This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Whizbang's Workshop Set Cards List & Guide
0
There is too much hard removal in the game. Here we have another card that negates Titans instantly. Cards that cannot survive to use their abilities are not interesting.
Three mana. You have to play this card too.
Drum Circle and Nourish would probably be the only two in your deck if you use this.
2
You spent 5 mana and your coin to get a 6/5 rush. That is NOT worth it.
Instead you could have played two smaller things with that five mana that drew, discovered, or discounted other cards.
Why should we rebuff a broken card just because this is also broken?
3
Theoretically you can use it to duplicate your own board clears.
Incompetent megacorp
-2
They release ONE new card and it doesn't even work right. They can't even test ONE card anymore....
Most are packs from old expansions also, which are significantly devalued.
So 3 mana total to double a choose one card? Maybe worth it on nourish, but not most of the others.
-8
Insanely slow. 10 mana do nothing for a turn? Not going to happen.
Woo more hounds
Very, very slow.
The conditions are suspiciously specific.
We've seen stuff like this, and it's broken.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
0
There is too much hard removal in the game. Here we have another card that negates Titans instantly. Cards that cannot survive to use their abilities are not interesting.
0
Three mana. You have to play this card too.
0
Drum Circle and Nourish would probably be the only two in your deck if you use this.
2
You spent 5 mana and your coin to get a 6/5 rush. That is NOT worth it.
Instead you could have played two smaller things with that five mana that drew, discovered, or discounted other cards.
2
Why should we rebuff a broken card just because this is also broken?
3
Theoretically you can use it to duplicate your own board clears.
2
Incompetent megacorp
-2
They release ONE new card and it doesn't even work right. They can't even test ONE card anymore....
2
Most are packs from old expansions also, which are significantly devalued.
0
So 3 mana total to double a choose one card? Maybe worth it on nourish, but not most of the others.
-8
Insanely slow. 10 mana do nothing for a turn? Not going to happen.
0
Woo more hounds
3
Very, very slow.
2
The conditions are suspiciously specific.
0
We've seen stuff like this, and it's broken.