WTFFFFFFFF I LOVE THIS
- Teuuun
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Member for 9 years, 7 months, and 18 days
Last active Fri, Apr, 19 2024 15:35:28 -
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7
hillandder posted a message on Reward Track Update Coming SoonPosted in: NewsNice, after that nerf DH to oblivion and everything will be fine. :)
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redWedding posted a message on New Neutral Common Card Revealed - Claw MachinePosted in: Newsim in
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RaptorWithWings posted a message on New Shaman Rare Card Revealed - Whack-A-Gnoll HammerPosted in: NewsI think this is just the right amount of annoying a weapon should be.
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Malastrana posted a message on WE NEED MORE NERFS!!!! Here's how I would do it!Posted in: General DiscussionSo everybody knows the latest nerfs were not enough and there are still a lot of problematic cards out there. So I took the time and recreated the most insane cards of the current meta (Standard and Wild) to make them more balanced (but still playable).
First Day of School is a Paladin staple. My approach was to just swap the numbers. It won't change much, but it's a start:
Secret Passage is almost fine as it is now, you just have to increase the mana cost:
To nerf Archwitch Willow was the right decision. But why lower it's mana cost??
Guardian Animals is almost perfect as it is. Maybe they should just give it a minor downside:
Kael'thas Sunstrider is still a HUGE problem, played almost in EVERY deck, it NEEDS to be nerfed a third time:
Eveybody knows Ace Hunter Kreen has DOMINATED the meta for weeks on end, so I made some adjustments that keep it balanced:
Yes, it's finally time to talk about an ongoing problem, no one dares to speak out about .... Chillwind Yeti!! A 4 mana 4/5 without a drawback?? Ridiculous?? What were they smoking?? The uncrowned king of cards has to take a hit, hands down:
For Wild i think, Leeroy Jenkins is still SUPER UNFUN to play against .... let's turn that upside-down:
Also what's going on with these super-high health Poisonous minions?? Infinite damage to minions?? This needs to stop!! They have to be removeable!!
But because there are still a few unplayable cards in the game, let's buff a card or two (Poisonous is the way to go in my humble opinion, I know it's controversial, but buffed cards HAVE TO FEEL POWERFUL):
Yes the new Epic gem on Toothy Chest is not an accident - because there's still one more card to nerf:
So what do you think? Could these changes make the game more fun and interactive?
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Dunscot posted a message on why does everyone act like pally is trash right nowPosted in: General DiscussionYou gotta know, most of all Hearthpwn users are in top 1000 legend and tournament veterans. And everyone here knows that the REAL game starts once you are in the current .01% of all players. That's why reaching legend or having a good winrate with Paladin on lower levels doesn't matter. At all. To anyone!
If your legend rank is 1008, you might as well be a literal baby playing on daddy's phone who got lucky a few times. Only once you are at 999 and better, you can consider yourself a "decent" player with "skills" who's granted the privilege to join the very serious and thoughtful discussions going on here. Unless you play the wrong class and deck of course. I shouldn't even have to mention this, but if you have a single win on your account with Hunter or even Demon Hunter, you are a brainless (as in, your brain must have been surgically removed) "aggro player", and nobody will ever take you seriously and you should probably uninstall the game.
And for the top 1000 players, the real players, with skills and brains and all that, it is obvious, undeniable fact, beyond doubt, and confirmed by his holiness, the pope himself, that Paladin is literally unplayable, the worst class in the game, and every single new Paladin card, even the unrevealed ones, are the worst of the entire expansion, just like in every expansion ever, and Paladin will remain the worst class for all eternity, as the skilled players have, in their boundless wisdom, have correctly deducted.
Sure, you might find that Paladin isn't all that bad right now, but you are not a top 1000 player, so your opinion doesn't matter to anyone. And you might find that some people exaggerate in their very mild and perfectly justified anger over recent Paladin card reveals, but they are absolutely in the right. They are among the top 1000 players after all. Ok, maybe not, but they totally would be, if Paladin wasn't so utterly horrible.
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AntonydusWurm posted a message on New Paladin/Priest Rare Card Revealed - Gift of LuminancePosted in: Newsfirst thing that came to mind, considering res priest....
i think have pre-traumatic stress disorder now
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Boulderfist_ogre posted a message on New Demon Hunter Rare Card Revealed - GlidePosted in: NewsExpectation: 4 mana: Draw 4 cards, your opponent shuffle 6 cards into he´s deck
Reality: 4 mana: Draw 2 cards, you opponent draws a card
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BlueTwo posted a message on New Priest/Warlock Epic Card Revealed - Flesh GiantPosted in: NewsNow where have I seen this before.....
Flesh..
Giant...
*looks down* - To post a comment, please login or register a new account.
4
Hey look, the card Paladin needed 8 expansions ago.
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Meanwhile The Purator is still not a mech.
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Blizzard please make The Countess undead. Looking at her face, she is barely alive!
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Funny how the Hearthstone team does months of development and doesn't notice broken shit like this, and Hearthpwn finds this interaction within a couple of hours after the card is revealed...
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Fck me, talk about power creep.
City Tax is still in standard and they print this for DH.. manathirst 4 is completely irrelevant. As if you want to AoE or have taken a lot of damage before turn 4 anyway..
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Rockbiter can be cast on a minion though. If you need this to clear an 8-attack minion for example, rockbiter cast on a minion would save you 5 HP..
And Rockbiter is a classic card, man. Shaman had it since launch. Paladin gets it for 1 mana less 8 years later lol!
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Well, at least paladin won't be lonely in the trash tier.
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Fun fact, that card that got nerfed twice looks a lot like this card! So even if dragon paladin fails, at least this card is looking quite good for other archetypes aswell.
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Dragon Speaker would still be too slow.
We did get an upgraded Scalerider though! Amber Whelp deals 3 damage and is a dragon itself! A natural fit for a dragon tempo/control deck. And look, it's already bronze!
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This will probably be too slow. On average it's a 4 mana 3-5 that will give 1 or 2 dragons taunt and DS on a later turn.. It will be so awkward to play this on turn 4 and not being able to combo it with a dragon. Or drawing it and having no other dragons in hand. Even when combo'd immediately when you have 9 or 10 mana, it's just not very impactful for this mana cost..
EDIT: I just realized Onyxian Warder is still in the game, this would actually be the absolute perfect follow-up card and could by itself make this card worth running!