• 1

    posted a message on Blizzard wants to make money - is it a problem?

    Sometimes I also wonder how many more people would pre-purchase an expansion if the prices were a lot lower. I have a couple of friends that used to play a LOT of hearthstone. But they played a lot for a couple of months and then take a break for a couple of months. This made it very hard for them to come back everytime they felt like playing again. Eventually they quit, because getting back into the game was too time-consuming or simply too expensive.

    Most of them told me that they were willing to pay something like 30-50 euros so they could get back into the game. So if blizzard were to put the pre-purchase bundles at 20 euros for small bundle and 40 euros for big bundle approximately, they would actually buy one or two bundles and were very willing to keep playing whenever an expansion hit.

    I have bought bundles in the past. But I don't feel the game is worth it to me to spend 80 or 120 euros to pre-purchase both bundles. If the cost for 130 pack (both bundles usually) was somethin like 50-60 euros, I would pre-purchase every single expansion. And I believe a lot of people would feel this way. Lowering the cost of the game will have more people spend money on it. Earning them more money overall and getting the game an even better playerbase.

    Maybe they make more money with the prices as they are. I don't know. But I do know that they would make more money off of me, if the prices were lower. Because for my own conscience, I can not spend 80 euros every 4 months (for 85 packs). And I do very much enjoy the game. So I don't feel bad at all spending money on it. Spending money on something I enjoy is a very natural thing for me to do. It's just that I don't feel I get enough out of my money to justify the amount I have to put in it.

    Posted in: General Discussion
  • 3

    posted a message on [Math] Old VS New Reward System [UPDATED]

    Don't hate on OP. He put a lot more effort in this than any of you guys did. If you don't agree with the 10 hours assumption he made, make your own assumption and redo the math..

    I don't know if i'm an average player. But i do know that i dont spend 10 hours a week in the game right now. The first month of an expansion on the other hand, i probably spend a lot more than 10 hours a week. So it's really hard to find out what rhz actual average is.

    Anyway, i mainly play for fun and do the quests in the meantime. It's nice to know, that for gold farming purposes, the 20 euro probably isn't worth it if you dont care about the skins. If you're going to spend money, it would be more cost-effective to prepurchase a bundle.

    Thx for taking the time to do the maths!

    Posted in: General Discussion
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    posted a message on Redscale Dragontamer

    I love it! This will make both murloc paladin and dragon paladin stronger. They're not tier 1 decks, but fun to play! Consistency is key, and drawing a card without losing tempo is always good in these types of decks.

    Can even be played to tutor out your Amber Watcher or Bronze Explorer in a more control oriented deck.

    Posted in: Redscale Dragontamer
  • 1

    posted a message on New Paladin Rare Card Revealed - Carnival Barker

    Warhorse Trainer can be played for instant damage, Carnival Barker cant. So no, this isn't better in a hyper aggressive deck

    Posted in: News
  • 2

    posted a message on New Paladin Epic Card Revealed - Oh My Yogg!

    That's true, but i still don't think that you would give up 2 deckslots to fit this card in. And spending 1 mana + a card to possibly mess with your opponents next turn.

    The paladin decks that are being run right now have their own gameplan. Adding in cards that mess with your opponents gameplan will make the deck less consistent. Also paladins don't have enough draw right now to play cards like this. Drawing two copies of this in the early game will instantly lose you the game.

    Posted in: News
  • 3

    posted a message on New Paladin Epic Card Revealed - Oh My Yogg!

    It's a cool card, but it's not really a secret if this is the only secret paladins are going to play. You need at least 2 but preferably 3 good secrets to put any secret into your deck.. otherwise your opponent will know it's this one and can easily play around it. The randomness can still screw him over, but it can just as easily screw you over aswell.

    With more secret support, i love it. Without more secret support, i dont think it's going to see play..

    Posted in: News
  • 2

    posted a message on New Paladin Legendary Card Revealed - Lothraxion the Redeemed

    Fck me, I absolutely LOVE this! Strong effect, cool art, cool entrance! This is a legendary boys <3

    Also, it has the Demon tag. So an extra 5-5 for N'zoth to summon if your playing menagerie. Paladin doesn't play any other demons so far, so this seems like a bonus!

    Posted in: News
  • 2

    posted a message on New Paladin Legendary Card Revealed - High Exarch Yrel

     There's a few things I really like and really hate about this card.

    The good stuff:
    - It's got a true legendary feel to it. It's a cool effect and a cool character. Also, it should be pretty strong.
    - Recurring archetype for paladin. The identity crisis for paladin has been real. This year has been pretty damn good in giving paladin a clear direction, the decks have been both powerful and flavorful.
    - Control aspect. I like control more than I like aggro, so this card would fit my style of deck pretty good.

    The bad stuff:
    - Obviously, if bomb warrior is still as strong as it is now, this card will lose a lot of its power. Lightforged Crusader is at least a 7-7 for 7, this card would be a 7-5 for 8 and would therefore be completely unplayable when your deck is polluted.
    - The other 2 pay-off cards for pure paladin will rotate next expansion. So having to craft this card for a deck that will be around for a maximum of 4 months seems to not be worth it (I'm still going to craft it day 1). Hopefully there will be more pure cards in this expansion or the next one. Because I don't see why you would make a Pure Pally deck, just to run this 1 card.

    Anyway, very cool card and I'm pretty happy with it! I play almost exclusively paladin, so crafting this is a no-brainer.

    Posted in: News
  • 3

    posted a message on Fall Reveal Stream - New Cards!

    For free, only you pay 10 mana.

    Posted in: News
  • 2

    posted a message on Libram Paladin is in desperate need of nerfs

    Yeah just kill the class that has been in the dumpster for years. You can all go back to playing broken ass gala rogue. Wouldn't that be fun!

    The deck is strong, but it is far from as oppressive as other decks have been in the past.

    Posted in: General Discussion
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