• 2

    posted a message on Bomb warrior thoughts.

    I think it's a fine deck, but Blizz needs to make some changes. 

    I ran into issues with lifesteal as counter to the bombs. Omega Mind in Shaman does not negate the bomb damage, despite its text. Also I ran an Immortal prelate deck, attacking with a minion with both Blessing of Wisdom and Lightforged Blessing. I had 4 health but the minion 8 dmg, so I was expecting to lifesteal first before potentially taking damage to a bonb. Instead I died. 

    It is those inconsistencies that annoy me about the bombs. There are plenty of examples where lifesteal heals you up from <0, Baron Geddon in Jaina Mage, or lifesteal weapons. It is frustrating to me that the above mentioned examples don't, I don't like to play aggro as the best counter to bomb warrior. 

    Posted in: General Discussion
  • 0

    posted a message on Kalecgos bug?

    It reads "first spell each turn". The coin is a spell, the first on your turn, and Kalygcos does not change it to "first spell after you play this". 

    Posted in: General Discussion
  • 0

    posted a message on havent played for a year and i have some questions

    Google is your friend. But here you go:

    From the classic set Naturalize, Divine Favor and Doomguard are rotating.

    Plus, from Witchwood, all odd/even cards are rotating (Genn, Baku, Glittermoth, Gloomstag, Black Cat, Murkspark Eel). If you have those cards, you will get the full DE Value in dust after the rotation. If you have them in gold, you will get the gold DE value. In case you have both golden and regular copies you will get dust for the golden copies first, but ONLY receive dust for the amount of copies you can pay in a deck. 

     It is adviseable to only craft golden copies of cards you don't own any regular copies of. There also is a rotation guide here that explains that in more detail. Again, Google is your friend here. 

    So if you have one golden Gloomstag and two regular Gloomstags, you will only receive dust for one golden copy and one regular copy, as two is the maximum number of gloomstags you can play in a deck. 

    Posted in: General Discussion
  • 0

    posted a message on First deck you're going to try?

    Depends on the cards, but Undatakah Paladin is probably going to be the deck I'll try first.

     

    Posted in: General Discussion
  • 0

    posted a message on Streamer RoS Preview - Is this a good thing?
    Quote from Hooghout >>
    Quote from Sebzero >>
    Quote from Hooghout >>
    Quote from Sebzero >>
    Quote from Hooghout >>

    And in the end it is not about this specific stream but using streamers through mutual benefits, manipulating the masses by spreading low skill floored win conditions, signaling that it is perfectly acceptable to attain winrush through pre-chewed mindlessness. As usual everything with Blizzard is about marketing politics and mass psychology. Not about skill.

    And it is working pretty well I might add, looking at the amount of pro-Blizzard bandwagon pundits on fora like these.

    My dude chillax! Businesses are manipulating the masses for thousands of years! Basicly were all manipulators from the moment we were born and learnt that we get the milk the moment we cry. It’s human nature, the other half of the coin is that we get to play a pretty fun game in wich we now (thanks to the stream)can get the feeling wich decks will rule the meta the first few weeks. This will lead some people into making mistakes in crafting decks but hey! Life is full of risks

     I understand where you're coming from. You might want to understand where I come from: not what is, but what could, what should, what can be better, what is the right thing to do: better balance, raise the floor, more diversity, harder win conditions.....

    I do think I understand a little bit where you’re coming from. My advise would be in this discussion but also in life. Strife for goals and happiness. Striving for fairness is a journey that will never end. The closest thing to achieve fairness is a self-sacrificing life style. For now in hearthstone terms. The way to enjoy this game is by playing it competetivly (excuse my english). By trying to win in tournaments you will approach hearthstone in a different way. You block out it’s flaws because you’re only interested in the goal. The road to the goal and eventually achieving it both generate happiness. 

    I think that’s how hearthstone is meant to be played; either casually playing it or play it as an esport. Again excuse me for my bad grammar.

