• 5

    posted a message on This Week We're Creating Cards Featuring Loa and Spirits From Rastakhan's Rumble

    Trolls call Wisps loa, so can I submit a wisp.

    Posted in: News
  • 1

    posted a message on Kaldoreis Card Emporium

    Been awhile since I've made a custom card for Hearthstone. Thought I might give it a go.

     

    Posted in: Fan Creations
  • 4

    posted a message on The Year of the Raven is Coming to Hearthstone - Ice Block, Molten Giant, Coldlight Oracle to be Hall of Famed

     Expac 1: The Dread Wastes Expac (You can see Sha corruption)

    Expac 2: The Netherstorm (You can see some of the ethereal tech around the rim)

    Expac 3: Nordrassil (You can see a tree outline!!!)

     

    Posted in: News
  • 1

    posted a message on Battle for Azeroth [EXPANSION]

                          

     

    Priest Cards

    Hunter Cards

     

    Mage Cards

     

    Shaman Cards

    Posted in: Fan Creations
  • 2

    posted a message on Lich Kings fight is bugged
    Quote from TunkeeperSarim >>

    No the Lich King cheats. It is explained before you start the game. He gives your minions deathrattle to spawn on his side after death and things like that. His cards and hero power are also not regular HS-cards maybe you did notice that.

     If you couldn't tell that isn't part of the fight? Minion's collision is mixing, that doesn't happen int he game normally.
    Posted in: Adventures
  • 1

    posted a message on Card backs

    Twitch Prime events coming later.

    Posted in: General Discussion
  • 1

    posted a message on [Expansion] Siege of Orgrimmar
    Quote from Cooler39140 >>

    Looks promising so far, but too bad everyone's hyped for KoFT, rendering your chances of hearing feedback. I do need feeback too for my Battle at Fields of Honor expansion. ;) Now onto some cards:

    Blackrock Brute: This doesn't work, because Enrage always has an aura effect, not a one-off trigger one. Will likely need a rework.

    Battle Standard: Weak in my opinion. You do ensure you can push for lethal, but if your deck doesn't focus on going face, this card is just bad. Maybe make it 3 mana and affect only your minions, rest is fine.

    Honorbound Grunt: Solid card and pretty balanced. Nothing else to say really.

    Ironclaw Rehgar: Good if you play Fire Fly, Flame Elemental and this in one turn, too good if your board full of elementals survives. A nerf to the effect or numbers of targets or even stats of him should do the work.

    Dark Shaman: SO weak! Not only it will NOT clear the elementals (in HS, when a minion has 1 hp due to something like Stormwind Champion, if the buffer dies, that minion will still stay alive), it's super situational and gives you a VERY low reward for such a price you have to pay. I would personally make this 5 mana and 3/4 with "Deal 2 damage to all enemy minions" and Overload: (1).

    Corrupting Water: I can't understand this card. Do you target a charcter for healing before you deal damage to all minions? This is likely the only way HS could safely add this card into the game.

    Light's Command: +1/+1 is enough. Also, even Atiesh that is more powerful if you don't attack has 1 Attack. I think you should do the same here. ;)

    Galakras: Worse than Prince Malchezaar in terms of stats, better in terms of card selection. I dunno what to think about this card, maybe a rework will make things better.

    Survival of the Fittest: A big no from me after a brief analyzis. It can provide too much of a tempo swing and be unreliable at the same time, and it limits design space because of that swing factor. While the idea is fine, the execution is very bad.

    Sha of Pride: Of course, Discard would be much better with a such effect, but I think it's better for the game to make it an aura effect, not the pernament one.

    Lesser Sha: Solid card, but I think it might lack some purpose. Maybe as a 1-off in Zoo in late game, but otherwise a pretty tricky effect to find use for.

    Arcane Distortion: NO. Blizzard definitely wouldn't like to have a card like this in game. You really shouldn't punish players for drawing at the start of your turn. And thePrimordial Glyph included here in not needed and, well, Discovering cards during your opponent's turn makes no sense really, unless somehow Blizz decides to create cards that can be played during your opponent's turn.

    Norushen: Pretty good card that migth seem like powercreep to Soggoth the Slitherer but he didn't see play really. Better if summoned by means of Free From Amber. ;)

    Hope this feedback will help you. Also check my "Battle at Fields of Honor", I will REALLY be happy if you will and also rewiev, I need feedback for it too. Anyway, until your next reveals! Cheers, love! ;)

     Thank's for the feedback, I'll get on balancing those cards once the entire set is released!
    Posted in: Fan Creations
  • 1

    posted a message on [Expansion] Siege of Orgrimmar

    Warrior | 3 Commons, 3 Rares, 2 Epics, 1 Legendary |

    Shaman | 3 Commons, 3 Rares, 2 Epics , 1 Legendary

    Rogue | 3 Commons, 3 Rares, 2 Epics, 1 Legendary

    Paladin | 3 Commons, 3 Rares, 2 Epics, 1 Legendary

    Hunter | 3 Commons, 3 Rares, 2 Epics, 1 Legendary

    Druid | 3 Commons, 3 Rares, 2 Epics , 1 Legendary

    Warlock | 3 Commons, 3 Rares, 2 Epics , 1 Legendary

    Mage | 3 Commons, 3 Rares, 2 Epics , 1 Legendary

    Priest | 3 Commons, 3 Rares, 2 Epics , 1 Legendary

    Posted in: Fan Creations
  • 1

    posted a message on Showdown at Blackrock Mountain - Tavern Brawl #111

    Yes, one of the best brawls!

    Fun fun!

    Posted in: Tavern Brawl
  • 2

    posted a message on Knights of The Frozen Throne card art from the site

     

    You can see some of the hero powers if you "view image" on the heroes you can see this

    Looks cool.

    Posted in: General Discussion
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