I would assume they’re talking about playing this down in the same turn as you play the spells, with the minimum mana cost of 1 per spell you play
- TheHundreds
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Nightmyria posted a message on New Mage Legendary Card Revealed - Tae'thelan BloodwatcherPosted in: News -
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Dunyil0404 posted a message on Druid Double QuestPosted in: Druid Double QuestBut you forgot the 'highlander' cards...
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Teuuun posted a message on Multiple New Warlock Cards RevealedPosted in: News4 mana 7-7, potentially deal 9 damage.
The power level is just getting stupid at this point.
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IFME posted a message on Miracle Priest 80% WinRatePosted in: Miracle Priest 80% WinRateAbsolutly trash? Which you rank?
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matt12ader posted a message on Guess the WeightPosted in: Guess the WeightThis card is garbage, 2 mana draw 2 in 2016 would be nuts, but with the power level of cards nowadays it's not that strong
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AlltheSauces posted a message on Kiri, Chosen of ElunePosted in: Kiri, Chosen of EluneNah bro you gonna open it in your first pack :)
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lostkiwi posted a message on Yogg-Saron, Master of FatePosted in: Yogg-Saron, Master of FateHere is the effects, since they aren't show above:
An interesting aspect of this compared to the original Yogg-Saron, Hope's End is that it looks like you get a 0 mana card, which means you can decide when to play the effect, rather than it happening immediately like with the original version.
I am not sure if it will see play though, time will tell
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Kiradyn posted a message on Kiri, Chosen of ElunePosted in: Kiri, Chosen of EluneI'll be crafting this asap.
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branock posted a message on Highlander Control Shaman (60%+ to Legend)Posted in: Highlander Control Shaman (60%+ to Legend)I'm sorry I mean Kel'Thuzad (with torrent, lightning storm ...)
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I had stats up for earlier versions of the deck. I changed versions so many times it was difficult to keep track of what deck was performing the best. This was the best list I landed on. I went through lots of playtesting to land of this list. Trick totem and lightning storm are definitely flex cards you could swap for something else. I'm currently testing Keymaster instead of trick totem for more value in the late game. I have nothing to gain from sharing my list other than having fun and talking to other Shaman players. If you think my stats are inaccurate or need validation then don't craft it and move on. No point in being rude.
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This does counter certain strategies like handlock. The way to adjust to this card if it's being overplayed or it is overpowered is to play for more tempo. People didn't like the rez/quest priest deck where you did nothing for a million turns but you hate this card? This card can counter greedy wait till the end control decks and force those decks to play for more tempo because they can't always win with board clears and card advantage. Also at certain times your opponent could make you draw when you have a unplayable hand and you can redraw for board clears/win conditions. It won't always work in the DH's favor. I can see handlock players upset about this card because it does hinder that decks strategy specifically.