     How HS is meant to be played is an open discussion. For now, it seems, according to Blizzard, HS is played according to the principle of maximization of pack selling. On the other hand the position is hold that HS is a strategy game of skill. Those two don't match. Something got to give.

    Outside of HS. You've noticed what profit maximization has done to the financial system in 2008. Praying on the lowest and darkest urges of human existence (get rich as fast as possible; in HS: win as fast as possible) crashed the system. Regulation of opposites remains key. That's why  Europe has a more regulated market than in US. Happiness is balance, not scorched tactics.

    How HS is to be played is a choice. If the Devs were to be replaced, fresh blood, new perspectives, you would see a complete different competitive scene. Cards are currently designed for a specific group of people which I call the fanboy: demanding, low skill, aggressive, railroaded archetypes, easy win fixes. For long that is given. As I've mentioned elsewhere: HS should be for everyone, not just for that particular easy win fix, mindless loving blood type. Intellectual discrimination as a result.

    In society this is comparable to the dominant culture, calling the shots. But culture is heterogenous. I can't discriminate minorities, albeit that is what I shouldn't be doing. TL;DR: life is a choice, not a given.

    Your english is not that bad.

     I don't think your comparison between Hearthstone and the financial crisis of 2008 quite holds up. In Hearthstone a full collection does not guarantee you an easy cruise to legend, neither does netdecking per se. You still need to play the games. Granted, a full collection gives you more choices but, considering the relative low number of core cards per expansion, just throwing $$$ at the game is not going to give you a huge edge over resourceful and strategic FTP players.

    Also, the individual consumer behavior has little impact on the future development of the game. The collective behavior does. To get a little bit back on topic, things like the streamer exclusive access to the new expansion is just one of many marketing tools. It might convince some people to pay some extra for the pre-order, not for others. I doubt that such events will change anyone's decision from buying to not buying, so for Blizz it's a low risk, potentially high reward kind of thing. 

    To talk about who the game is for and how it is to be played, there are no rights and wrongs. To Blizzard it matters that people play the game at all, and clearly they do want to keep ftp and low spending players on it as much as the whales who spend hundreds of dollar on each expansion. They know that they will never be able to convert a majority of their base into whales, but the longer someone plays the more likely it becomes they will spend at least some money on it. How they spend their time in the game is secondary. Even those who never spend anything on HS are welcomed, because they do increase exposure, introducing the game to new people who might or might not spend. 

    Even if you were to replace the entire dev team those aspects wouldn't change. They would still have to make enough money to sustain themselves. Obviously having to earn for the Activision shareholders too makes it more complicated, but that's the world we live in, like it or not. 

    Hearthstone is not supposed to be for everyone. It is just supposed to be for players who enjoy those kind of games. Within Hearthstone players can choose how to spend their time, and there is no right or wrong. The challenge for Blizzard is to deliver a product that is entertaining enough for all types of players, and even if you have issues with how they do it, enough people like it (enough) to keep playing. This has nothing to do with fanboyism. It is easily possible to like certain aspects of the game and dislike others, as long as the sum total of all the little things adds up to keep you playing all is good, and once that changes you quit. Easy as that. Pondering what could be and complaining what should be is not going to change anything, as long as the balance at large remains on the "keep playing" side. 

    Blizzard has no obligation to deliver the perfect product for everyone in general nor for anyone in particular. It is their game, their choice how to balance, market, monetize. I'm sure they appreciate feedback, but they have no obligation to implement all and everything of it, not to mention that that would be impossible. As long as they have a game that enough people find satisfying and makes enough money to cover their financial expenses, all is fine. 

