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Murder at Castle Nathria Cards List & Guide

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  • Teuuun
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  • Member for 7 years, 11 months, and 16 days
    Last active Wed, Aug, 17 2022 12:02:55
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  • Teuuun's avatar

    3

    Aug 10, 2022
    Teuuun posted a message on Castle Nathria, First Thoughts and Impressions

    Denathrius after Denathrius after Denathrius after Denathrius after fck this game already.......

    Posted in: General Discussion
  • Teuuun's avatar

    2

    Jul 20, 2022
    Teuuun posted a message on Divine Toll

    It gives 1 minion +2/+2 if it hits a friendly minion. And it deals 2 damage if it hits an enemy minion. So not quite as bonkers as you think.

    Although, I still think this is a decent card. Most outcomes will be pretty much ok.. It can clear an enemy minion will buffing your guy. If enemy's board is empty, it is +10/+10.

    The random aspect sucks, but with trades on board you might be able to push the outcome to whatever you want it to be..

    At the very least, it will be an amazing card to discover from Battle Vicar! And this will also be bonkers in arena!

    I am dissapointed how there is not a single card to support Kotori Lightblade in this set tho. That card is so random right now, it's stupid...

    Posted in: Divine Toll
  • Teuuun's avatar

    2

    Jul 20, 2022
    Teuuun posted a message on New Paladin Legendary Card Revealed - The Countess

    Queen Azshara is good because the colossal hits the board as early as turn6. Which is earlier than most colossal's mana cost. When you play this on 7, you can play 2 legendaries for 6 mana on turn 8.

    Turn 6 and turn 8 are quite a big difference..

    Posted in: News
  • Teuuun's avatar

    2

    Jul 20, 2022
    Teuuun posted a message on New Paladin Legendary Card Revealed - The Countess

    Cool card, but it is really slow.. 

    Playing 7 mana 7-7 seems dangerous. Might be pretty good once you survive tho. High chance of a colossal, which are mostly good.

    Posted in: News
  • Teuuun's avatar

    4

    Jul 20, 2022
    Teuuun posted a message on New Warrior Common Card Revealed - Suspicious Pirate

    The choice is offered at the start of opponent's turn and will take their turn time. On your turn, your opponent never needs to act.

    Posted in: News
  • Teuuun's avatar

    7

    Jul 8, 2022
    Teuuun posted a message on New Warrior Legendary Card Revealed - Remornia, Living Blade

    It can't attack 8 times. Your hero can only attack once per turn. So in total you have 3 attacks..

    Posted in: News
  • Teuuun's avatar

    4

    Jul 3, 2022
    Teuuun posted a message on New Paladin Common Card Revealed - Sinful Sous Chef

    Great synergie, a one-drop that generates more onedrops.

    Obviously it works very very well with pala quest and the silver hand card that were just released.
    But it also works great with Elitist Snob, Lightray, Dun Baldar Bridge and basicly all handbuff cards.

    Allround very solid card for almost all paladin archetypes!

     

    Posted in: News
  • Teuuun's avatar

    8

    Apr 23, 2022
    Teuuun posted a message on Balance Changes Next Tuesday - Kael'thas, Switcheroo, Warrior Quest & More

    Kazakusan change looks awesome to me. Other control decks will be able to add him as a wincon, but no one will be able to just cheese it out and win based on huge draw and fast treasures.. conteol paladin, control warrior, maybe control priest can run him easily

    Posted in: News
  • Teuuun's avatar

    1

    Apr 12, 2022
    Teuuun posted a message on Im on ios and I can't buy the new packs

    I restarted the game AND battle.net client, now it works.

    Posted in: General Discussion
  • Teuuun's avatar

    1

    Apr 6, 2022
    Teuuun posted a message on Full Core Set Year of the Hydra - With All New Additions!

    I wonder if cards like Beaming sidekick and Tar creeper will be good enough to be relevant these days.

    They were pretty popular back in the day, but might just be outclassed now by new cards..

    Posted in: News
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  • Rino's avatar

    4

    Aug 16, 2022
    Rino posted a message on 24.0.3 Patch Notes - Constructed & Battlegrounds Balance Changes, Duels Updates & More

    Honestly, the change to Warhorse Trainer is something that Dude Paladin needed, especially the addition of Taunt on this and on Promotion. Taunt has given the dudes a purpose to defend while still maintaining a strong aggression late game. I just had a Warhorse Trainer stay on the board for 3 turns with an upgraded Hero Power, love this new direction!

    Posted in: News
  • Gray_Fox's avatar

    3

    Jul 20, 2022
    Gray_Fox posted a message on Divine Toll

    The damage as mentioned, should be at least 3 damage to enemy minions.

    Posted in: Divine Toll
  • Rino's avatar

    4

    Apr 5, 2022
    Rino posted a message on Welcome to the Year of the Hydra - The New Rotation Year!

    Lets just say, "Happy" is an EXTREME understatement :P

    Posted in: News
  • Rino's avatar

    15

    Mar 23, 2022
    Rino posted a message on New Paladin Legendary Card Revealed - The Leviathan

    I just realized Blessed Goods can Discover this :O

    Posted in: News
  • Kayel's avatar

    24

    Mar 23, 2022
    Kayel posted a message on New Paladin Epic Card Revealed - Radar Detector

    building a holy-mech paladin deck and name it holy mech-a-roni

    Posted in: News
  • CheezzusCrust's avatar

    9

    Nov 23, 2021
    CheezzusCrust posted a message on New Mage Epic Card Revealed - Mass Polymorph

    maybe i wont buy the next expansion

    Posted in: News
  • MysteryboxHS's avatar

    5

    Nov 17, 2021
    MysteryboxHS posted a message on New Paladin Rare Card Revealed - Templar Captain

     So in a vacuum, this is obviously just a good card. It's a crazy amount of both value and tempo. However, the rest of the set will need to mend the meta of its "game's over by turn 6" state in order for this, and by extension control paladin, to have any hope. 

    What I love about this card is it has heavy "the way Hearthstone should be" vibes. A great fight-for-board card that rewards you for its cost. These are the kind of cards we need more of. Not ridiculous solitaire-driven strategies that encourage a gameplan of "my combo races my opponent's" that we've had. 

     

    Posted in: News
  • Jerkplayz's avatar

    11

    Nov 1, 2021
    Jerkplayz posted a message on United in Stormwind Mini Set: Deadmines - Launches November 2nd! All Cards Revealed!

    Fuck Pirates and Pirate players.

    Posted in: News
  • Mepemotrarial's avatar

    5

    Oct 14, 2021
    Mepemotrarial posted a message on Server-Side Hotfix for Several Mercenaries Issues - Task 5 Solution!

    Hoping for a quick fix of the Merchant Cart bug that prevents you from progressing through the tutorial and from opening any mercenary packs. Good thing I haven't preordered any of the bundles.

    Posted in: News
  • Jerkplayz's avatar

    46

    Jul 26, 2021
    Jerkplayz posted a message on United in Stormwind Card Reveal Stream - The Remaining Cards?!

    Not so United (in Stormwind).

    Posted in: News
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