjoy checking out. List with links is in the comments.

    Posted in: Other Games
  • 1

    posted a message on Somebody please review these replays, I just don't get it...

    In the second game, I feel like you probably don't want to mulligan both murloc totems. 

    Anyway, the strength of token shaman comes in part from the matchup. It does pretty well against murloc paladin, which was very big in the meta for a bit, and against pirate warrior. Against other decks, it is heavily reliant on big tempo swings in doppel + evolve. You did get doppel+evolve in game 2, but too late. Basically if you never get your combo, you will lose some games. I also just don't think mage is your best matchup. 

    Basically you can think of it compared to Quest Rogue. In Quest Rogue, you want to win or have total board control and near win on turn 7. To do that, they have a relatively weak early game, but a very consistent realization of that tempo swing through the quest. In Token Shaman, you are heavily reliant on evolve and the tempo swing it generates. For better control, more 'tricks', and a one-turn-faster tempo swing potential, you sacrifice some consistency in generating your big tempo swing. When you do not draw well going into turn 6, you will lose some games. This does not mean the deck is bad, or even that you played super poorly. It just means the RNG is not on your side. 

    My best suggestion would be to verbally ask the game to give you the card you want each turn. On turn five, say, "doppelgangster, plz." Then on turn six say, "evolve, plz." Maybe have a picture of a cat on your desk so you can channel the power of the internets. 

    Posted in: Streams and Videos
  • 2

    posted a message on Somebody please review these replays, I just don't get it...

    Secret burn mage is also a tier one deck. Just because the deck is tier one does not mean you will consistently get favorable matchups.

    Not a lot of jarring misplays. I disagree with coining out the elemental although it did make sense with the flametongue totem coming the next turn. You have to bear in mind he had an on-time arcanologist and drew both frostbolts early. The struggle of evolve token shaman is that you sometimes end up with dead cards in hand. In this game, you ended up with evolve and lightning storm unable to generate value for the majority of the game, whereas the mage only had one dead card before turn 7 (firelands portal). Then he drew antonidas on turn 7. That's pretty good. Conversely you did not get your doppelgangster on turn six like you want. On the whole you lost more due to the good rng of the mage than blatant misplays.  I only see the one replay.

    Posted in: Streams and Videos
  • 1

    posted a message on Swamp King Dred in Midrange Hunter



    An important thing to consider is when your deck can win the game and why you want it to win at that point. For this reason, I believe you are better off running Leeroy Jenkins rather than Swamp King Dred. Dred is just too slow; if the game isn't over when you are playing him, you probably already lost.

    Posted in: Hunter
  • 1

    posted a message on Did arena became suddenly veery hard or im just having some bad luck?

    If you start to find arena stressful, I'd switch to buying packs for a few days and come back to it fresh later. Sometimes getting frustrated with arena makes it harder to play arena because the RNG gods can sense your emotions. 

    Posted in: The Arena
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