     

     

    Posted in: General Discussion
  • 1

    posted a message on Streamer RoS Preview - Is this a good thing?
    Quote from Hooghout >>
    Quote from Sebzero >>
    Quote from Hooghout >>

    And in the end it is not about this specific stream but using streamers through mutual benefits, manipulating the masses by spreading low skill floored win conditions, signaling that it is perfectly acceptable to attain winrush through pre-chewed mindlessness. As usual everything with Blizzard is about marketing politics and mass psychology. Not about skill.

    And it is working pretty well I might add, looking at the amount of pro-Blizzard bandwagon pundits on fora like these.

    My dude chillax! Businesses are manipulating the masses for thousands of years! Basicly were all manipulators from the moment we were born and learnt that we get the milk the moment we cry. It’s human nature, the other half of the coin is that we get to play a pretty fun game in wich we now (thanks to the stream)can get the feeling wich decks will rule the meta the first few weeks. This will lead some people into making mistakes in crafting decks but hey! Life is full of risks

     I understand where you're coming from. You might want to understand where I come from: not what is, but what could, what should, what can be better, what is the right thing to do: better balance, raise the floor, more diversity, harder win conditions.....

     It seems to me that you have two things to do.

    1) quit hearthstone, this terrible, manipulative, poorly balanced cash grab of a game, together with all its forums full of mind controlled fan boys

    2) start your own, perfectly balanced yet more diverse, hard to win yet exceptionally fun (and possibly entirely free to play?) game to lead the misguided masses out of they misguided appreciation of Hearthstone and into the perfect utopia you know can exist. 

    Posted in: General Discussion
  • 0

    posted a message on Vargot feels great
    Quote from Ehronatha >>

    I played a game this morning against Priest who used Archmage Vargoth with Mosh'ogg Enforcers, Spellstone, and Divine Hymn, and other spells.   

    If that is the future of Hearthstone, I don't see myself being part of it.  

     Luck for you it is not, at least standard is changing fundamentally come Tuesday. And in the meantime, it is quite fun. Even sitting at the receiving end, I played against some Vargoth-Malygos quest mage with that molten copy and simulacrum and a bunch of arcane missiles and stuff. Even though I lost, the fireworks were amazing. 

    Posted in: General Discussion
  • 4

    posted a message on Streamer RoS Preview - Is this a good thing?

    I'm impressed that there is such a heated discussion about this, when really the solution is very simple. 

    If you want to see gameplay of the new set, watch the stream. If you don't want to be spoiled, don't.

    Did anyone complain about cards being revealed before release? It's the same thing, if you looked at those, you know what options are available and can theory craft a deck (or simply netdeck one from this very forum) to play immediately upon release.

    If you want to experience the challenge of coming up with your own decks, just don't consume this kind of content. I really don't get why people complain about the mere option to look at cards and gameplay before release, when all they have to do to not "ruin their fun" is not consume it. 

    But it seems instead of exercising self control and making individual decisions a lot of people prefer just to shit on everything that they don't like, even though they are not forced to use, buy or play any of it. To those people, what is your issue with people who enjoy having and using that option? Is there anyone who seriously would not have done the stream themselves had they been given the chance? 

    Just smells like jealousy and entitlement to me. It's like getting angry at Yankees fans because you like the Red Sox. Has it occurred to you that different people like different things?

    Try moderation and self control instead, and let other people enjoy those "spoilers", even if you personally don't like them. 

    Posted in: General Discussion
  • 0

    posted a message on New Warrior Card - Sweeping Strikes

    Not even close. 10 mana for a 6/6 divine shield that will only heal 18 if your opponent has enough minions, and is fairly easily cleared.

    Posted in: Card Discussion
  • 1

    posted a message on Is pre-ordering both packs worth it?

    It is one of the best pack per $$$  ratio you can get, certainly better than any "regular" deal in the shop. But don't bank on getting anywhere super close to a complete set with those 130 packs. 

    You can expect to get all commons, around 94% of rares, 45% of epics and 27% of legendaries (plus the free ones, so total 10 out of 23). 

