I had assumed we'd get to see the basement of Scholomance Academy and something to do with Kel'Thuzad and a cult as a PvE during Scholomance. I guess not
Solid 8 for me. Would be higher if I had actually pulled any of the Old God legendaries from my preorder.
Not sure why but it;s MORE fun to me to try and use a legendary that I got naturally then it is to craft one and use it. I have gone to idiotic lengths to try and make legendaries I pulled from packs work, while Legendaries I craft is more "eh" whether they were smart crafts or not.
I really wanted to pull an Old God and have it shape my game play the first day or 2. So, only an 8 so far. I still have like 40 packs of gold packs to unpack so I might still pull one and get my hype to a 10. :D
I feel the same, however I started playing last week after a 2 year break and I have no dust and little gold.
And I have a weekly quest that requires me to play 10 Darkmoon Old Gods (prrogress: 0/200. Yes. 200.), which aren't even playable yet, and I don't think I'll be able to. It's odd how they'd make a weekly quest that's literally impossible for F2P. Glad I can swap one every day, though
Darkmoon fair cards can be randomly generated in duels.
They can also be added to your deck when you choose one of 3 sets of 3; I've seen the option to pick the new druid "gain 4 attack this turn. Corrupt: Also gain 6 armor"
In Standard people complain how strong DH is, but in Wild you can only complain how LAME it is. Playing as or against Demon Hunter never is much fun. Eventually I think that is true for Standard as well and 50% of the whole issue regarding that class.
They should change Baku to lower the starting hero power by 1. That would enable Even DH and buff Highlander DH, so we would have two or maybe three viable decks then.
I'm not sure what you mean. In your words, Odd-DH is a bad deck. That means it getting a buff (being able to play this card) would be a good thing, no?
Also, if Genn Greymane (not baku) were to lower DH's hero power to 0, that literally wouldn't do anything until post-turn-10. The reason why it works, making your hero power cost 1 in an even-deck, is so that you can use your HP on turn 1, 3, 5, 7 and 9 without having 1 leftover mana that you can't otherwise use because all of your cards' mana costs are even.
When Aranna saves him, she doesn't understand his language.
But later, she does, and when Illidan remarks that it's surprising, she implies that she learnt it a long time ago with her sister, including an anecdote saying that Elise taught a murloc to speak common. That's a contradiction, isn't it? Also, didn't Finley teach himself, before he met Elise?
0
What about the rest of the ladder from Bronze 10 to Diamond 5?
What about Wild?
I went from Bronze 10 (with a 2 star bonus) to platinum 10 with about an 80% win-rate, including a streak of 14 in a row using Murloc Quest Shaman https://www.hearthpwn.com/decks/1345850-my-murloc-shaman
1
I had assumed we'd get to see the basement of Scholomance Academy and something to do with Kel'Thuzad and a cult as a PvE during Scholomance. I guess not
3
Ah, yes. Mask of C'Thun, Jewel of N'Zoth, Idol of Y'Shaarj, Puzzle Box of Yogg-Saron.
... wait a minute
7
Slap a Fire Plume's Heart in here and it looks a decent wild deck!
0
Twilight's Call as a neutral! nice
0
I feel the same, however I started playing last week after a 2 year break and I have no dust and little gold.
And I have a weekly quest that requires me to play 10 Darkmoon Old Gods (prrogress: 0/200. Yes. 200.), which aren't even playable yet, and I don't think I'll be able to. It's odd how they'd make a weekly quest that's literally impossible for F2P. Glad I can swap one every day, though
0
Quests are at least 800xp each IIRC
so gaining 1000exp a day by playing 1 hour seems perfectly do-able
0
Why are you guys re-rolling 1000 exp quests?
What's your source on the list of all new quests and therefore the average exp value for a random quest?
1
Darkmoon fair cards can be randomly generated in duels.
They can also be added to your deck when you choose one of 3 sets of 3; I've seen the option to pick the new druid "gain 4 attack this turn. Corrupt: Also gain 6 armor"
0
No The Amazing Reno?
0
I hate to interrupt, but did you accidentally reply to your own post, thinking it was someone else?
2
Don't blame small indie companies for having buggy games
0
I'm not sure what you mean. In your words, Odd-DH is a bad deck. That means it getting a buff (being able to play this card) would be a good thing, no?
Also, if Genn Greymane (not baku) were to lower DH's hero power to 0, that literally wouldn't do anything until post-turn-10. The reason why it works, making your hero power cost 1 in an even-deck, is so that you can use your HP on turn 1, 3, 5, 7 and 9 without having 1 leftover mana that you can't otherwise use because all of your cards' mana costs are even.
0
When Aranna saves him, she doesn't understand his language.
But later, she does, and when Illidan remarks that it's surprising, she implies that she learnt it a long time ago with her sister, including an anecdote saying that Elise taught a murloc to speak common. That's a contradiction, isn't it? Also, didn't Finley teach himself, before he met Elise?
0
Why did you want to leave us?(
It was your idea to go to the Black Temple in the first place, knowing it was run by a half-elf
Also, remember that you can shadowstep her in the level she first appears on the board in