    If you want to spend money on packs, the pre-orders are the way to go, but if it's worth it depends on your definition of "worth it". 

    edit: and you'll get about 4800 dust on average, so another 3 legendaries or 12 epics. 

    Posted in: General Discussion
  • 2

    posted a message on Rise of Shadows

    Ha, I just noticed that too. But it has always been 135 cards (since Un'goro at least), this time there is one more rare, on fewer epic. Which is sort of good news for everyone who wants a full collection, saves you 600 dust. 

    Posted in: Guides
  • 2

    posted a message on New Priest Legendary - Catrina Muerte

    I voted bad. I think ResPriest is going to look very different from the current meta, because Eternal Servitude, Spell Stone and, most importantly, Shadow Visions are going to be gone. 

    I don't think this and the mega res card are going to be able to compensate, because they are both late game, you can't really have small minions to defend yourself without diluting the resurrect pool, and with Scream gone there is only one decent board clear.  

    I think it's just going to be too slow, especially without spell cost reduction to to anything the turn you res. I mean, what's the plan, t7 Velen, t8 this and res Velen, t9 res 3 minions? What is your opponent going to do, just watch? And then you need both mind blasts in hand, while still somehow getting this far in the first place. Not that this will never work, but I seriously doubt it's going to be consistent enough for a Tier 1 deck. 

    There might be some other combo to be pulled off with this, but I don't see it. 

    Posted in: Card Discussion
  • 7

    posted a message on Cards being underwhelming... a good thing?

    I guess Blizzard is kind of in a tough spot. They don't have much room for power creep without having the classic set becoming irrelevant, and there is only so much in terms of new mechanics that work with the previous sets, are new-player friendly and still strong enough to actually impact the meta. 

    It's been five years since the game first launched, and I agree, this feels like sort of a reset. But in my opinion, they are doing a pretty good job bringing back old(-ish) concepts with a little twist here and there, and with a big nod to the powerhouse cards of old. 

    Many people are complaining about the redundancy, but I don't know. I think the five year anniversary is a reasonable occasion for some throw backs, and there is still new things to play around with, like Nomi, the new Haggatha, Rhyssa. And they are adding quite a few disruption tech cards, even while enabling some crazy new (jepetto) and old (Muerte) combo decks. 

    Because of the powerlevel of the mammoth sets and the pre-mature rotation of Baku and Genn the meta is going to change a lot. Sure, there are going to be a few decks that come out super strong right out of the gate after the RoS launch, but I think it's going to be longer than usual before the meta settles, and that is usually a good thing, at least for those of us who like to experiment a little and don't just copy the top tier deck from HSReplay. 

    There is going to be a lot of complaining, as usual, but that's ok. The game is five years old, to be honest, I never played a game for this long, and that alone is an achievement. The longer I play the harder it gets for the developers to come up with something that really surprises and/or hypes me (Genn and Baku rotation certainly did the trick once more though), and maybe five years is just about how long one can play Hearthstone before it gets boring, but that doesn't mean it's become a bad game, maybe it's just those players who need to move on and make room for a new generation, who like the OP, don't remember Patreon Warrior, Undertaker, Mysterious Challenger. And for those guys the new set is certainly going to be a blast. 

    Posted in: General Discussion
  • 0

    posted a message on New Card - Unseen Saboteur

    Impossible to judge at this point. If there is a spell based burn deck it might be a good tech option, if the game is more board centric probably not. But I'm looking forward to some Trolden videos of this card pulling the coin. 

    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Legendary - Nozari

    If Paladin gets some solid control tools this might be good. Already there is quite some Dragon synergy, with the Gargoyle, the hand buff dragon guy, the life steal twin spell (which could be good on buffed dragons). Even without Thekal, this (buffed) into alex (buffed) could be trouble for your opponent. Or you put Shirvalla + Banker + Holy wrath in your deck? 

    Certainly some potential, in a not too fast meta this could be good. 

    Posted in: Card Discussion
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